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Treasures of Ricardo, Day 9 {Spoiler}

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Storm

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I just wish they had been honest up front and told us this was coming. I have no intention of being a fish in a barrel for a gank squad so it seems I have wasted 8 days running characters through the event - only to find out that I will never be able to complete the quest.

Makes me wonder if I will even bother with the next event... probably not...
I am wondering the same thing if this is the indication of how future events are going to be ran I will probably opt out myself!

and if the all events become this way and you have to pvp then I will most likely opt out of uo as well! time will tell but for now i will wait and see what direction they take and hope they choose wisely or i am sure they will lose a lot of people ...
and even if they don't my money will go elsewhere not a threat just a personal choice for me!
 
B

Babble

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Would be interesting to see how many people did the other quests and how many this one then.

Probably easiest way to do this quest is go there and if you get killed log in later to see if it is ok.
 
V

Voodoo990

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I said this before in another thread, and I will say it here again, but what is the difference if you die to say, 5 paragon Balrons, or 3 red players?

- You are still dead.
- Insurance costs the same.
- In the end, you lose the same stuff.

The only difference I can see is difficulty.

If the reds are talking trash...put them on ignore. Besides, Juka Lords talk trash, no one complains about that.

I understand that most UO players don't want to PvP...that's pretty clear. And rather than insulting people that don't want to PvP, or those that do, I am just simply posing the question...what difference does it make what it is that kills you?
It has nothing to do with the dying. It has everything to with choice. If I choose to go kill Balrons and I die that is my choice, but if I'm happily killing Balrons and some noob with a short man complex comes in and wants to fight I have no choice, I either have to fight or run. At that point my choice to kill balrons is taken away and I'm forced to pvp or run. Non-con pvp has never and will never work in any game of this type.

Griefing issues aside, non con pvp creates a pyramid effect a few players on top and bunch of people at the base, its great fun when your on top tanking and killing everything in sight, not much fun for the people being tanked (the base, the majority of the players) and who wants to pay money to be tanked at every turn.

About this event, if this is a one off, then fine it has nothing to do with the end game (hopefully) and you have the choice of not going. But if this is a trend and the Dev's think it would be a good idea to start mixing events on both faucets, to shake things up a bit, to get people to fel for what ever reason, big mistake.

Trammel for us Trammies, Carebears what ever you want to call us and Felucca for the Fucluccans. The posters are right there was a reason why Trammel came about and it doesn't matter if we on this board remember why or not. But the Dev's better understand go back and check the history of why trammel came about.
 

Storm

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Scripters?
I know their are scripters in the game !
I don't believe that if you removed everyone of the scripters from the game it would effect it much!
But that's my opinion and I am sure you have yours We usually tend to be on opposed sides no matter what but that's ok to!

What I am saying is I don't think there are really that many scripters (not saying Their are non just not as many as some people think)!
 
S

Stewpid

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It has nothing to do with the dying. It has everything to with choice. If I choose to go kill Balrons and I die that is my choice, but if I'm happily killing Balrons and some noob with a short man complex comes in and wants to fight I have no choice, I either have to fight or run. At that point my choice to kill balrons is taken away and I'm forced to pvp or run. Non-con pvp has never and will never work in any game of this type.

Griefing issues aside, non con pvp creates a pyramid effect a few players on top and bunch of people at the base, its great fun when your on top tanking and killing everything in sight, not much fun for the people being tanked (the base, the majority of the players) and who wants to pay money to be tanked at every turn.

About this event, if this is a one off, then fine it has nothing to do with the end game (hopefully) and you have the choice of not going. But if this is a trend and the Dev's think it would be a good idea to start mixing events on both shards, to shake things up a bit, to get people to fel for what ever reason, big mistake.

Trammel for us Trammies, Carebears what ever you want to call us and Felucca for the Fucluccans. The posters are right there was a reason why Trammel came about and it doesn't matter if we on this board remember why or not. But the Dev's better understand go back and check the history of why trammel came about.
Nice explanation. Not sure why some people are so thick headed they don't seem to understand this, although it gets explained over and over again here on the boards. Some people just like to troll.
 
