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The State Of EM Events And Item Drop System (Changes ARE Needed)

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DerekL

Certifiable
Stratics Veteran
Stratics Legend
Yes, I know some of you will flame me for this post, I expect that from some of you. I just had to say my peace about how I felt about all of this. EM Events were one of the reasons I came back I would hate for them to change to one of the reasons I would want to leave again.
No, not going to flame you - I'm just going to point out a gaping sinkhole in your logic that you could drive the Seventh Fleet through: You claim you came back for EM events... but what your post is about rares. Not the same thing at all.
 

Eärendil

Legendary Mall Santa
Supporter
Stratics Veteran
Stratics Legend
Thank god this game has much more to offer than those events... I can perfectly spend a time and have nice gaming-experiences without attending them: I do some crafting, hunt for arties, do some Idocs, sell houses and loot, communicate with others, decorate houses every now and then... There is enough to to. It´s simply consequent to say: My sunday is too precious for EM-Events...
 

budman23

Journeyman
Stratics Veteran
Take your average em event before items were dropped to the community what was the average attendance? 20?
After rares drops what is your average attendance if there is a potential of an item? 50? 100? more?
Lets take a quick look at Messana events where people KNOW items are provided. Attendance there? 300? More?

The real problem here is making sure in the future things like trial accounts can never participate. therefore they can at least guarantee accounts paid for by attendance.

Those with any view of driving down attendance for what they call improvement is comical.
 

Tjalle

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
If I were an EM I would rather have 20 people attending who I knew were there to enjoy the work I put into an event than 100 where 80% doesn´t care at all for the work I put in.

The 20 people scenario would give me more satisfaction for what I do because the 100 people scenario would most likely bring more negative elements to it. But that´s just me...
 

Alouenikah

Caretaker of Sudiva
Stratics Veteran
Stratics Legend
If I were an EM I would rather have 20 people attending who I knew were there to enjoy the work I put into an event than 100 where 80% doesn´t care at all for the work I put in.
The 20 people scenario would give me more satisfaction for what I do because the 100 people scenario would most likely bring more negative elements to it. But that´s just me...
I'm pretty sure that's exactly how the EMs feel. Unfortunately, again, the EM program is a business proposition, and it's not economically feasible unless they're drawing the big numbers. I know a lot of people who only log in for EM events. If there's 80 people at an event and 20 of them only log on to go to events, that's ~ $250 worth of accounts that are kept active by the program (which means EA's making a profit of like $50 on the EM), and most of those wouldn't even bother if there weren't any items, because the majority of players only want an item.

It's a sad situation but that's how it goes. And believe me, I've been to events on decently-populated shards where the lack of an item was forecast beforehand, and 20 is a very optimistic estimate. Think 6 instead.

EA won't keep the program going unless there's a profit being made. For a profit to be made, EM events need big attendance. For maximum attendance, there needs to be a shot at an item. And honestly, this isn't the fault of EA, or of the EMs. I've seen great, well-written, well-acted RP events get a turnout of, like, eight people, and I've seen terrible monster-kill events get two hundred. The first type takes much more effort on the behalf of the EM than the second (especially as most of the EMs aren't hardcore roleplayers and some of them don't even like it), so the moderator can't be blamed for the lack of players. Who is to blame? The players are. Likewise, most of the non-universal pixel crack has no properties or unique graphics and is just a re-hued item with a cute name. Who attributes value to these things? The players. The blame has to be shared here. I think EA's done a bad job with the program as a whole, mismanaged several events and hired some people who I would not want associated with any corporate product, but it's also not their fault that players are so greedy.

The EM program that everybody wants is the old Counsellor program, where they're not getting paid and so nobody has to care how many people do or don't turn up, there's only occasionally an item, and most people are just there to hang out and experience things. That won't happen because EA can't have volunteers anymore. The EM system is not going to change, until the population drops too much to support it and it gets abolished.
 
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Tangled Metal

Lore Master
Stratics Veteran
Stratics Legend
No, not going to flame you - I'm just going to point out a gaping sinkhole in your logic that you could drive the Seventh Fleet through: You claim you came back for EM events... but what your post is about rares. Not the same thing at all.
My post is about EM Events and their drops. It looks like you picked one or two sentences out of my posts and made up a conclusion.
 

