Kelmo dear...here have a few excedrin. It should help.
Popps I understand so I will break it down for you in simpler terms.
in 1950 a company made a product that would last.. it was called a Timex.
This watch was said to take a licking and still keep on ticking... meaning it was reliable and worth your hard earned moeny.
The company grew by leaps and bounds...
One major drawback to the company, it was too reliable.
The watch that build the company would soon kill it.
They didnt break, or get dammaged easy.
To the accountants this was horrid... soon the market would bottom out as everyone would own a watch that wouldnt break easy.
They had to do something!
Jobs were to be lost the company would have to close its doors....
In todays market there is safeguards used to stop this.
Nothing is made to last. I bet you noticed things that you use to buy now dont keep the same longevity as they use to.
If nothing broke or wore out business would soon die.
Progress would stop.
EA opperates on the buy, strip, and kill method of aquisition in the game industry.
UO survived this long because we did make major money but it didnt stop EA from taking Origin Systems and tearing it apart and stripping the people and good work and throwing out the bath water after with the Creator and his minions who wondered what the hell just happened.
EA has done this to countless companys both in the online and box catagories.
We survived because we still gave them income that was decient...
Not alot mind you as some titles they have served up to gross the billions in market dollars to keep their owners happy.
Lets face it, EA handed us to Braodsword as we no longer make enough for them to hold us in high reguards.
I cant speak for Broadsword, but I have hopes they want to make UO back to its former glory in players and new content.
But as for EA... no popps they care less then a fig about our game or its upkeep.
We filled in a money gap that got them other means to make more money thats the games job.
To make them money.
Historical product development and prices are something of a hobby of mine, as are timepieces. Without getting into too much of a drawn-out discussion, and nothing personal, "planned obsolescence" is far from the "evil corporate conspiracy" intentional design many people believe it is. I don't know where you heard that about Timex, but it's rather implausible. The country had a population of about 150 million in 1950, and even if Timex had the sheer ability to manufacture 1 million watches per year (unheard-of then) and saturate the entire adult population in a decade, they could not have expected to sell all they produced. A Timex in the 1950s cost at least $10 (roughly $100 in today's dollars), more affordable than a lot of other watches of the time, but that was still not the kind of sum most people could throw around. It would have taken a very long time, not "soon," for everyone who wanted a Timex to own one. Now consider the typical employment opportunities then for someone in his late teens, e.g. a soda jerker or stockboy for 75 cents an hour. That was not too bad an amount of labor to buy a watch. Today, though, a young man could work at a fast food joint, Best Buy or a call center for at least that much, then use the wages of fewer working hours to buy an inexpensive, reliable, even stylish watch that will also last. Also, a reliable Timex in the 1950s still needed its automatic movement cleaned, oiled and adjusted periodically -- oh yes, and someone doing it himself could easily goof on the gaskets, negating any water resistance. Keeping good time meant plus or minus a few minutes a day, with a morning routine of winding and setting time.
Once Timex became the most popular watch brand, it wasn't worried about everyone having
a watch. It didn't make its watches less reliable, rather, it embarked on a new advertising program like with the Cavatina, such an affordable watch that a woman could afford to have several. Today it's the same for both genders, with many different styles and purposes. When was the last time you had a watch break, and how? My last to die was because I dropped it, shocking that Orient's automatic movement just enough that it would stop in a certain position. I thought of taking it to a repair shop, assuming I could find someone who could work with the Japanese parts, and someone who wouldn't charge more than to buy a new watch. I decided not to bother.
I have friends who, like me, weren't around in the mid-20th century, but unlike me, they have rather romantic notions of "durable" things from several decades ago. Even assuming greater reliability of washing machines and dryers, the appliance repairman is not a recently emerged occupation. The Maytag Repairman wouldn't have been a marketing point otherwise. For a washer and dryer set that cost $400 or $500 in the 1950s, I'd have certainly expected great reliability, but they still did indeed need repairs, requiring $20 here and there until a final, irreparable breakdown. Today's washing machines have estimated lifetimes, depending on the source, ranging from 10 to 14 years. That's not a lot of money per year of use, particularly with our overall superior incomes today (including adjusting for inflation). Many husbands in the 1950s tried saving a few bucks by attempting to repair toasters themselves, rather than spending $20 on a new one. Today's models are far safer, more efficient, and easily replaced -- inexpensively replaced -- the same day one dies, rather than waiting a week or two for a shop to do repairs. If a dishwasher today lasts 10 years, isn't $50 to $100 a year worth it to most families for the convenience of automatic dishwashing? But in the 1950s, a dishwasher approaching $200 was quite an investment, even if it lasted 10 years. It's readily observed that today's dishwashers aren't as good, but that's because of government regulations on water and energy usage, and prohibitions on phosphates.
Were cars more reliable 5o or 60 years ago, as one of my older friends maintains? If so, why where there definitely auto mechanics in the 1950s? Why would anyone in the 1960s or 1970s have bothered to buy a new car instead of staying with a "more reliable" older model, and why wouldn't older cars carry a huge premium for reliability? The first Toyota cars were infamously bad, like Korean cars until recent years, and today it's the reverse. Even if reliability were better years ago, I'd still prefer mine today, not just because of superior handling and fuel efficiency, but because I don't need to tinker with a carburetor or pay someone for a tune-up. When most any car today needs repairs, the better availability of parts (thanks to regular deliveries across the country and sometimes from around the world) typically means speedier repairs. Reliability then versus today is debatable, but nonetheless today we can better afford repairs and replacements.
Today's computers and electronics are obviously cheaper, even without the technological advances, and just as importantly, they're far superior in longevity. I'll probably jinx myself by mentioning how much more reliable hard drives are compared to just 10 years ago, and especially 20 years ago. Backing up is no longer about having enough floppies on hand, but buying a single unit of external storage (whether a hard drive or flash memory) that's big enough, and concerns about storage failing is not like the constant worry of "bit rot" on floppies that might cost a dollar each. The first time I dropped a 5.25" floppy, it fell out of its sleeve onto pavement, and it got enough dirt on the exposed surface to ruin the entire disk. There's very little worry about dropping that SD card when trying to put it in a camera.
All in all, I'm glad we have what we have today: perhaps less reliable (debatable), but cheaper overall and cheaper to replace. It's not so much that a company fears market saturation and designs things not to last, but that a company will continually improve on products -- or die. Many of us get a new car because we want something newer with more features, not because the old model died from intentionally inferior design. Tablet sales have been reported as shrinking for Q1 2014, on top of PC sales already declining. The market saturation could result in something akin to what happened in 1982, when so many video game companies went under. Technology is only part of the overall economy, though, and it would eventually recover as the best players sort things out. Consumers still "win" whatever happens, by getting a lot of value for less money.
As far as EA's practices, don't look to me to defend them as a success story. As a general principle, however, a corporate acquisition is because one company sees another that isn't (the acquirer believes) being efficient: the devourer will take out the best parts, selling or writing off the rest. Even by that standard, whether EA has done it successfully is another story. But as another general principle, no entertainment company counts on people being happy with the same old thing. As far as UO, who in 1997 could have expected the game to last this long? I'm pleased it has, but I can't count on it going forever.