D

Der Rock

Guest
Risk outweighs reward.

See? That's how it works.

Someone else might say, 'You know, I have put the time into completing this quest so far, and I am not about to quit now'. Others will simply blow it off because they don't think that the reward will be great enough to face the challenge in front of them.
bla bla blabla...have we now to expect another 1000 wise-guy posts from you?
never saw more blabber as from you :)

you are simply unteachable,deadlocked and onesided

you would post the same old blabber even if you would be the last living player in UO ;)
 
M

Morgana LeFay (PoV)

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I know their are scripters in the game !
I don't believe that if you removed everyone of the scripters from the game it would effect it much!
But that's my opinion and I am sure you have yours We usually tend to be on opposed sides no matter what but that's ok to!

What I am saying is I don't think there are really that many scripters (not saying Their are non just not as many as some people think)!
Geeez man...one day, I am going to find a way to make you prove you have a freakin' sense of humor.

For you Grumpy Bear...



:)
 
V

Vaen Swiftar

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I forgot that most carebears prefer MSORPGs over MMORPGs. Perhaps there really should just be an easy button for everything in UO.
 

Nexus

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Don't even try the Risk vs Reward argument. With the inception of insurance anyone running around in Fel, with the exception of Siege and Mugen players is just as frickin care bear as every "Trammy" on these forms. If they weren't they'd be running around in uninsured suits, since they aren't Risk vs Reward does not exist. There is ZERO risk to being in Felucca beyond a what I can loot off a hand full of Mongbats and replace, that entire concept is and has been broken since AoS brought us insurance and for some reason people just won't let it go.

Do yourself a favor, actually all the current "PvP" community outside Siege and Mugen should do this, quit being a self haters and admit it. Go to the nearest restroom... Stand in front of the sink and look in the mirror. Gaze deeply into your own eyes... and say the words... just say the words....

"I am a Care Bear"

You'll feel better in the long run I promise.


Now back onto the whole "Oh Noes it's in Fel" cries.....

It's totally fair they did a book in Fel, they did a book in Ilshenar, and Tokuno and I bet you didn't see a single red there did you? They couldn't attend. They pay their $$$ each month just like you and well if they were excluded from portions of the event it's justifiable they get one in Fel. Actually it still isn't fair, you have the option on a Blue to go into Fel, on a red they don't have an option at all so unless tomorrows location is also Fel only then you still came out free access to one more book than they did. Get over your egos and remember this is a game where we have freedom of choice, some times our actions bring us a little less freedom than others (Like with going Red), and some times we confuse our views and values with rights (Like the people complaining about the book being in Fel).

Sure I understand, some people are offended and disgusted by the thought of some 40 year old virgin sitting in their mothers basement PKing people for fun... I totally get it it is an alien concept to you, but there are people like that accept it and realize that nothing that happens to you in this game can effect you in the long term in your real life, and if you can't separate your Game Life from the Real world.. I strongly suggest you go out and seek some treatment.
 
M

Morgana LeFay (PoV)

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It has nothing to do with the dying. It has everything to with choice. If I choose to go kill Balrons and I die that is my choice, but if I'm happily killing Balrons and some noob with a short man complex comes in and wants to fight I have no choice, I either have to fight or run. At that point my choice to kill balrons is taken away and I'm forced to pvp or run. Non-con pvp has never and will never work in any game of this type.
If you go to kill Balrons, and a Crimson Dragon spawned unexecptedly, you would have the same choices you would if a PK showed up...run, or fight.

Now correct me if I am wrong here, and I am not saying this to be snide or insulting, becasue I am actually trying to understand your point of view...

...but it sounds like what you really object to is the occurance of an unknown variable.

You went to fight X, but while you were there Y showed up and you could no longer fight X. Is that right>

In this case, X = Balrons, and Y = Crimson Dragon.

So before you answer, think about it this way...

