with the addition of the new mechanical critters that the tinkers can make, i think its time we looked at the tinker repairing timer again.
if you have one of them tiny wolfs or scorps and put it in a fight there is NO WAY to keep them alive with that 30 second timer between repairs.
i think we need to drop that to what tamers have, 2 seconds.
your allready commiting the resources to heal them (iron) why is there a need to punish us even more with a massive wait time?
these new critters are gonna be fun for mules to have.
and as you need tinkering to heal them i dont think your gonna see them making a apprearance in fel in the pvp setting.
not with their hella low HP.
would definatlly make them more user friendlly
if you have one of them tiny wolfs or scorps and put it in a fight there is NO WAY to keep them alive with that 30 second timer between repairs.
i think we need to drop that to what tamers have, 2 seconds.
your allready commiting the resources to heal them (iron) why is there a need to punish us even more with a massive wait time?
these new critters are gonna be fun for mules to have.
and as you need tinkering to heal them i dont think your gonna see them making a apprearance in fel in the pvp setting.
not with their hella low HP.
would definatlly make them more user friendlly