General
2013 Apr 16 21:50 GMT
the sky is falling
Thats not good!
As for the future of UO, I would like to share with you some of the ideas we have and want to see happen this year.
• New Theme Pack “The Kings Collection”
I never released "My Collection". I expect full royalties.
This could be good, or bad, it all depends on how it is implemented. Suggestions: To purchase an item, the player must still be physically at the vendor, no "cloud" purchasing. If there is a "teleport to vendor feature" it needs to use the normal recall, gate, or sacred journey, and the player must have the appropriate skill, regs, LRC, or chiv points to do so, otherwise they can pull out a sextant and walk.
Don't leave this up to EM's. EM events, even for story arc's are horrid due to the new loot/drop rules.
• Revamping Vet Reward – You have to be x age to get it but we are making vet rewards so anyone can use it.
Interesting. I can see some people getting fired up on this, but I do not see why they would. However I would love to hear more about this and exactly what it means (i.e. what about "account bound" rewards, will they still function as they currently do, or will they come in a token form that can be traded and once token is redeemed they become account bound etc.)
• Revamping Fishing and Pirate Loot
Interesting also as I am an avid fisher, pirate, and treasure hunter. I would suggest at least for the fishing loot (I'm assuming you mean SoS chests) that the loot (armor, weapons, jewls) be changed to the new shame loot system that was supposed to be rolled out across the board to all loot systems but never was. The level of the chest (i.e. lvl 1 lvl 2 etc) could act as the "luck" factor that determines shame loot (example, lvl 1 chest = 150 luck applied towards loot generation etc). I would also ask that treasure map loot get a boost in armor, weapons and jewels. Im not asking for more rare(r) items such as pardons, orbs etc., instead maybe do the rest of the loot the same way I suggested for SoS (fishing) loot. As far as pirates go, I think they should have at least teh same amount of crates/chests of loot on their ships that merchants do, they are more resource intensive to take out and have far less loot than a merchant ship does.
• Adding a Gargoyle Horn Stylist
Any word on gargoyle horn dyes? I would love to see the same color as hair dyes (or just make the hair dyes usable on horns too). However if you were to make horn dyes and make them seperate from hair dyes, make them a rare drop only on teh abyss champs and mini-champs.
• Adding Fey Slayers to dungeon loot
You know those red essences that have no use yet? Heres an idea for an imbuing property. 20 Essence of Persistance, 20 Relic Fragments, 20 White Pearl = Fey Slayer. (of course amounts and ingredients are negotiable, however, lets start using some of these unused ingredients
)
• Reopening shard of the dead for Halloween
Ehh, never played it, hardly enough time to play my home shard. Although maybe this year I might try it out.
• Coming up with our Christmas and new Vet Rewards and Anniversary Rewards
Please make sure that if you use Holiday Tickets for Christmas again, you put a date on them or change their color. It is kinda hard to buy off vendors without knowing the year they were unless we can trust the vednor owners description. And if we could trust all teh vendor owners, then there wouldnt have been a need for the "vendor selling dupes" prevention that just went into the game.
• Adding new begging items for Trick or Treating
Time to dust off my begger!
• Adding additional items to the clean up Britiannia turn ins
Pixel Crack!!!!!!!!!!! I can never get enough!
• 2nd House option on Siege
Would be nice, I'm currently hiding under a tree, NE of YEW gate somewhere hoping that I don't get killed while playing on Great Lakes
.
• Still working on High Res Art that has not been dropped, the housing wall tiles are numerous and takes a while to redo. I highly doubt we will be able to get this in game this year, we are shooting for the beginning of next year.
Here is my thoughts, explained nicely by Hannes Erich:
Not just a face lift.
Don't throw out the EC, re-imagine it from the ground up. Make it or break it. Don't treat this like just a face lift. Treat it like building a new game on top of an established one. Create black moon gates within the old servers and charge players a discounted, one-time purchase price to copy (not move! one-way trip!) their characters and items to "Ultima Online 2", the way it should have always been built--built on top of Ultima Online, retaining all of your subscribers characters and items. This will end interdependence (new items, races and facets with zero duplication requirements), it will easily bring your old players back--and after 15 years you have the lion's share--and encourage existing ones to move forward; it will begin the new era.
Spend several million on this. Introduce an extensive and optional quest system into the middle of your sandbox (maybe sell story arc packs in the store),
There is absolutely NO reason to build another ARPG from scratch. Ultima Online has GREAT systems and features in place. There's your foundation for something bigger. You know it, I know it. But the art doesn't compete, and that means you're not competitive. So stop doing what you're doing, take my suggestions (they're free!), and make yourselves some money.
Competitive means competing (the face lift)
HD, HD, HD! If the environment art pixelates too much on a close zoom, you're doing it wrong. Build this for contemporary specs. You're doing this for new customers, and to bring back all the customers you've lost to better looking isometric RPGs! Don't just hire a superb artist and animator. Hire a team of them.
LONG LIVE ULTIMA ONLINE.
Let's save UO, let's do this, let's make EA a crap ton of money, create some jobs, beat UO's peak record, and give birth to the next era. All over again.
Oh, yeah, and offer Pinco a job! He could do wonders helping to create a "complete client"
Please fix the Pirates and Merchants that cannot be damaged. This was supposedly fixed after HS came out, but in essence, never was. It is annoying wasting precious cannon resources just to realize the ship I'm attacking is bugged, and at times to sail around and find five in a row that are bugged, ANNOYING.
I would also like to address the issue of King Blackthorns Counsel on Siege. Originally we did not put it on Siege due to the fact that the towns are Faction towns and we know griefing will happen. If Siege accepts that fact we will be more than happen to add the voting system to Siege.
I don't think Siege should have ever been left out. Anyone who plays there knows the risks, the ruleset, etc. Don't punish the whole for the asinine acts of a few.
Next week we will once again put Shadow Strike on Clubs for all the Stealth Macers out there.
Wait, what?!?!?! There's still macers?
We are putting out a publish for a few bug fixes that you will get tomorrow during maintenance:
• Players that are co-owned to a house can once again use house teleporters properly
• Orc Helms now provide the expected 3% LMC.
Hmm, teleporter bug never got to me, or the issues with house co-owners people are seeming to have.
Don't tease us its not funny.