If you were fighting Balrons, and a Crimson Dragon DID show up, would you run?

Or would you get excited about the fact you could face something really challenging, and call friends or guildmates to help you fight it?

I get where you are coming from with the choice argument (although your choice robs someone else of their choice by default thanks to the way Trammel was implemented)...but leaving that aside...what I am trying to understand is why you would make the choice you would make?
 
V

Voodoo990

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I forgot that most carebears prefer MSORPGs over MMORPGs. Perhaps there really should just be an easy button for everything in UO.
Like killing a script miner is hard. Fucluccans only have the easy button on they always go after the easy kill.
 
T

Tazar

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Risk outweighs reward.

See? That's how it works.

Someone else might say, 'You know, I have put the time into completing this quest so far, and I am not about to quit now'. Others will simply blow it off because they don't think that the reward will be great enough to face the challenge in front of them.
What is on Atlantic is not a challenge... it is fish in a barrel.
 

Storm

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Geeez man...one day, I am going to find a way to make you prove you have a freakin' sense of humor.

For you Grumpy Bear...



:)
lol I did not mean to come off Grumpy and if I did I apologize ! I am actually in a good mood and laughing with my kids and my grand daughter thinks the bear is cute ! she is going on 5 so that explains it lol! anyway have a nice day
 

Derium of ls

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all of you people upset about the fact you had to step into fel, please step over to the classic server thread and show your newfound support for it. You can have your production shards, AND be able to go to fel and live, just help us get our classic shard and most of the PKs and PVPers will leave!

then you can do quests in fel, hunt for 2x the rewards, and gather materials. And not be "forced" as a few of you said to PvP.
 

Nexus

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all of you people upset about the fact you had to step into fel, please step over to the classic server thread and show your newfound support for it. You can have your production shards, AND be able to go to fel and live, just help us get our classic shard and most of the PKs and PVPers will leave!

then you can do quests in fel, hunt for 2x the rewards, and gather materials. And not be "forced" as a few of you said to PvP.
They won't leave I promise, Most the people running in the PvP circle now wouldn't have a clue of what to do on a classic shard much less how to build a character.

They'd try it out for a few weeks, then the place would be a Siegesque wasteland.
 
M

Morgana LeFay (PoV)

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Don't even try the Risk vs Reward argument. With the inception of insurance anyone running around in Fel, with the exception of Siege and Mugen players is just as frickin care bear as every "Trammy" on these forms. If they weren't they'd be running around in uninsured suits, since they aren't Risk vs Reward does not exist. There is ZERO risk to being in Felucca beyond a what I can loot off a hand full of Mongbats and replace, that entire concept is and has been broken since AoS brought us insurance and for some reason people just won't let it go.

Do yourself a favor, actually all the current "PvP" community outside Siege and Mugen should do this, quit being a self haters and admit it. Go to the nearest restroom... Stand in front of the sink and look in the mirror. Gaze deeply into your own eyes... and say the words... just say the words....

"I am a Care Bear"

You'll feel better in the long run I promise.
Someone is mighty full of himself...
 

Zosimus

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Look its obvious the Dev's dont listen. I dont understand why they just didnt have both facets to do the quest. The ones that wanted to pvp and gank could of did the ones in fel. But oh well. Maybe they will try to make people forget down by giving out goblin blood or dread mares. Eye candy is the dev's remedy :p

Easy fix. I think it was said earlier and may have been over looked. Have a rune book with full recalls stocked in it. Go naked. Have lamp and its blessed. Then just recall at the book. Double click the book and if ya get killed then give a blue a kill count and dont give a red a kill count. Reds want the counts but them bluebies that help them bank sit to burn them. With no insurance from the kills the reds will get bored and some bluebies will turn red others will be bank sitting for days. :)
 

Zosimus

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Oh let me add I am a pvper but I will not camp or grief a quest spot. No sport in it and how lame to get kills imo.
 
T

Tazar

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If you go to kill Balrons, and a Crimson Dragon spawned unexecptedly, you would have the same choices you would if a PK showed up...run, or fight.

