I want to sell my stuff. Being a Fell Vendor it just cost's so much for me to sell it I just flat out loose!!We need to change this to a commission fee at the point of sell.
It really makes you wonder who is prioritizing this stuff...Ok, I submitted a report when using Spirit Speak would stop the Inspire song from running. I'm glad I did because it's supposedly fixed now. So I applaud the devs for listening to us and fixing things. But I gotta scratch my head and wonder who the person was that wanted to dye that shield and reported it when they couldn't.![]()
It ain't just a Fel problem. If your on a low population shard it's getting nearly impossible to find things. I have a ton of stuff I'd like to offer up I don't want anymore, but if your on a low population shard your going to probably be sitting on these things to long to make a dime off it. Broadsword would like us to put everything dirt cheap so people can do shard transfers, buy it all up, and sell it on GL's and Atlantic for triple the moneyI want to sell my stuff. Being a Fell Vendor it just cost's so much for me to sell it I just flat out loose!!We need to change this to a commission fee at the point of sell.
Oh btw, probably the most brilliant idea I've read on here in a year.I want to sell my stuff. Being a Fell Vendor it just cost's so much for me to sell it I just flat out loose!!We need to change this to a commission fee at the point of sell.
That idea has been brought up before, but the comments were that people would store stuff on there by pricing it high and it would never sell thus the commission fee never happening. But like was stated above if the commission were front loaded when you placed the item that would help mitigate the concern. And really with the amount of storage increases you get who really wants to store stuff on vendors now?Oh btw, probably the most brilliant idea I've read on here in a year.
You really think we're that low now?Well, since we are down to probably 300 actual players
I bet we're at about 50K "accounts" or EA would pull the plug. EA doesn't run any charities lolYou really think we're that low now?
It is my humble opinion that vendors are the BEST place to store BOD's, LOL. Now if we had an overhaul to the bod books/storage count I would think differently. But that is a thought for a whole different thread.That idea has been brought up before, but the comments were that people would store stuff on there by pricing it high and it would never sell thus the commission fee never happening. But like was stated above if the commission were front loaded when you placed the item that would help mitigate the concern. And really with the amount of storage increases you get who really wants to store stuff on vendors now?
Well, I made the same post a couple weeks ago (as Silent noted in Post #7), so I'd like to share the brilliancy prize, if you don't mind . Thank youOh btw, probably the most brilliant idea I've read on here in a year.
Negative.Commission fee at the time of being placed on vendor.
I bet we're at about 50K "accounts" or EA would pull the plug. EA doesn't run any charities lol
pretty sure "fell" was actually supposed to be "full" lol. but either way.. lolIt ain't just a Fel problem. If your on a low population shard it's getting nearly impossible to find things. I have a ton of stuff I'd like to offer up I don't want anymore, but if your on a low population shard your going to probably be sitting on these things to long to make a dime off it. Broadsword would like us to put everything dirt cheap so people can do shard transfers, buy it all up, and sell it on GL's and Atlantic for triple the money![]()
Well also take into account besides player subs.. origin store.money.. im sure there are quite a few sales there dailyI'm pretty sure Craftsman is pretty close to the actual numbers with his 5k accounts estimate, there is absolutely no way UO still has 50k subscriptions. If you look at the history of UO, the statistics say that the most subscribers UO has ever had at one time was in the 2002-2003 time frame with 250k accounts. There is no possible way that there is still 20% of the people playing that UO had at its peak.
What shard are you on?I want to sell my stuff. Being a Fell Vendor it just cost's so much for me to sell it I just flat out loose!!We need to change this to a commission fee at the point of sell.
Hahaha coming from the guy selling 100s of millions of gold items himself. You have no conception of what this discussion is about because you have 100s of millions sitting on your vendors. Not everyone has that. My most expensive item is sitting at 10 million gold everything else is in the THOUSANDS. To the guy with only a couple million sitting in their vendor account and fees totaling up to 50-100k per day (cause even stuff priced in the thousands adds up) its a big hit.These recurring vendor fee rants are generally nothing more than a few very, very wealthy farmers not wanting to pay for the luxury of acting bigtime.
you can sell other stuff than loot, youd be surprised people pay alot of gold for really common items just because they dont want to get them theirselves. deco mostly.Hahaha coming from the guy selling 100s of millions of gold items himself. You have no conception of what this discussion is about because you have 100s of millions sitting on your vendors. Not everyone has that. My most expensive item is sitting at 10 million gold everything else is in the THOUSANDS. To the guy with only a couple million sitting in their vendor account and fees totaling up to 50-100k per day (cause even stuff priced in the thousands adds up) its a big hit.
