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[UO Herald] Publish 58 Update

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We will be bringing the shards down for an update to Pub 58 at approximately 7:15 PM EST. The shards will be down for approximately 1 hour 15 minutes.

The updates include:




More...
 

Ailish

Lore Master
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Stratics Legend
I'm so excited that my LJer will be able to make her own boards now! YAY!
 

Cogniac

Grand Inquisitor
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Stratics Legend
Fixed an issue with SOT’s and Powerscrolls (105’s) dropping correctly.
I take it the issue here was that they still weren't dropping enough? Because I wasn't noticing any appreciable increase in the drop rate post-Pub58.
 
D

Divster

Guest
I think it alludes more the the fact that only 105 scrolls would drop through preotection.. at least I hope this is what they are fixing!
 

Tina Small

Stratics Legend
Stratics Veteran
Stratics Legend
Can't wait to confirm if my Minax characters can no longer go to Luna without being attacked by paladin NPCs. If true, that'll be a bit of a hoot.
 

Cerwin Vega

Lore Master
Stratics Veteran
Stratics Legend
Faction Changes -

* Paladins NPC’s throughout the world will now attempt to attack Reds and SL/Minax followers on sight.


* Target must be visible
* Paladins will no longer respawn once killed

*Obsidian daggers will be available to SL’s twice a day maximum to do extra damage against the Paladin NPC’s only.


Anyone know anything about this? Where do you get the daggers and why are we killing the paladin npc's?
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
Faction Changes -

* Paladins NPC’s throughout the world will now attempt to attack Reds and SL/Minax followers on sight.


* Target must be visible
* Paladins will no longer respawn once killed

*Obsidian daggers will be available to SL’s twice a day maximum to do extra damage against the Paladin NPC’s only.


Anyone know anything about this? Where do you get the daggers and why are we killing the paladin npc's?
Yeah, I'm confused about this as well. I am assuming this will be revealed to us this weekend.
 

Tina Small

Stratics Legend
Stratics Veteran
Stratics Legend
I'm intrigued that both SL and Minax faction members will be attacked by paladins, but only SL faction members can get the daggers to do the extra damage. Very interesting!!
 
D

D'Amavir

Guest
Faction Changes -

* Paladins NPC’s throughout the world will now attempt to attack Reds and SL/Minax followers on sight.


* Target must be visible
* Paladins will no longer respawn once killed

*Obsidian daggers will be available to SL’s twice a day maximum to do extra damage against the Paladin NPC’s only.


Anyone know anything about this? Where do you get the daggers and why are we killing the paladin npc's?
As a full on Obsidian junkie, I am happy about this. I buy up every piece of obisidian I can afford so if these are able to be gotten, I will be gettin.

Not sure about getting attacked every time I go to Luna though. But its not a game ender at all. I can cope with some paladin NPC's.
 
O

Old Man of UO

Guest
I take it the issue here was that they still weren't dropping enough? Because I wasn't noticing any appreciable increase in the drop rate post-Pub58.
I've seen an increase in the SOT drop... but this is one of those things that people are going to complain that the drop rate isn't high enough, and at the same time someone else will complain that it is too high!
 

Tina Small

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Well, the invulnerable yellow Keepers of Chivalry NPCs in Luna (and the Holy Mages) don't seem to be offended by Minax followers. But the blue paladins that roam Luna get a bit offended and holler at ya like the NPCs holler at red characters in Fel. (You're scum! Criminal! Guards, arrest this person! yada yada). Pretty funny. They also flag on you and go gray. When you kill them, though, you lose karma.
 

Viper09

Grand Poobah
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Well, the invulnerable yellow Keepers of Chivalry NPCs in Luna (and the Holy Mages) don't seem to be offended by Minax followers. But the blue paladins that roam Luna get a bit offended and holler at ya like the NPCs holler at red characters in Fel. (You're scum! Criminal! Guards, arrest this person! yada yada). Pretty funny. They also flag on you and go gray. When you kill them, though, you lose karma.
Well I would imagine those who follow Minax or the Shadow Lords shouldn't have a problem with low karma...
 

