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[UO Herald] Player Advisory: Imbued Ecru Rings

mbraud4

Sage
Stratics Veteran
Stratics Legend
650 Intensity on that ring. Bring The Rain!

No excuses acceptable. Remove EP from the rings that are >500. Ban/Suspend any account with 2 or more.

If Microsoft can step up and enforce their rules and ban 1 million accounts. Surely EA can step up and make an impact with a banning of these few violators.

Any player that is working an Imbuer and has gotten to the skill needed to make this ring understands the 500 rule. Again no excuses....Bring the Rain!
Bring the Rain, gtfo u numbnuts. What if someone doesnt have an imbuer to know how many points fit on what and buys a few rings for 50m apiece. EA should punish him by reverting his ring so he is out of 150m, then ban his account. Stfu you crybaby and let them revert the rings and be done with it. You frickin internet nazi, gtf.
 
L

lucksi

Guest
Yes, it will totally suck for those who bought them. I have an imbuer, but I coun´t tell you on a single glance if it was over 500/500 since I don´t care to remember what the maximum intensity of a particular mod is or how high it is weighted.

For someone without an imbuer, there is no way for him/her to know. And it really shouldn´t be his problem to look either.
 

Mook Chessy

Certifiable
Stratics Veteran
Stratics Legend
They cant possibl dlete every duped item ingame, as long as most of them got unique item id's- what they should have done from the beginning, is track real high end em stuff and special loot item id's, that way, if more of them shows up, they would know the range id's given to the original items, and run a once a week or something checkup on item vs id range and simply remove the ones that fail the check. that would give a near full proof protection, but implenting it would be somewhat tedious I guess and take a massive amount of work. So should have been done ages ago, but better sooner than never.
All imho.

Really, they can't...

Three little words for you!

Vine Cord Sandals!


Take any and every ring over 500 weight and turn them into dust!

If you lose millions, tough luck!

How funny was it to watch all the (GAME GAMERS) shell out 700 mil for Vine Cords only watch them go poof!

That was one of my favorite days in UO history!

I use the term Game Gamers to describe people that dont play UO, they play to beat UO and it has been going on since day one.

Let us hope that EA does the right thing here and goes after all the rings over 500, I do not want the people who worked so hard to get that one jewl to get screwed.
 
E

Eyes of Origin

Guest
I'm pretty sure my post got deleted yesterday, but this is why I asked how they were going to revert the rings...
Can they have the system revert JUST imbued ones over 500? I dont know whats possible and whats not... but if they cant do that, then what are they going to do? target every imbued ring with 50 ep? Thats the kind of stuff I wish the Dev team would answer.
I have a couple rings that are at 500/500 and a few that are lower, but if they target every imbued ring with 50 ep, im going to get screwed out of those.
Seriously, I think the Dev team needs to give us some answers on what to expect when they do this supposed revert.
Banning people who have those rings though should be out of the question. They will be out of the gold, but if they didnt make them, why should they be banned? I agree with a post from yesterday.... the Devs posted saying it was unintended, they plan to fix it, but they didnt say it was an exploit, they didnt say they were going to ban people, so I would suggest those who bought them to use them while they can.
 
O

onthefifty

Guest
I think the people that are making them should sure as heck be banned! Look at the millions they are making off of other players and when the rings are no longer there they are just out all of that gold.

Most of the players that are buying probably do not have the imbuing skill so they have no idea even what the 500 means. They just saw some really great jewels on a vendor and bought them. They were intentionally deceived and will now lose their gold, the jewelry they bought, and if nothing is done, then the people who caused this will keep a few mil in gold while the innocent ones suffer from their cheating.

Its sad really. BUt what Ive always wondered....how the heck do people even think of some of these exploits? It cant all be by accident.
qft. well put
 

Kellgory

Certifiable
Stratics Veteran
Stratics Legend
The vine cord sandal deletion was an exception because the Devs had determined that of them were dupes due to the fact that there was only 1 pair (I think) in game originally. This is more in line with the bugged quivers in that there are legit items mixed in with the "bugged" items. First they need to fix the coding that caused the problem. Which shouldn't be that difficult. Then they will probably have to write a program to scan all imbued Ecru Rings and calculate the intensity, then flag those that are over the limit, and then either delete those items, adjust the EP mod so that they are now 500 or below, or determine that it's too much trouble to safely correct those already made and just leave them in game since in a couple years they will go away anyways. Problem is there are always a couple items that seem to not get fixed.
 