Not all of us can go out and farm high end stuff which is what appears to be the only thing that sells now. So basically if we can't farm high end stuff, we can't vend, if we can't vend to support our playing and possibly buy a high end piece, we leave. Good luck selling your crap!
i agree, loot now, most stuff that is very usuable but not pvp, popular stats, or near perfect just doesnt sell. theres so much that people general just get this for themselves. Dont really know what to say to that, times change and this is where the devs have taken the game. I think its a good change as players arent forced to buy things to have a good time.Smoot, I think Goldberg is the perfect example of the old aristocracy when he makes posts like that... let them eat cake. I have a vendor in Luna on both Chessy and Atlantic. After "seeding" my Atlantic vendor with a couple low priced heritage tokens to get some gold on there. I have lesser / greater arties on there priced in the 50-250k range. Decent usable items, but not legendary uber items, and they are sitting. And have been sitting for a few weeks.... So basically I like to hunt, I hunt to support my suit and weapon building, if i can't sell what I selectively keep i'm going to run out of gold. I can see it already happening.
I have hundreds of millions sitting on my vendor because I worked hard for it ingame. It didn't just appear in my bank vault or on my vendor. I pvp and I farm.Hahaha coming from the guy selling 100s of millions of gold items himself. You have no conception of what this discussion is about because you have 100s of millions sitting on your vendors. Not everyone has that. My most expensive item is sitting at 10 million gold everything else is in the THOUSANDS. To the guy with only a couple million sitting in their vendor account and fees totaling up to 50-100k per day (cause even stuff priced in the thousands adds up) its a big hit.
Not all of us can go out and farm high end stuff which is what appears to be the only thing that sells now. So basically if we can't farm high end stuff, we can't vend, if we can't vend to support our playing and possibly buy a high end piece, we leave. Good luck selling your crap!
Based upon this post alone it is easy to understand why you are personally unable to run a decent vendor Silent.Smoot, I think Goldberg is the perfect example of the old aristocracy when he makes posts like that... let them eat cake. I have a vendor in Luna on both Chessy and Atlantic. After "seeding" my Atlantic vendor with a couple low priced heritage tokens to get some gold on there. I have lesser / greater arties on there priced in the 50-250k range. Decent usable items, but not legendary uber items, and they are sitting. And have been sitting for a few weeks.... So basically I like to hunt, I hunt to support my suit and weapon building, if i can't sell what I selectively keep i'm going to run out of gold. I can see it already happening.
1. I do have other accts, and honestly I didn't think about doing that next time I will.Based upon this post alone it is easy to understand why you are personally unable to run a decent vendor Silent.
1) You start your vendor off by selling your heritage tokens too cheap why?
You don't have an alt account that can buy something to get you seed gold?
Or a friend ingame?
I do, and honestly I didn't think about doing that next time I will.
2) Only selling what you don't "selectively keep?"
You realize that is just another way of saying you are only trying to sell junk right?
You don't want it or feel it has enough value to keep so you decide to place it on a vendor in an already flooded market? Lol.
I'm only selling things I selectively loot either for myself or for other people, most probably 99% gets left on the corpse. I only play melee templates so anything mage or otherwise goes on my vendor. So other than a couple items I'm not really doing much of any cherry picking. In fact all of my armor and weapons have been either crafted or bought.
3) You have access to and characters on Atlantic but have vendors on Chessy why? There is a sum total of about 15 people actively playing that shard.