Cogniac

Grand Inquisitor
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Stratics Legend
What is going on with that "Carpentry/Fletching" table at the very bottom? Why did they even display that? Absolutely nothing changes between the two data columns. Is this meant to reinforce the fact that nothing is changing there, or did someone just screw up some copy+pasting?
 

Tina Small

Stratics Legend
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Stratics Legend
They wanted to show that for purposes of making boards only, the skill requirement is equal for both carpentry and lumberjacking. In other words, you can make boards out of the logs of the "new" woods if you have sufficient lumberjacking skill to gather the logs. Lumberjacking doesn't do a thing for you, though, for purposes of creating anything else out of logs. It looks like they also slightly raised the skill level requirement for carpenters to make boards out of logs of the new woods, which doesn't quite make sense. If the new tables are correct, your carpenter will be able to make some stuff out of logs of the new wood (or boards someone else cut) before having enough skill to make boards from it.

Before this change, if your lumberjack had no or low carpentry skill, she could gather the logs for the new woods but couldn't make boards out of them. This is a nice change and one I appreciate very much as my lumberjacks are usually also my miners and generally do not have any carpentry skill. It will be nice to stay out chopping wood a bit longer now instead of having the pack animals fill up so quickly with un-cut logs of the new woods.
 

Maplestone

Crazed Zealot
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Stratics Legend
"Fixed an issue with SOT’s and Powerscrolls (105’s) dropping correctly."

It was an issue that they were dropping correctly? It's being fixed so they will drop incorrectly now? :)

(are the headings for carpentry reversed? Isn't it going from 100 to 95 instead of the other way around?)
 

Basara

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What about the NPC paladins left over from events?

Lake Austin has some "A paladin the champion of honor" NPCs at Trinsic's gates that ALREADY attack negative karma characters on sight. These appear to be post-SE versions of the Pre-AoS Paladin types that are "extinct" according to the Stratics Hunters Guide. Will they be affected too, or will the "hireling" paladins become them?
 

Uriah Heep

Grand Poobah
Alumni
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UNLEASHED
hmmm
shard back up, altars still arent fixed...all candles all the time
 

JC the Builder

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We've done Harrowers which dropped 2 loads of gold in the same spot and chained champions such as in Despise which covered the entire island with gold, there was never any extra lag that I noticed. Did something happen after publish 58 that made gold explosions really laggy?
 

Bomb Bloke

Lore Keeper
Stratics Veteran
Stratics Legend
Did something happen after publish 58 that made gold explosions really laggy?
I was wondering that too, but the patch notes don't seem to mention lowering the overall amount of gold dropped, so at face value there's no "ulterior motive". Does make me think a count-up is in order, though. If memory serves the total should be 200k?
 

Ailish

Lore Master
Stratics Veteran
Stratics Legend
Earlier in the week Draconi stated it would result in the gold total going UP, not down.
 
T

Tamsin

Guest
Sincec shards came back up - anyone else experiencing a Fatal Error everytime they try to change Options or Log out from Paperdoll? When I restart UO and log back in nothing is saved on desktop either - have to open paperdoll, spells, etc...
 

Cogniac

Grand Inquisitor
Stratics Veteran
Stratics Legend
Already found a problem.

Just did Serado on Atlantic, and the gold explosion was much faster. However, I picked up a few piles and then suddenly couldn't pick up anymore for about 10-15 seconds for no apparent reason. Got the "You can't pick that up." followed by "You must wait to use another item." bolded and in bright red text.

Not sure what the deal was, because I could pick up the very same piles of gold with no problems and at top speed after sitting around for 10-15 seconds. Plus, I know it wasn't that thing where you and another person try to pick up an item, they succeed, you fail, and the item stays on your screen, because after waiting a bit, I was picking up the very same gold piles that it said I couldn't pick up before.
 
L

Lord GOD(GOD)

Guest
You fixed the latest thing you broke but...
Why are other players still able to kill mirror images in tram with area damage/summons?
...it makes them rather useless around other people.
 

UltimatePower

Lore Keeper
Stratics Veteran
Stratics Legend
LOL i took my blue shadowlord char to delucia fel. And each time a paladin even looks at me they get guard whacked LOL and now there is no more paladins.


Also there was a ish spawn going and only had 14 candles but the champ was out.
 

