Hi all, after some advice on unicorn builds please.
These are all the builds I've tried:
Disco, Conductive Blast, GOO
Disco, Steal Life, Armour Ignore
Magery, Steal Life, FWW
Disco, CB, GOO - theory being unicorns do 25% energy damage, and both disco and CB would lower energy resist for GOO to do damage - it was pants on damage, and it switches targets too often.
Disco, SL, AI - theory being disco lowers the enemy generally, unicorn heals from SL, and AI ensures resists are negated - is good (never have to heal the unicorn, and damage is good on single targets, and it doesnt switch targets)
Magery, SL, FWW - too general - does some damage with lots of different things on lots of different targets. As a result of doing too many things the unicorn doesnt excel at anything. Does odd heals, does odd damage etc.
So, is the disco, SL, AI build as good as it gets? Or is it possible something else works?
maybe disco, CB, force of nature
or disco, SL, FON
or disco, CB, FON & FWW (if I can have all of those and stand the points)
Reason for force of nature - gives 50-100% damage increase, based on str, according to special moves page description.
I could build all these too and try them out, but thought someone might be able to help.
PS i'm only considering unicorns not CU's or tritons.
Thanks for any help
These are all the builds I've tried:
Disco, Conductive Blast, GOO
Disco, Steal Life, Armour Ignore
Magery, Steal Life, FWW
Disco, CB, GOO - theory being unicorns do 25% energy damage, and both disco and CB would lower energy resist for GOO to do damage - it was pants on damage, and it switches targets too often.
Disco, SL, AI - theory being disco lowers the enemy generally, unicorn heals from SL, and AI ensures resists are negated - is good (never have to heal the unicorn, and damage is good on single targets, and it doesnt switch targets)
Magery, SL, FWW - too general - does some damage with lots of different things on lots of different targets. As a result of doing too many things the unicorn doesnt excel at anything. Does odd heals, does odd damage etc.
So, is the disco, SL, AI build as good as it gets? Or is it possible something else works?
maybe disco, CB, force of nature
or disco, SL, FON
or disco, CB, FON & FWW (if I can have all of those and stand the points)
Reason for force of nature - gives 50-100% damage increase, based on str, according to special moves page description.
I could build all these too and try them out, but thought someone might be able to help.
PS i'm only considering unicorns not CU's or tritons.
Thanks for any help