Now correct me if I am wrong here, and I am not saying this to be snide or insulting, becasue I am actually trying to understand your point of view...

...but it sounds like what you really object to is the occurance of an unknown variable.

You went to fight X, but while you were there Y showed up and you could no longer fight X. Is that right>

In this case, X = Balrons, and Y = Crimson Dragon.

So before you answer, think about it this way...

If you were fighting Balrons, and a Crimson Dragon DID show up, would you run?

Or would you get excited about the fact you could face something really challenging, and call friends or guildmates to help you fight it?

I get where you are coming from with the choice argument (although your choice robs someone else of their choice by default thanks to the way Trammel was implemented)...but leaving that aside...what I am trying to understand is why you would make the choice you would make?
Your hypothetical scenario has one major glaring flaw! The crimson dragon does not use speed hacks, stump hacks, pot exploits, etc.
 

Zosimus

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Your hypothetical scenario has one major glaring flaw! The crimson dragon does not use speed hacks, stump hacks, pot exploits, etc.
LOL verbal pwnage! I have to agree with him on that
 

Derium of ls

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Oh let me add I am a pvper but I will not camp or grief a quest spot. No sport in it and how lame to get kills imo.
As much as I am okay with ganking, res killing and other things of the sort. I do have to say if you're a PvPer with honor, I gotta give you crazy props, cuase today is the one day you get to kill some trammies.
 

Zosimus

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Oh let me add I am a pvper but I will not camp or grief a quest spot. No sport in it and how lame to get kills imo.
As much as I am okay with ganking, res killing and other things of the sort. I do have to say if you're a PvPer with honor, I gotta give you crazy props, cuase today is the one day you get to kill some trammies.
I could be playing now if I wanted to but I'm not. The rest of fel I can fight in and over but why kill people in the community that I do deal with everyday that I buy stuff from. help me when I may need help, may join a group to do some abyss stuff with me, and truthfully why kill blues over a quest. Thats why they have champ sapwns and yew gate. If I want a challenge then I want to fight a challenge. Not a crafter and e-brag that Im god for killing one. I will not camp that site but the shards I play on and people want escorts Ill go help defend them.
 

Lord Chaos

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I know their are scripters in the game !
I don't believe that if you removed everyone of the scripters from the game it would effect it much!
But that's my opinion and I am sure you have yours We usually tend to be on opposed sides no matter what but that's ok to!

What I am saying is I don't think there are really that many scripters (not saying Their are non just not as many as some people think)!
I am going to be gentle and only call you naive.
 
M

Morgana LeFay (PoV)

Guest
No someone is honest with himself....
For the record, I don't disagree. Item insurance removed the remaining 20% of risk this game had. Trammel removed the other 80%.
 
M

Morgana LeFay (PoV)

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Earlier as in before server up? The island has been over-run all day. Unless you are part of the gank squad...
I was out there at about 9:30am, I didn't see a soul. I clicked the book. Invised. Waited around a while to see what was going to happen...got bored, and left.

I havent been back out there since then though, so I will take your word for it.
 

popps

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I can't speak for the devs, but I think what they are trying to do is add a little bit of risk to anotherwise risk-free game. With insurance, there isn't even any real risk either.

The lesson that should be taken from today is that the developers are actually looking in to adding more challenge into UO, and that if you want to collect uber-rare pixels, you might actually have to earn it for a change.


In order for PvP to prosper, fights need to be on an equal footing for confronting players AND, most importantly, IMHO, always OPEN ENDED.

That is, the game before allowing 2 parties to engage PvP fighting should weight their respective power (both offensive and defensive) and allow fight ONLY and exclusively only if the 2 parties have moreless the same overall power rating (plus or minus a 10% differential).

This is the only way, as I see it, that PvP can ever proper in the game.

Get rid of ganking and player killing and only let fights happen when 2 players of equal fighting capabilities (gear and weapons factored in along with skills, of course...) meet.