Tina Small

Stratics Legend
Stratics Veteran
Stratics Legend
Already found a problem.

Just did Serado on Atlantic, and the gold explosion was much faster. However, I picked up a few piles and then suddenly couldn't pick up anymore for about 10-15 seconds for no apparent reason. Got the "You can't pick that up." followed by "You must wait to use another item." bolded and in bright red text.

Not sure what the deal was, because I could pick up the very same piles of gold with no problems and at top speed after sitting around for 10-15 seconds. Plus, I know it wasn't that thing where you and another person try to pick up an item, they succeed, you fail, and the item stays on your screen, because after waiting a bit, I was picking up the very same gold piles that it said I couldn't pick up before.
Not saying that you're running a script, but that message you got almost makes me wonder if they've implemented something to prevent speedy pickup of items...
 

Maplestone

Crazed Zealot
Stratics Veteran
Stratics Legend
They did - I don't remember the exact details, but it's the same system as IDOCs apparently (which, although I've not experienced it, I gather basically puts gives you a timeout if you do too much too fast ... which sounds consistant with Cogniac's experience)
 

Bomb Bloke

Lore Keeper
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I sure hope they didn't implement any such thing. The scripters will simply add a wait delay to their code and continue as normal. The players will continue to get hit with it. Guess who wins?
 

Maplestone

Crazed Zealot
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Stratics Legend
As long as scripters are a minority, they lose the numbers game instead of insta-scooping.

(disclaimer: as far as I know I've never had to compete with one)
 

Bomb Bloke

Lore Keeper
Stratics Veteran
Stratics Legend
Not if the human DQ's himself from the race by going too fast. If the other guy can't scoop for a quarter minute, well... yeah...

The scripter could still scoop as fast as is possible (because the bar would've been lowered for everyone). He'd just have less chance of DQ'ing himself because his script has perfect timing and won't ever go too fast.

Incedently, how did you know such a thing was implemented? Links?
 

JC the Builder

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Champion spawns are still messed up. The altar had red candles up and showed normal colored pentagram when champion/gate was up. We are currently waiting to see if we can start the spawn again.

The spawn was able to be restarted at least. The gold explosion appears to drop at least a little more gold than normal.
 

Maplestone

Crazed Zealot
Stratics Veteran
Stratics Legend
Not if the human DQ's himself from the race by going too fast.
But my point is that if it's 10 humans vs 1 script, the humans should now get a good share even if they each DQ themselves after a few scroops - even if the script is updated with perfect timing, it still has to slow down enough to give everyone a few grabs. So it seems to me to be a good step even if it isn't perfect.

(oh - and went out for a little lumberjacking and it's much faster and so much smoother to do now - no stopping to root around the crafting menu)
 

Bomb Bloke

Lore Keeper
Stratics Veteran
Stratics Legend
Scripters already had to wait long enough between pickups to give other people a chance to step in. For every one grab the script could do, everyone else present could also potentially do one grab (That's "potentially". If a player can't go at the maximum speed the game allows, then yes, the script has an advantage. But let's face it, many players ARE that fast).

By introducing a massive wait time for people who attempt to go too fast, this does not change. It's still the case that for every one grab the script does, everyone else present can also do one grab.

Only now there's the chance that, due to human error, someone will go too fast, therefore allowing everyone else who hasn't also DQ'd themselves multiple chances to grab stuff before they get their next turn.

So the scripters lose nothing, and the humans stand to lose everything.
 

Cogniac

Grand Inquisitor
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(That's "potentially". If a player can't go at the maximum speed the game allows, then yes, the script has an advantage. But let's face it, many players ARE that fast).
Case in point: One of the reasons I don't use KR is because it is so easy to loot corpses with right-click-to-insta-loot. "That makes less than no sense, sir!" you say. Well: They came up with a legal way to loot incredibly fast (KR), but never gave it any allowance server-side, so every 2-3 seconds, you get hammered with "You must wait to perform another action."
 

Anne

Journeyman
Stratics Veteran
Stratics Legend
I just did 4 lost lands champ spawns and everything worked correctly. We got sot's and one replica. The gold fell as it was intended, no one had trouble picking it up and there was no noticeable lag.

