StarstrukK
Adventurer
Trammel champion spawns should have a new added reward exclusively for them.
Pet transcendence scrolls.
Pet transcendence scrolls.
Sorry... won't get me to agree with that part of this thoughShould have powerscrolls just like Fel Shards.
Fel should only have PvP...nothing else...no other perks. Both facets should be identical.
Should have powerscrolls just like Fel Shards.
Fel should only have PvP...nothing else...no other perks. Both facets should be identical.
I have no issues with this either, the idea makes sense.Trammel champion spawns should have a new added reward exclusively for them.
Pet transcendence scrolls.
@TB Cookie [W] I'm sure you are a very lovely person, but quite a few of your posts have made me scratch my head and make strange faces at my monitor.... That was some of the faces....
Just to try and explain my position briefly, and logically, which is what I'm all about.
I agree both shards should be identical.
If you give one shard a ton of extra lands, content and Artifacts, and force players to play there, they have to go there, they will go there.
(Me agreeing both shards should be identical, gives powerscrolls to Trammel, and gives all the missing content to Felucca).
I agree Pet Transcendance scrolls is not a bad idea to introduce to the game.
But why Trammel only?
Feluccan players also play tamers, again, I'm only about the equality.
(Does it have to be the Champion Spawns - I'd say, introduce them elsewhere on both facets).
It seems to me, many posters on these boards, only want equality to go in their direction...
From my perspective, Felucca is far more active than Trammel, I see tons of activity in Felucca nonstop, If I go to Trammel, I see nothing, so I conclude Felucca is more popular.
I'll accept many may want to debate that, but for the Trammel players, do you see the activity levels I can see each night?
Highly unlikely.
i c fel dead most nights most shards with sudden brief bursts. i hear more smack in global than i c in-game. nice try? not really but oh well.
i've loked hard. i hear, i don't c.That's your experience.
Try being part of a large well organised guild of mature players.
I can see up to 50 players battling it out in certain scenario's.
Our alliance is usually fielding 20-40 in various places throughout the game.
Those guys you hear smacktalking are the tip of the iceberg - they are usually the loud mouth of their guild (me!).
Most of our players don't talk in Gen, or post on Stratics, in fact, I'm almost the only one - and yes, I do troll in Gen chat, again, to promote action.
But I'd like to think I never use any offensive language or swearing, it's psychological, you need to get under their skin in a nice way (others chose not to be so nice about it - and that's how you can chose the style and type of guild you want to play in), to promote emotion, and more action, and also let them know where the action is.
So many people are stuck in your mindset, and it's a shame.i've loked hard. i hear, i don't c.
been in this game 2 long 2 believe what u say bout intent of smak-talk. nice try...no not really. lol.
people who weren't around b4 tram will fall 4 this but not the rest of us.
Maybe the part I find confusing is why you can't go to Trammel or Ilshenar etc. it's not like they are especially dangerous for PVP'rs or Trammies will band together to slaughter you if you go there...
Fel hasn't been the popular shard since.. well since trammel was introduced. Not trying to be callous but I believe you are dramatically over estimating fels popularity.Otherwise, you are crippling the best facet, that most people actually want to play, and forcing them into Trammel the whole time, it's an illusion that Trammel is the most popular shard, only maintained by making it easy mode and putting all the rewards in Trammel.
Fel hasn't been the popular shard since.. well since trammel was introduced. Not trying to be callous but I believe you are dramatically over estimating fels popularity.
You can type that out and not see the failure of logic? You even inserted pauses around the biggest problem.I get that you feel that way, but amongst my crowd, I'm not dramatically over-estimating.
There could be a failure in logic, but it is a crowd, I just don't know which is bigger, honestly.You can type that out and not see the failure of logic? You even inserted pauses around the biggest problem.
True all ways, I don't disagree with any of that.This may come as a shocker, so you may want to sit down if you're reading this on a mobile, but... Significant to you doesn't mean that it represents "most" people. The world doesn't revolve around Cookie. At least not the Cookie on Stratics. I don't know if you're right or wrong to be honest. It very well could be true that most people like Fel and it's the best facets popularly. It could also easily be the stupidest thing said and very wrong.