Other than this, no fights between players allowed.

That is the only way I can see PvP prosper when players at least can hope to win a fight and not inevitably see themselves as being on the receiving end....
 
T

Tazar

Guest
I was out there at about 9:30am, I didn't see a soul. I clicked the book. Invised. Waited around a while to see what was going to happen...got bored, and left.

I havent been back out there since then though, so I will take your word for it.
*notes a time without a time-zone designation*

I get the feeling you are somewhere east of the Atlantic Ocean making your 9:30am before server-up...
 

cdavbar

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i dont pvp, and against 80% of the pvpers out there i would be TOAST in a heartbeat. BUT i dont disagree with this location! I think it is great! I dont like the fel/tram facets It needs to be one and thats where ill leave it as that is for another thread another day.

With that said, i will take my time, scout, and slowly move in each of my char to the book. maybe even take a guild trip in for some group action!

Be safe all, they are watching!
 

cdavbar

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Get rid of ganking and player killing and only let fights happen when 2 players of equal fighting capabilities (gear and weapons factored in along with skills, of course...) meet.
Sorry wanted to keep post on topic but had to respond to this. Taking away "ganking" and "player killing" would defeat pvp! One facet, no tram/fel! you could add an option ONLY CHANGEABLE ONCE EVERY week that make your player a tram ruleset or a fel ruleset player, with a tag in the title of the char, thus allowing us all to mingle and everyone gets there way.

But no matter what happens it would never be one facet due to the houseing in fel. Impossible to move or get people to move their stuff on top of the historical areas.

Again yay to the devs for adding fel areas, i wasnt too fond of the illesh book though as it prevented reds from participating, whereas the fel doesnt prevent anyone from participating.
 

Miss Smoocher

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i knew it was going to happen i died on my crafter told the person who killed me he was dead jumped on my red and went back and killed him a few times. made me happy :p
 

hen

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I sailed there with my evil char only to find good folks guarding the area so that people could do the quest. Take a bow Drachies.
 
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Morgana LeFay (PoV)

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*notes a time without a time-zone designation*

I get the feeling you are somewhere east of the Atlantic Ocean making your 9:30am before server-up...
No, sorry, EST.
 

Lexfixr

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Looks like we have a civilized shard, Drachenfels Peops were guarding and protecting all who came to read the book
we like each other on Drach no drama
 

Alezi

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In order for PvP to prosper, fights need to be on an equal footing for confronting players AND, most importantly, IMHO, always OPEN ENDED.

That is, the game before allowing 2 parties to engage PvP fighting should weight their respective power (both offensive and defensive) and allow fight ONLY and exclusively only if the 2 parties have moreless the same overall power rating (plus or minus a 10% differential).

This is the only way, as I see it, that PvP can ever proper in the game.

Get rid of ganking and player killing and only let fights happen when 2 players of equal fighting capabilities (gear and weapons factored in along with skills, of course...) meet.

Other than this, no fights between players allowed.

That is the only way I can see PvP prosper when players at least can hope to win a fight and not inevitably see themselves as being on the receiving end....
Gear isn't the only thing determining the outcome of a fight. I bet I could beat you without wearing my glasses or heart of the lion with 44 resists..

Your hypothetical scenario has one major glaring flaw! The crimson dragon does not use speed hacks, stump hacks, pot exploits, etc.
So every PvPer is a cheater now? That's a big insult to us, the honest PvPers. All I can think of is "**** you".
 

Adol

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That was me.. Superkeke III [FEW] [Min]. There were 2 reds on the island earlier which I punished a bit. Also whacked 2 blues and an orange in Bucca when they tried to gank me. Dunno if you were the blue who I saved from a giant serpent - didn't even thank me :(.
Wasn't me; I marked a rune right next to the book and saw nothing but the NPC healer until I saw you on my last character as I was recalling out. Yet I wouldn't have stayed to thank you even if it had been me; because whilst you might be honourable or up for a chat, the hidden PvP character we both can't see, but who is creeping up regardless might not be honorable at all... and an event like that is bound to attract them, and giving a red name time to indicate their desires might be far too much time. So I'd have recalled the moment I saw red anyway.

