At one time you could just about fit most of your crafting needs on one template. These days with the Arms Lore requirement, plus the new imbuing skill in SA thats not so easy.
My question is this... If I was to donate 2 character slots to pure crafters, how would I build each template?
I want to cover the likes of fishing, cooking and be able to make GM instruments. Alchemy needs to be in there as well along with all of the usual suspects (smithing, tailoring, carp, tinker, miner, lumber, arms lore). Inscription is not needed but I also need to leave a space on one of the templates for imbuing. Do some skills need to be on more than one template to allow all add-ons to be made? Can anyone come up with the perfect crafter on 2 templates?
Siteswap
My question is this... If I was to donate 2 character slots to pure crafters, how would I build each template?
I want to cover the likes of fishing, cooking and be able to make GM instruments. Alchemy needs to be in there as well along with all of the usual suspects (smithing, tailoring, carp, tinker, miner, lumber, arms lore). Inscription is not needed but I also need to leave a space on one of the templates for imbuing. Do some skills need to be on more than one template to allow all add-ons to be made? Can anyone come up with the perfect crafter on 2 templates?
Siteswap