Hiru

Adventurer
Stratics Veteran
Stratics Legend
hmmm... Not sure what to say about all this. My "crafter" has made several Ecru Rings and all of them have have been imbued one way or the other. Now, after reading these posts I went back in-game removed them all from my vendors and had a friend with gm ID check them for this exploit... End of day, none of them went close to 500... most of them were under 500 because I could not add more to the rings.

I don't know how it's done nor do I care how it's done. What upsets me is a lot of my time, supplies and ideas to create my rings are all in the trashcan; all because some players exploited a bug.

Sadly, most of these rings failed many times before a property imbued costing many relics. (HCI / DCI -- and lets not forget about the essences) [how can this even be fair to revert this work?]

I know there are plenty of players like me... good peeps that craft to enrich the player experiences. Its a sore loss to the crafting community when our work is "reverted" (and we are not quite sure how they intend to do this) because of items that were obviously created with the intention of cheating the system.

May I make a suggestion... how about just changing the imbued system so that the weight never goes over the intended guideline? Also, deal with it as they did with the Quivers that had 10,000 arrows in them... all the quivers were not reverted or made into pumpkins (just an example)... players that possessed them were removed from game and the items destroyed if had they been altered (eventually all of the items were discovered and destroyed ).

I hope they do not destroy our work or hard earned gold spent to buy them lost. It's far too often the entire UO community is punished for oversights and exploiters. Even if the Devs feel its just a bunch of pixels "get over it" - I have to say I am not made of pixels -- it took MY real world ideas and hours to make something I was proud of; free of using exploits.

Lastly, when Devs discovered that Relics could be cheaply manufactured the Dev team did not erase every relic in game... they simply corrected the problem. There is no real justification in my mind for destroying honest players work, there must be a more diplomatic conclusion for this situation.

Thank you for your time.
 

Makaveli

Lore Keeper
Stratics Veteran
Stratics Legend
i think they should just fix the problem and leave the rings that are alredy there. they will break eventually
 
R

Reximus

Guest
hmmm... Not sure what to say about all this. My "crafter" has made several Ecru Rings and all of them have have been imbued one way or the other. Now, after reading these posts I went back in-game removed them all from my vendors and had a friend with gm ID check them for this exploit... End of day, none of them went close to 500... most of them were under 500 because I could not add more to the rings.

I don't know how it's done nor do I care how it's done. What upsets me is a lot of my time, supplies and ideas to create my rings are all in the trashcan; all because some players exploited a bug.

Sadly, most of these rings failed many times before a property imbued costing many relics. (HCI / DCI -- and lets not forget about the essences) [how can this even be fair to revert this work?]

I know there are plenty of players like me... good peeps that craft to enrich the player experiences. Its a sore loss to the crafting community when our work is "reverted" (and we are not quite sure how they intend to do this) because of items that were obviously created with the intention of cheating the system.

May I make a suggestion... how about just changing the imbued system so that the weight never goes over the intended guideline? Also, deal with it as they did with the Quivers that had 10,000 arrows in them... all the quivers were not reverted or made into pumpkins (just an example)... players that possessed them were removed from game and the items destroyed if had they been altered (eventually all of the items were discovered and destroyed ).

I hope they do not destroy our work or hard earned gold spent to buy them lost. It's far too often the entire UO community is punished for oversights and exploiters. Even if the Devs feel its just a bunch of pixels "get over it" - I have to say I am not made of pixels -- it took MY real world ideas and hours to make something I was proud of; free of using exploits.

Lastly, when Devs discovered that Relics could be cheaply manufactured the Dev team did not erase every relic in game... they simply corrected the problem. There is no real justification in my mind for destroying honest players work, there must be a more diplomatic conclusion for this situation.

Thank you for your time.
I'm sure if it's not over 500 you have nothing to worry about.

The problem with leaving it as is is for the next 2 years(or however long they take to get to 0 max durability) the exploiters will have a pvp advantage, and I won't because I didn't exploit the bug.

What they should do is, if it's an over 500 ring, change the EP to 25% and thats that.
 

Mervyn

Babbling Loonie
Stratics Veteran
Stratics Legend
What about my shield?

Spell Channeling
Hit Point Regeneration 2
Luck 40
Refelect Physical Damage 15%
Defense Chance Increase 15%
Faster Casting 1
Fire Resist 3%
Energy Resist 1%

Clearly way over 500%!
 