Simple concept, if not one that leads to many new friendships, but one you'd best obey in general. Just the nature of the beast I'm afraid. And I don't have time to explain it further, I should finish shaving for a real life holiday in the morning in fact!
 

Uriah Heep

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So...what exactly did you risk in the old days then? A GM suit and your loot?
Exactly. I see you;'re beginning to understand what a level playing field is =)
Not even GM sometimes, exceptional was the norm...and it's what everyone had! You weren't hassled with using a calculator to figure your resists...you had magic resist, and if a mage, cast RA. You didn't go up against someone in a special faction built suit or imbued out the ass with every possible high level combination of bonuses that far outweighed anything you had.
You were equal! The difference was the skills each player had, and how they used em. Made survival more likely for the peacenik =).

And no LRC either, no insurance, if ya got a kill on a pk, you looted him and he was out of commission for a bit while he reloaded. Remember, back in the day, they couldnt go into town. And quite a few peeps wouldnt sell to em regardless.
 
M

Morgana LeFay (PoV)

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So...what exactly did you risk in the old days then? A GM suit and your loot?
Depends entirely on what you took with you. If you were stupid enough to take your full Invul suit and your Vanq out to PK hotspots, alone, you risked a great deal.

Most people didn't do that however.

But if you analyzed the cost of replacing all of your "suit" back then, vs. your total wealth...and then compare what insurance costs today vs. your total wealth, you'd see that insurance is a complete and utter joke.
 

HD2300

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This is why there should be a only Trammel ruleset server

PvPers have got Seige. Why dont non-PvPers have an only Trammel ruleset server?

Without doubt the only Trammel ruleset server will outlast Seige, Production servers and Classic, because of the wolves and sheep situation that these non-consentual PvP servers have.
 

LordDrago

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I said this before in another thread, and I will say it here again, but what is the difference if you die to say, 5 paragon Balrons, or 3 red players?

- You are still dead.
- Insurance costs the same.
- In the end, you lose the same stuff.

The only difference I can see is difficulty.

If the reds are talking trash...put them on ignore. Besides, Juka Lords talk trash, no one complains about that.

I understand that most UO players don't want to PvP...that's pretty clear. And rather than insulting people that don't want to PvP, or those that do, I am just simply posing the question...what difference does it make what it is that kills you?
Morgana, I think one of the big differences might fall along these lines:

1st, you have to understand that I am not a PvPer. Nor do I desire to be. I do not really get that much of a thrill from it. Maybe a little bit more than a good PvM challenge, but the crap that comes along with PvPing is not worth it.

Now, I seek challenging monsters to fight. Sometimes i win, sometimes they win. in a PvP battle, they win. always. Like i said, I do not enjoy PvP, and do not want to take the time to learn PvP skills for a game. I have had enough RL PvP to last me (and as things are, will likely get more). I play this game for enjoyment.

So I am looking for a challenge, but the Balron is going to kill me 100% of the time on this char. So I do not go to the balron, I go to the area that will provide me challenging fun. And guess what? The Balron does not seek me out to ruin my fun. Therefore I have fun.

Now, if there was non-con PvP, I go to have some challenging fun. I start to, because I have not gone to fight the Balron. But then PVPer X comes in and kills me. i go get rezzed, and come back, and her kills me again. repeat X number of tiimes. Guess what, I am not having fun anymore.
 

RaDian FlGith

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See my previous post.
I've read your previous post. It doesn't contain anything other than what it would take for "you" to be fine with it.

You know what? Like I said before, Felucca exists. I know the nightmare potential for picking up the book for day 9 is.

It's not the huge, gigantic issue you're making it out to be.

The ONLY issue that it is comes down to this: As a player, do you try to get it, and if so how?

There's no developer issue, no content issue, no reason to change it, no reason to even think twice about having done it.

Stop crying.
 
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