Necromancers need LOVE /php-bin/shared/images/icons/smile.gif
Or more accurate... more spells, more fun spells, more cantrips.
Mages have 64 spells.. necromancers only 16.... /php-bin/shared/images/icons/frown.gif
i know we shouldnt list additional spells

but i will anyway. maybe they'll be picked up again at a later time.
- Decreptify : slows target's movement speed
- Decay : increases the decay speed of target corpse
- Corrode : damages the target's armor / weapons
- Rot skin : decreases the target's physical and fire resistance
- Enflame wounds : if the target is damaged, poison the target.
- Choke : if target is poisoned, increase the level of the poison by 1
- Poison : similar to the mage spell poison
- Explode corpse : rapid decay a corpse, and have it deal an area effect damage to those standing nearby
- Poison corpse : rapid decay a corpse and have it expel a cloud of poison
- Poison cloud : creates an area effect poison, similar to poison field, but with a poison gas cloud instead
- Impale : create a large spike of bone, and shoot it at the target like an arrow.
- bone hail : shoot a multitude of bony shards at the target, interrupting spells for a few seconds, and dealing damage over time.
- Shadow sword: either as a summon, or a weapon, allows the necromancer to use a shadow sword that acts like a Use best weapon skill sword, which can do a bleed attack, and double strike.
- polymorph : like the mage spell, ( only toggleable ) however, just for fun, the necromancer should be able to select any undead creature. even if its just to scare newbies,, its fun. or could be used to confuse people by taking the same form as your reanimates... elder liches do it, or used to do it, why cant we?
--= better control over pets would be nice too.
--------------
Painspike is good, it decreases target stamina, thus lowering their swing and movement speed.
Strangle is good.
Necromancers dont really have any low level spells that can really do damage... i mean
you could go around painspiking any and everything,,, but you wont kill that ogre with painspike, face it... a mage using fireball could..
Animate,, is ok i guess, however,, they lose life, and they cant be controlled beyond follow me,, also they can be attacked by other players...
i'd say they should be made to use in control slots, and the skeletal horse should not lose any life if you are riding it.
the familiars... mwah...
most are close to useless.
there should be 1 added that increases your life regeneration.
and 1 that increases your damage by 25% or so.
we mainly need more spells.. more spells is more "diversity".
and thus more fun :> imho.