Ender

Crazed Zealot
Stratics Veteran
Stratics Legend
UNLEASHED
What about my shield?

Spell Channeling
Hit Point Regeneration 2
Luck 40
Refelect Physical Damage 15%
Defense Chance Increase 15%
Faster Casting 1
Fire Resist 3%
Energy Resist 1%

Clearly way over 500%!
Is it enhanced? That would do it.
 

Mervyn

Babbling Loonie
Stratics Veteran
Stratics Legend
Yes, it's enhanced, but it still exceeds 500 even if it wasn't, the enhancing just adds the hpr and luck and resists, i don't think it's supposed to have fc1.
 

Nails

Journeyman
Stratics Veteran
Stratics Legend
you can go over 500 total points by enhacing with bloodwood etc. make a bokuto max it to 500 points enhance with bloodwood. u are well over 500. So that is intentional design. A blanket reduction of anything over 500 would not be proper for those that risk breaking things over and over.
The rings themselves are an old bug that was around with the creation of ecru rings back in ML. some were probably made unintentional and 99.9% were fully intentional.
 

Mervyn

Babbling Loonie
Stratics Veteran
Stratics Legend
Yeah this has gone over 500% before enhancing though, plus you're not supposed to be able to have both spell channeling and fc1, cos it's not possible to get that in the wild
 
K

katherinepgoh

Guest
I'm worried because I have an ecru ring. Can someone tell me property weights?

EP 50
HCI 15
DCI 15
Dex 4

Thank you!
 
U

UOKaiser

Guest
Yeah this has gone over 500% before enhancing though, plus you're not supposed to be able to have both spell channeling and fc1, cos it's not possible to get that in the wild
Doesn't matter much about it not being found in the wild. Many craftable itemes like runeblade with fc2 and ect wont be found in the wild. Though is this realy a imbued shield with those mods? You should be able to get fc 1 and spell channeling adding frostwood to a shield already with fc1 but to also get bloodhood enhanced mods well thats weird.
 
G

Green Mouser

Guest
650 Intensity on that ring. Bring The Rain!

No excuses acceptable. Remove EP from the rings that are >500. Ban/Suspend any account with 2 or more.

If Microsoft can step up and enforce their rules and ban 1 million accounts. Surely EA can step up and make an impact with a banning of these few violators.

Any player that is working an Imbuer and has gotten to the skill needed to make this ring understands the 500 rule. Again no excuses....Bring the Rain!
Bring the Rain, gtfo u numbnuts. What if someone doesnt have an imbuer to know how many points fit on what and buys a few rings for 50m apiece. EA should punish him by reverting his ring so he is out of 150m, then ban his account. Stfu you crybaby and let them revert the rings and be done with it. You frickin internet nazi, gtf.
Found an account that needs to be viewed EA.
In theory if you are smart enough to save/earn 150 Mil gold. Surely you are smart enough to purchase items wisely. Curious if you are either?
 

Picus of Napa

Certifiable
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Found an account that needs to be viewed EA.
In theory if you are smart enough to save/earn 150 Mil gold. Surely you are smart enough to purchase items wisely. Curious if you are either?
What a stupid reply. 150 mil is a easy number to hit if you just farmed monsters for a few months and nothing else. You could have opened a vendor and sold 15 of the latest 140 luck robes or anything else for that matter. Farm a couple champs and get a few scrolls like magery, eval, myst, tact, archery or anything else that all sell for good gold.

If this guy did indeed spend 50 mil on these rings(which is way to much but thats for another thread) who's to say that he/she should get screwed only because they can make more money then your lazy butt?

This is a EA issue and the player should not be getting punished. Fix the bug and move on but reverting the items for the above metioned player is not fair.
 

Mervyn

Babbling Loonie
Stratics Veteran
Stratics Legend
Doesn't matter much about it not being found in the wild. Many craftable itemes like runeblade with fc2 and ect wont be found in the wild. Though is this realy a imbued shield with those mods? You should be able to get fc 1 and spell channeling adding frostwood to a shield already with fc1 but to also get bloodhood enhanced mods well thats weird.
OK two things, one, it's never been possible to get a sc fc1 shield even enhancing with frostwood, and when i say it's not possible to get it in the wild, it's not possible to even craft one with a heartwood saw.
 
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