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How would the seller be responsible? They are not stupid enough to apply the codes to their own accounts. If it happened to me, I would say someone else sold em to me. Don't worry, I have never used game time codes.what happens if someone bought the item then sold it. does the person that bought it from the seller lose it? View attachment 117968
I mean like you bought the Sovereigns from the person. you applied the code to your account then you sold me a Soul stone or a pet bonding, token something from the store. would that mean the item I got from you that you paid with sovereigns get taken away from me. game time is easy to track leaves a mile long paper trail talking about store items.How would the seller be responsible? They are not stupid enough to apply the codes to their own accounts. If it happened to me, I would say someone else sold em to me. Don't worry, I have never used game time codes.
Just to make up a random name, John buys a Sovereign code from the store with a bad card. If John does not use that code and sells it to Dan, then Dan uses it to get the Sovereigns. Dans account would register as the one who bought the code. So, Dan gets punished. (John would be liable for his stealing a credit card number, which Origin does not pursue)I mean like you bought the Sovereigns from the person. you applied the code to your account then you sold me a Soul stone or a pet bonding, token something from the store. would that mean the item I got from you that you paid with sovereigns get taken away from me. game time is easy to track leaves a mile long paper trail talking about store items.
This just using you as the seller of said items bought with the sovereigns from a 3rd party none of this happened just used you since you replayed thinking what would happen then
We got the Orchids and another Title. Will probably get everything by the next event.this newsletter is terrible...so sad so the april event was the 4 new trees?
To @Pawain's point (and further) we did technically get the trees/orchids/title/fellowship medallion/pirate chest/Hooks map (for March). That said, the March "event" did feel a little "meh" so I chuckled when I read this because I kind of felt the same way. I'm not a deco person so after I got a pirate chest and hook map (and I'm over the 300k doubloon limit) I scuttled maybe 2 more beacons and put away my ship. I didn't even bother getting any orchids.this newsletter is terrible...so sad so the april event was the 4 new trees?
And does anyone know if these will work in a bank box?cant seem to find the soulstone vessel or the pet castle, any idea what these are under?
From what was tested you can only use the soulstone vessel if it's locked down in a house.And does anyone know if these will work in a bank box?
I just looked in the UO Store and can't find them either.cant seem to find the soulstone vessel or the pet castle, any idea what these are under?
They stagger release things now.I just looked in the UO Store and can't find them either.
I already posted pics of the trees. That's why I said five types. They reversed the coconut palm thus making it the most common type you produce. And it happens to be the second least popular.View attachment 117970
there are 6 trees
the two on the right look the same,
but they have a slight bend in different directions.
I was afraid of that. Thanks.From what was tested you can only use the soulstone vessel if it's locked down in a house.
Even if He had done it naked the sequence would have been boring.We already have 'weather' and seasonal trees, so really there wasn't anything new, Bleak running through a forest isn't very exciting...
It's been in development for over a year now. By this time they should have a clear development path and feature set. People are going to complain no matter what the development path looks like, so that's not a good excuse for their inability to do more than a five-minute demo of running thru trees. It's poor management plain and simple - frankly, I'd be surprised if they have a clear vision of development. I'd be more willing to bet they're just playing in their sandbox and patting each other on the head when they come up with this "awesome idea".Regarding NL, they aren’t telling us the specifics really because they don’t want to say something is going to be there or happen only for them to change their mind and then people start complaining. Be patient. They give us little bits of info here and there. I’d imagine more as it gets more developed.
I'm sure I could sell the items or extra cargo I have but market is pretty saturated on ATL so I'd need to price things below market value to sell them right now and I'm going to use the points/extra cargo once the shields come out (and possible on hook maps) so selling coconuts/orchids doesn't make sense for me.@Keven2002 You can't sell your items or cargo? I sold 4M worth of doubloons the first day and ran out. Yesterday I sold 100 mythic cargo that I have collected since. Plus all the orchids I made.
And if the game knows enough to hue them differently, give us a filter we can tie to hot keys. Show friendly (green bars). Show hostile (red/orange/criminal bars). Show mobiles (blue bars). Show inanimate (grey bars). etc, etc.Can the hue (Color) of friendly summoned pets not match the monsters they are fighting?
This is possible however will require some additional client/server work. Currently, we are focusing on development of New Legacy but have added this request to our backlog.
Just need to change the color (hue) so that we can find the bar in a sea of bars
View attachment 118003
Guild and alliance are green, wondering healers placed by the EM are yellow, Tamers that are in a guild will also have a green pet bar if in guard mode. All the rest are blue except for wondering wildlife and low level monsters.
Honestly, this is a cop-out excuse. Yes, UO is old enough that modern-day best practices were not defined as they are currently. However, the amount of times they use this defense is laughable. They might as well just admit they don't know how that section of code works and don't want to put in the effort to figure it out / document it appropriatelyUh oh...you said the *J* word!
Kyronix HATES the word *Just*
They can't *Just* do anything.....
If they mess with one bit of code, it could break something else....and I don't know if there's still 2 different coding systems still (Remember the Blessed Bacon fiasco)
It would be nice if they could do this....but summoned pets show differently depending on who you are.
If you are guildless, they show blue (To you) if you are in a guild, they show green (to you)
So the system and code that codes summons has to differentiate not only who the summon belongs to, but if it's a non-guilded or guilded summon.
I don't think it's *just* a matter of changing a line of code, it's a bit more complex then that.
Did they ever fix the FPS limit of classic client? At least make it on par with orion client or one of the thirdparty clients?
cant you change the colour of that kinda stuff in your settings?Can the hue (Color) of friendly summoned pets not match the monsters they are fighting?
This is possible however will require some additional client/server work. Currently, we are focusing on development of New Legacy but have added this request to our backlog.
Just need to change the color (hue) so that we can find the bar in a sea of bars
View attachment 118003
Guild and alliance are green, wondering healers placed by the EM are yellow, Tamers that are in a guild will also have a green pet bar if in guard mode. All the rest are blue except for wondering wildlife and low level monsters.
in CC,cant you change the colour of that kinda stuff in your settings?
pretty sure you can change the colour of agro monsters.
ill go check.
Fel players are instructed to manually change the default colour of "someone that can be attacked" to differentiate from those that are criminal and those that are flagged only on them. (basically so you know if someone is flagged only to you or is grey to everyone)You can always go to a peerless boss and see, that would be the same yes? Or a champ boss...something of that nature?
But by the way it's worded
*Someone that can be attacked* I would assume that ALL things attackable would be the same color.
I used to have red, but changed it to blue.
Seems like a reasonable location to post information about a client download workaround.
I was thinking something similar. Not so much that it auto pops up but something like all EM bosses or Dynamic Champs would spawn as a different color. Those are really the only time you see that many people with their pets cluttering up the screen. Making something like Dreadhorn have a different color bar doesn't matter because there are no longer hoards of killing it anymore.Maybe something like a PS5 game.... where when the boss appears.... a life bar automatically comes up on everybody's screen. Maybe a different lifebar than typical even... boss level.