I have some time to spare later today. Please PM me and I will be more than happy to give you some good basic advice on how to run a vendor![]()
Ya actually I do, and it's not the cake we normally think of today... was just a quick reaction to your post. Which really came off a little elitist in that the system works for you it must work for everyone. But from your perspective, just like in life the more money you have the easier it is to make, this also applies in the game.Btw, I am sure you do not know the meaning of the phrase "eat cake"![]()
Overall thoughtful post, but I don't understand this statement. I thought the whole idea of the vendor search was so people could see what was for sale anywhere, to put everybody on an equal footing with Luna vendors, and so buyers wouldn't have to walk around Luna looking at all the vendor inventory, or simply rely on a third-party vendor search.I also feel like people rely on vendor search too much, without runes or a well placed luna vendor alot of people just wont bother and will never see what some backwoods vendor has for sale.
that was the idea, but you still have to "search" for it. i find a well placed vendor sells much better because alot of people just dont want to search, or are just walking by and happen to see something they wouldnt have searched for in the first place. Also know that my front row luna vendors often sell things when they are actually the highest priced on vendor search, only explanation would be people walking by are buying these things just because they are right there rather than the ones that are much much cheaper on vendor search.Overall thoughtful post, but I don't understand this statement. I thought the whole idea of the vendor search was so people could see what was for sale anywhere, to put everybody on an equal footing with Luna vendors, and so buyers wouldn't have to walk around Luna looking at all the vendor inventory, or simply rely on a third-party vendor search.
I am on Sonoma ,fell, I can go all day and not see a post in gen chat sometimes( yes I advertise) and most do not like to come to fell once you advert I have unused dye tubs for sell at only 50 k each. I also have under 5 mill, My point is that I will go broke trying to sell them on my shard . The way it is set up vendors are only for the rich on high populated shards..IMOWhat shard are you on?
Where is your vendor house?
Do you advertise your vendor house at all?
What are you selling and at what price?
I have been running vendors for 15 years on multiple shards and have never had any problems at all.
If you price your items correctly and advertise them your items will move.
The fees are the fees. It is a simple and straight calculation.
If you want the luxury of dropping expensive high end items on your vendor and forgetting about them until they sell you have to ofc pay.
There is no effort involved at all and you are able to sell items for a hundred million gold or more. That's more gold than most players may ever have in their entire UO lifetime.
The fees have not changed in quite some time. There are no surprises there.
If you wanna be a bigtime dealer you should understand how they work and be prepared to pay bigtime fees.
Reducing vendor fees will not change the dynamics of dead shards one iota.
These recurring vendor fee rants are generally nothing more than a few very, very wealthy farmers not wanting to pay for the luxury of acting bigtime.
My personal vendor fees for the past 6 months have been 2 to 3 million per day at Weavers recently vacated Luna shop. I farm high end items and sell them for a lot so I pay a hefty fee for the luxury of having to do zero work to sell them.
I knew that when I signed up so what is the real issue here?
about what i said about well placed vendor, common stuff that people search for like crimsons / fort powder do sell well, i was speaking more for rares / jewels / armor that is not as common. Arties do also tend to sell for slightly higher than vendor search on a front row vendor.So I tried an experiment to see how much people use the new vendor search. I have a house on Atlantic east of the trammel Yew gate. It's not a high traffic area. Powders of fortifying are selling for 150k each on Atlantic. I put out 10 powders for 100k each (I have too many of them anyway). They sold almost immediately (maybe to somebody who is going to use them, maybe to somebody who will resell them for 150k each; it doesn't matter to me). I'd be pretty certain somebody saw them only through vendor search.
So we can see that items that are in demand and priced low will sell quickly through vendor search on a populated shard.
That point granted, this wasn't my original concern. I'm more concerned about the cost of putting an item that is worth millions to the right buyer on a vendor when it will eat up 100s of thousands waiting for the buyer that needs it. I don't see the problem of taking the commission out of the sale for that type of item. This would only result in more variety on vendors, and I can only see that as good for the game.
Yes, you can argue that the present system is the way it's always been. I would argue that prices have gone up astronomically, so the daily commission has gone up - but not everybody's gold has gone up. The gap between the rich and the poor has increased. We are proposing a change to close that gap.
I also realize the developers are working on a lot of other things, but I would also prefer dealing with issues of basic game mechanics foremost. Maybe something to suggest at one of those shard developer meetings.
