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**Update** U.S. Supere Court: Video Games Protected as Free Speech

Taylor

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**Update**

Washington, D.C. (USA)--The United States (U.S.) Supreme Court, in a 7-2 decision, ruled today that a California law banning the sale or rental of violent video games to patrons under the age of 18 “does not comport with the First Amendment.” Writing for the majority, Justice Scalia argued that all forms of free speech must be protected, regardless of their medium. Proponents of this view will likely see this as a victory for both free speech and the video gaming industry. Opponents, conversely, may feel that this ruling will leave youth vulnerable to misperceptions about the appropriateness of violent action.

The ruling is available here: Brown v. EMA.

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Washington, D.C. (USA)--The United States (U.S.) Supreme Court is expected to rule on a case involving violent video games. The state of California intended to ban the sale or rental of violent games to patrons who are younger than 18 years of age. However, U.S. federal judges have ruled that this ban is unconstitutional, as it prohibits a form of free speech. One of the key questions that the Court will consider is whether video games are protected speech, or whether their content can be legally regulated.

During arguments before the Supreme Court last November, it was clear that the justices were closely divided on the subject. Accordingly, it is difficult to anticipate how the Court will rule today. What is clear, though, is that the video game industry in the U.S. could be profoundly impacted by the Court’s decision.
 
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