The '08 one.
Clean up Brit.
Tokuno.
People love these. I understand why some people don't want these to be an annual thing, but I'd like to propose something:
-Make the turn in items different every time, to discourage hoarding.
-Make the rewards different each time, so those who worked hard before aren't screwed with the new system. (In example, cursed arti's were worth 5k in points last turn in, don't make something 10x as easy to get this turn in worth the same amount)
I don't see having them annually as a problem, as they serve multiple purposes:
-Gets people out, hunting for the items that ARE still available.
-Gets people to unclutter their banks and houses, and subsequently, the servers.
-Gives an "event" type program to keep players occupied while new content is being added. Hence why I think now would be a great time, since the DEV's are working on the Magincia thing allegedly.
Clean up Brit.
Tokuno.
People love these. I understand why some people don't want these to be an annual thing, but I'd like to propose something:
-Make the turn in items different every time, to discourage hoarding.
-Make the rewards different each time, so those who worked hard before aren't screwed with the new system. (In example, cursed arti's were worth 5k in points last turn in, don't make something 10x as easy to get this turn in worth the same amount)
I don't see having them annually as a problem, as they serve multiple purposes:
-Gets people out, hunting for the items that ARE still available.
-Gets people to unclutter their banks and houses, and subsequently, the servers.
-Gives an "event" type program to keep players occupied while new content is being added. Hence why I think now would be a great time, since the DEV's are working on the Magincia thing allegedly.