Thank you :bowdown:
 
D

Divster

Guest
Can anyone confirm if sot scrolls now drop for protector instead of just 105?
 
G

gjohnson5

Guest
You fixed the latest thing you broke but...
Why are other players still able to kill mirror images in tram with area damage/summons?
...it makes them rather useless around other people.
Energy Vortexes kill them too
It's a problem doing champ bosses and he's hitting you
I don't like that feature
 
L

Lord Drakelord

Guest
Paladins NPC’s throughout the world will now attempt to attack Reds and SL/Minax followers on sight.


Target must be visible
Paladins will no longer respawn once killed
Is this any red character?
 

Crysta

Babbling Loonie
Alumni
Stratics Veteran
Stratics Legend
1). Gold at the end seems to be about 3-4 times as much total as it used to be.. isn't that just a bit too much?

2). Anyone gotten any SoTs from Ilsh spawns since last night at all? I haven't, and am curious if its just bad luck or if the Ilsh drop of them went back down too far again.
 
C

Chiera

Guest
1). Gold at the end seems to be about 3-4 times as much total as it used to be.. isn't that just a bit too much?
don't know... it's gone at the end, so I don't think it is too much.

2). Anyone gotten any SoTs from Ilsh spawns since last night at all? I haven't, and am curious if its just bad luck or if the Ilsh drop of them went back down too far again.
yes, just received 5 in a row on an ilsh spawn ;)
 
D

D'Amavir

Guest
1). Gold at the end seems to be about 3-4 times as much total as it used to be.. isn't that just a bit too much?
You have to look at the bigger picture. This is another step in EA's goal to force people to go where they don't want to be instead of making things that people actually want to do. Gold weight was lowered so people could carry much more at one time. Gold drops at champ spawns is increased a lot. So, people that go there can pick up and carry a lot more gold than they could before. Makes sense so far huh? Now, add to that the fact that they are going to be drastically lowering the gold drops everywhere else and you start to see the why's.

If you need gold and the best monster in the game drops 10 gold pieces while a champ spawn drops 999,999,999,999,999 pieces, where are you going to go for gold?

Another example of them forcing people to do things because they have too as opposed to letting them do things because they want to. You have to join factions to get faction items. So, people that have no interest in playing factions join and farm points with their friends until they get what they want. But, since factions isn't any more enjoyable, they don't really take part in factions itself. Instead of making champ spawns more enjoyable, they make going to them even more required.
 
R

RichDC

Guest
Will the NPC Paladins also attack Shadowlords characters in Trammel?

-Galen's player


Well, the invulnerable yellow Keepers of Chivalry NPCs in Luna (and the Holy Mages) don't seem to be offended by Minax followers. But the blue paladins that roam Luna get a bit offended and holler at ya like the NPCs holler at red characters in Fel. (You're scum! Criminal! Guards, arrest this person! yada yada). Pretty funny. They also flag on you and go gray. When you kill them, though, you lose karma.
Id say that means yes :p
 
S

SwordBlaze

Guest
You have to look at the bigger picture. This is another step in EA's goal to force people to go where they don't want to be instead of making things that people actually want to do. Gold weight was lowered so people could carry much more at one time. Gold drops at champ spawns is increased a lot. So, people that go there can pick up and carry a lot more gold than they could before. Makes sense so far huh? Now, add to that the fact that they are going to be drastically lowering the gold drops everywhere else and you start to see the why's.

If you need gold and the best monster in the game drops 10 gold pieces while a champ spawn drops 999,999,999,999,999 pieces, where are you going to go for gold?

Another example of them forcing people to do things because they have too as opposed to letting them do things because they want to. You have to join factions to get faction items. So, people that have no interest in playing factions join and farm points with their friends until they get what they want. But, since factions isn't any more enjoyable, they don't really take part in factions itself. Instead of making champ spawns more enjoyable, they make going to them even more required.

On factions, I agree with you, people join only for the items which are IMO overpowered. On champ spawns I do not, because I think they will be lowering the gold drop everywhere (if they indeed do that). I think Draconi said get the gold while you can. Or something along those lines. Do not quote me or him on it lol.
 
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