"While considering our choices for Best PvP Game of the Decade, we really had to go back to the roots of PvP. Ultima Online certainly
offered unregulated PvP but by today's standards, that's
very little fun for everyone but the top gankers. Conversely, the introduction of Battlegrounds and Scenarios as seen in many of today's MMOGs do offer quick match-up fun, but they lack the true spirit of PvP, in our opinion, which should be a constant struggle for power. The pendulum should swing hard, and it should swing often. Players should always feel a need to defend or attack in a well-developed PvP game."
UOs mentioned as a past tense and as "very little fun" lol, good thing its on the UO front page.