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Am I the only one that is concerned with the choices the UO team has made in what goes into UO?
For example, Magincia. It appears a decent amount of programming time went into it. Oddly, though, it comes from things that I do not see people ask for. Like... at all.
There are tons of questions, ideas and innovations that players ask for. Heck, some ideas have been tossed around for literal years and are widely wanted by the p(l)ayers of Ultima Online. Yet they seem to be ignored for other ideas that seem far less popular and pretty much out of left field.
Do you feel that the developers currently have a good grasp on what many want from their Ultima experience? What would you like to see, and what do you find is wanted by a large number and seemingly ignored?
For example, Magincia. It appears a decent amount of programming time went into it. Oddly, though, it comes from things that I do not see people ask for. Like... at all.
There are tons of questions, ideas and innovations that players ask for. Heck, some ideas have been tossed around for literal years and are widely wanted by the p(l)ayers of Ultima Online. Yet they seem to be ignored for other ideas that seem far less popular and pretty much out of left field.
Do you feel that the developers currently have a good grasp on what many want from their Ultima experience? What would you like to see, and what do you find is wanted by a large number and seemingly ignored?