Tangled Metal

Lore Master
Stratics Veteran
Stratics Legend
I can make up some conclusions of my own. I am going to bet the people that want the system to stay the same as it is are people with over 300Mil invested in their character, 500 Mil invested in their suits and templates that get the drops. I am going to bet that most of the people who would like to see the system changed are ones who cannot afford to run with the deep pocket boys. UO is a reflection of real life. People who don't want change are the ones who would stand to loose something. People who do want change are ones who might benefit from the changes. Then you have the last group of people, the ones that are right in the middle and don't care if things change because it will have very little impact on them either way. Who usually wins? The ones at the top not the ones in the middle and certainly not the ones at the bottom.
 

Merus

Crazed Zealot
Stratics Veteran
Stratics Legend
UNLEASHED
I can make up some conclusions of my own. I am going to bet the people that want the system to stay the same as it is are people with over 300Mil invested in their character, 500 Mil invested in their suits and templates that get the drops. I am going to bet that most of the people who would like to see the system changed are ones who cannot afford to run with the deep pocket boys. UO is a reflection of real life. People who don't want change are the ones who would stand to loose something. People who do want change are ones who might benefit from the changes. Then you have the last group of people, the ones that are right in the middle and don't care if things change because it will have very little impact on them either way. Who usually wins? The ones at the top not the ones in the middle and certainly not the ones at the bottom.
I am curious why you think that those who have invested so much is templates and suits should not be more successful than those who do not? IMO, EM event mobs are no different than any other mob in UO. I would expect a top tier suit to be much more successful at bosses like Slasher or Medussa (or anything else), otherwise what would be the point of the high end suit and template? It sounds to me like you are asking for the same chance for a reward with only a fraction of the effort. How is that fair?
 

Lady Storm

Grand Inquisitor
Stratics Veteran
Stratics Legend
Its all well and good that its top attacker gets the goods... but what is frosting everyones behind is its always the same few.....
When the events are geared so a Tamer and their GD cant get diddly squat and we beat the hadies out of what ever it is... and a Sampire or what ever the mosnter is designed to be weaker against gets the goods fighting behind that dragon.... thats when people scream no fair..

The monsters are the least of our worries its the Cross Shard players who come in and wipe the floor with it and walkaway with the prize every time... Worst off if one of the resident players gets a choice piece they are hounded on chat or in game to sell that piece to death... cause they will send it off to Atl for double or even triple what they will give for it.
Yes its business.. but when that prize is being usd to support the seller outside the game....

I wont name where I have seen this stuff and how many do it.. but I have seen event items up on their sites for very high cash values when its a 1 or 3 total given out item... and there are people out there who want grabbing rights no matter how they get the item. Mesanna or not the item gets in thier hands and it is not what it was intended for.
Alot of players who get the items dont sell for gold, or if they do its hugh amounts.. that get converted to cash. Is that what UO Dev want?

I am sitting here trying to figure a good way to secure this and make it Fair on all who try.. the random drop was a wash.. as many here said how a bare player with1 wack could get the main gift and walk off.. and the guy who has wacked the hell out of it just ges a death robe... The events were made so it brang players together andhd some fun andadvance the story line... Gifts are and should be that not money makers ....

I do know how to make it fair.. but for those of you who say its not fair cause you cant get it to sell wont like it.
Make the item Account bound/Character ownership untransferable... They can lock it down in their home or a house they are co owned to. Only they can unlock it or retrieve it even if the house falls... its theirs period.
I told you many wont like it... em event items are major money makers andif this is implamented the only ones who want the item for their own will attend the events... soo
That would be the fair thing... make the item worthless.
 

