...
Nah... LBR... by far was the worst all around. A non-expansion that destroyed any real chance the 3d client had of advancing as a client, a current facet "repackaged" as a "new facet", defunct UO2 artwork shoehorned into UO with no rhyme or reason to make an overrated comic artist contractually happy, and a horrid retail packaging that became double, triple or more the waste in money and material if you wanted to upgrade more than one account.
Third Dawn's problem as a new client was coming out several years too early before the hardware could really handle the system.
I still want to see the people who denigrate the 3d client so badly start calling for the removal of 2d client features that came in DIRECTLY because of the 3d client (including jewelry slots on the paperdoll, shift double click to buy out an NPC vendor, macro icons you could drag to the desktop, scrollwheel support, and object handles to name a few.
Nah... LBR... by far was the worst all around. A non-expansion that destroyed any real chance the 3d client had of advancing as a client, a current facet "repackaged" as a "new facet", defunct UO2 artwork shoehorned into UO with no rhyme or reason to make an overrated comic artist contractually happy, and a horrid retail packaging that became double, triple or more the waste in money and material if you wanted to upgrade more than one account.
Third Dawn's problem as a new client was coming out several years too early before the hardware could really handle the system.
I still want to see the people who denigrate the 3d client so badly start calling for the removal of 2d client features that came in DIRECTLY because of the 3d client (including jewelry slots on the paperdoll, shift double click to buy out an NPC vendor, macro icons you could drag to the desktop, scrollwheel support, and object handles to name a few.