I don't hate you for saying that, at least you are honest! I can't argue with how you feel!You'll hate me for saying this...
I don't like Trammel, I don't like the ruleset, I don't like many of the players or attitudes I see in Trammel, I don't want to be part of it.
Is that because you also have a bitter beer face at the same time you read Stratics?@TB Cookie [W] I'm sure you are a very lovely person, but quite a few of your posts have made me scratch my head and make strange faces at my monitor.... That was some of the faces....
Play Siege Perilous and your issues are solved.I've said this many times
Then Fel would be the most popular shard, because people could truly play it, and not be forced into Trammel the whole time.
Illshenar, Shadowguard, Stygian Abyss, Ter Mur, all the Artifacts that can be acquired in Trammel only, should be acquirable in Felucca.
That for me is the trade-off for this to happen.
Otherwise, you are crippling the best facet, that most people actually want to play, and forcing them into Trammel the whole time, it's an illusion that Trammel is the most popular shard, only maintained by making it easy mode and putting all the rewards in Trammel.
I have no issues with this either, the idea makes sense.
I'd want them in Felucca as well of course, because of course Feluccan players use Tamers also.
I actually do, but my issues are not completely solved.Play Siege Perilous and your issues are solved.
Suggestion - for bandages, go farm creatures (mummies, juka lords, etc.) that have bandages as loot. JLs also will get you arrows to either use or sell to an archer.I actually do, but my issues are not completely solved.
I play Europa as a main, since almost the beginning of the game, it's my geographical location, and my roots are here, hard to leave all that behind.
I play Atlantic, I play Siege. I play on CC, and I play on EC - I also play the entire game content.
As a parent, with a full time job, I cannot divide my time between all these styles of play.
I'd like to just log in and play, and not have all these built in hassles.
Siege believe it or not, is too hard for me... but I still love it.
Siege - I like the 1 character rule.
I find skill gain almost impossible as a very casual player there.
I don't have community there like I do on Europa, and I won't have time to build any relationships either - my loss - so I cannot get much help in-game.
I find the loss of all your armour (apart from 1 piece) very difficult to play - now I don't mind it, it's just on Europa, my craftsman could then knock me up another set, on Siege I cannot.
I cannot play a dexxer with healing there, as you cannot buy cloth, you have to sheer sheep to get wool, then make cloth and make bandies etc.
I found it very hard to make a self sustainable character.
While it is awesome, I have to almost admit defeat - I cannot even get myself into the game there, let alone pvp - it would be a completely full time commitment, which I cannot maintain.
So as time goes by, I am trying step 1, try and get the devs to listen to a players concerns, then I don't know where I go, do I quit, do I quit Europa and go Siege, tough decision, I have a group of friends I've known for 15 years+ on Europa.
Good way to kill the spawns. How many visit fel lol. Sorry to burst your bubble but most don't care for non consensual pvp.All spawn areas should be non-consensual PvP areas.
Fixed that for ya.If you give one facet no risk for equal or even inferior rewards, they will go there.
is not about easy vs hard, is about most players just don't want 2 play the Fel way. product no one wants.Fixed that for ya.
If you gave tram scrolls fel would be 100% dead outside of luna and yew gate. People will never choose the hard option when they can get the same reward for the easy option. The path of least resistance will always be followed, that's why you have to design ways to keep the interest of various styles balanced.
It's not a mindset, it's that the experiences you claim to have are at odds with the reality that Fel has failed.So many people are stuck in your mindset, and it's a shame.
I can only leave you there.
The game experience is completely different for me.
Siege is only as hard as you make it. There are very few PK's left, and most of those only hassle you if you piss them off. as far as bandages go, you can buy them, just have to farm them up like any other resource. that picture is from one of the healers in LunaSiege believe it or not, is too hard for me... but I still love it.
Haha. That's been around since day 1!!On my Server some idiot came in trying to raid us telling everyone we had to pay the spawn taxes for being in there, typical stealth dexer trying to kill pvm players.
The cost is there life and one 105 Peace scroll. AhahahaHaha. That's been around since day 1!!