Even though a pauper is always cautious about accepting the analysis of a billionaire, the point that no daily vendor fees could raise prices is worth considering - at least on Atlantic. Point taken.about what i said about well placed vendor, common stuff that people search for like crimsons / fort powder do sell well, i was speaking more for rares / jewels / armor that is not as common. Arties do also tend to sell for slightly higher than vendor search on a front row vendor.
what you said about items that need the right buyer, those are they types of items that a high profile vendor really helps for. it definitely worth the gold for vendor rental fees to get your items sold in a more timely manner, espsecially when every day that 100m items sits its like 500k in vendor fees. I just know id love to have the convenience of vendors at my house, but for me personally it would just be too big of a risk and think overall profits would probably fall by about 20 percent if i just relied on search.
the thing i can see happening if there were a "commission" is the people who do not immediatly need the gold would most likely raise prices. like if i know a piece of armor would sell for 175 mil, but it might take 4 months, why would i sell it for 50-100m (which currently has to be done to avoid too much daily fee cutting into profits)?
Commision would be good for those for not much gold, but i can also see it causing prices on many items to increase drastically.
So, if fees were based on commission, yes sellers would save some vendor fees, but would also be spending more on things. because people in general would have to spend more, they would also need to raise prices to be able to pay more for what they wanted. This is just my personal analysis of course of how it would play out, i run 9 luna vendors consisting of jewels, arties, rares, and deco and while not one of the biggest vendor merchants (id say only about 30% of my gold comes from vendors), do sell billions a year from them.
I have some vendors on Sonoma, and I'm in the same boat. I may consider dropping my vendors as well because it's no longer worthwhile trying to keep them afloat.It's hardly worthwhile to run a vendor on Sonoma. Just this week I was thinking of taking my vendors down and setting up shop on Atlantic. The main reason is that I am losing gold. I am not a billionaire and too much of a casual player to lose gold. Everything I sell is lower priced than any other shard (example: Soulstone fragment tokens for 1.9 mil) but there's just no demand on the smaller shards.
totally agree on that. but dont see an easy solution. a "low pop shard" "tax break" would probably be best for the game and encourage things to be sold on home shards rather than just move it to atlc. how that would be implemented tho im not sure. Ideally, the best way would be to adjust the daily rate according to the average amount of people online, very low or next to nothing for low pop, what it is now, or even higher for high pop.Even though a pauper is always cautious about accepting the analysis of a billionaire, the point that no daily vendor fees could raise prices is worth considering - at least on Atlantic. Point taken.
Still, I don't think we should assume (again) that what's working on Atlantic is working on the smaller shards.
I understand what you are saying. Lots of people (no names) that want vendor fees as a gold sink are the ones that deal in rares and high$$stuff that they sell by chat, message boards, brokers, etc...so vendor fees dont bother them to much. It's the "little guy" that the fees are killing.Some people are arguing that vendor fees should be a money sink. I don't get it frankly. I have played alot of games, and I don't recall any of them using massive transaction costs as the main money sink. In fact, most transaction costs in games are either low, or free many times, in order to facilitate the economy. If the lack of a money sink in UO is the issue, then we should think of a better one that hits the people it is targeted towards (i.e. the billionaires), not the small guys or the low pop shards. That's what we should be brainstorming, not how much we can milk from the vendor system.
Well saidWhat do we want for UO?
Gold sinks or shards that have emptied out and become wastelands?
The real question is "what better for the overall health of the game?"
You can't implement both, so which has more value, and which will help Ultima Online continue in the future?
It's beyond stupid...
The more people that drop vendors, the more shards become wastelands, and UO continues it's downward spiral.
Why promote a policy that makes your game look empty and devoid of players. Is that the strategy for attracting and maintaining new players?
Or do you believe a game which looks vibrant, and allows players to get the equipment, spells, books, and armor they needs in order to get started in UO will better promote UO's longevity?
We need a gold sink in the economy!The bank of Britain should be paying me interest on my gold I have deposited in their coffers!
If UO continues it's downwards spiral and attrition of it's playerbase, then eventually there isn't even going to be a game with an economy that needs to be balanced via gold sinks/vendor fees.
I think it's far more important to make the game look vibrant than try and balance economy which has been plagued by duping, cheating, exploiting and god knows what else.