Yep - its so simple that perhaps some are trying to overcomplicate it
All reducing gold by 90% does is increase the value of gold without changing any relative wealth of players or value of items.
Knocking a 0 off of the end of EVERY gold amount, cheque, vendor price and gold drop off monsters does nothing except increase storage for you and your bank.
Examples:
- Ettins would now drop less than 100gp
- Harpies would drop less than 10gp
- Dragons would drop 100 - 200gp
- Champs would drop over 1000gp each
- Ornament of the Magician would now be a couple of mil tops
- PoF would now only cost 20k tops
- Dull copper runics would be 5k
- 100 mil in gold would turn into 10 mil
- 200k would turn into 20k
Things like insurance, newbie starting gold, house prices, NPC buying and selling prices would all be up for discussion but this would be so easy to do and justify: you could say that the Royal Britannian Mint is concerned over forged gold coins and is issuing a new form of gold coin. As of today, all values and currencies have been exchanged to reflect this.
If
everyone has their gold reduced by 90%, what on earth changes in UO? I really would like someone to tell me why that is not a good idea. It frees up storage space in your bank (10 * 1 mil cheques = 1 * 1 mil cheque) and things look more affordable overall. In addition, I could see some psychological effect that would make people hit dungeons more to raise gold, thinking that now that gold has been re-valued, killing things would be more profitable. Perhaps
So, someone tell me, why is a reduction of 90% of UO's gold not a good idea?