Parnoc

Certifiable
Governor
Stratics Veteran
Stratics Legend
There is only one problem here . Its Mesanna. She is the one who make's the mob's for the event's.She is the one who PUSHED the new loot system threw.She is the one who has said since day one that the new loot system works even after many post that the new loot system is messed up or need's looked at. Until she get it that this NEED'S to be looked at all we can do is :wall:
Neptune you nailed it plunk hotdang right in the center of the bullseye. Nothing will be done until this stance changes.............and I seriously doubt it will. Now don't get me wrong, I love Mesanna to death and I think she's the biggest boon we've had in that position for quite a while. She does a fantastic job, but............ this EM event loot system if it is working according to how they built it, then it's just wrong, way wrong in my opinion.
 
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MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Well I told Mesanna and the GL's EM's that I've attended my last event.

I'm fed up with them. You go there are at least 20 people from other shards who you KNOW have Zero interest in your shard it's history, it's people or the story. They come they are rude, most have names that make them seem much like pre-pubecent little children who are fascinated with anything sexual.... The spout vulgarities at every opportunity is disgusting.

And sadly a bunch of those are from our shard. It gets to the point that between all the moaning about when or if we get an item and how everyone should shut their hole no one can follow the story. No one listens to the EM they all pile right on top so the EM can't interact with the items they need to takes 10 min to get the idiots either invised or moved. It's pathetic.

Then top it off with and I hate to call some of you LIARS but they do NOT reward those who always attend. I have attended almost EVERY single event held on GL's since the EM program began and yes before they changed the system I used to get rewarded by occasionally getting an item..... but since the changes went in no one I know has gotten jack squat. 99% of it goes to the Spellweaving Tamers and the Wraith Form Throwers. I'm so sick of it I hate it. I'm tired of getting NO Credit for rezing 30 or more people a night.... Meanwhile I'm losing compassion like crazy.... and I can't hardly "fight" when I'm so busy trying to help give people directions and rez the dead and whatnot I can't do top damage though I'll tell you I do upwards of 3 to 6k in damage but that's NOT top damage??? Hell I can't even gain looting rights most the time. Haven't had a drop since the change. No one I know has.

Meanwhile the stuff goes to the highest bidder who could give a rats about what the event was about or anything else.... It does NOT go to those who actually care about the shard or the event.... goes to rares collectors who don't even know the story behind the item and don't care.

THAT is what makes me upset. Regular attendance will get you no-where. I'm proof of that and so are most of my friends, who actually write up stories about the events and attempt to follow the plotlines.

I'm so sick of dealing with the kids it's enough to drive me away. I play to relax not put up with a bunch of children who don't listen. If I wanted that sort of experience I'd be a school teacher.....
 

Merus

Crazed Zealot
Stratics Veteran
Stratics Legend
UNLEASHED
I think the hard fact of the matter is, there is no single way to distribute anything that eveyone will consider fair. Is it fair that someone who puts in no effort to a character can waltz in to an event, die a few times and walk away with a drop? Most would say no, but I've seen it happen (and under the new loot system to boot). Is it fair that warriors (particularly throwers) with a slayer weapon can out damage vitually every other template thus securing the greatest odds for a drop? Some say no, some think that if you went to all the effort to build the expensive template and suit it should have some benefits when it comes to monsters and their loot. Should EM's stick up a totem at the end of every event so everyone and their dog shows up at the last 10 minutes of the event for their clicky? Some think that ruins the RP aspect of the event, while others argue it devalues the gold value of the items enough that the xshards will lose interest.

Personally, I think the current system is the best approach. Damage taken, Damage dealt, and Damage healed all count toward getting a drop, though it seems the weight might be a little off (but no matter how you weight it, it will screw something up like champ spawns or other bosses). There is just simply no way to make all suits and templates equal when it comes to mobs... begger<tamer<thrower... thats just the way it roles.

The one thing I would change is to make EM event items bound to the shard they were earned on. I know that would rile some of the rares collectors who like to display them in museums, but my personal opinion is that they belong the shard. TO me this provides the reward to those who work hard on the suits and templates in order to get the drops, while reducing the incentive for those who only attend the events to xshard the item to ATL for a quick profit.
 

Adol

Certifiable
Stratics Veteran
Stratics Legend
Well I told Mesanna and the GL's EM's that I've attended my last event.

I'm fed up with them. You go there are at least 20 people from other shards who you KNOW have Zero interest in your shard it's history, it's people or the story. They come they are rude, most have names that make them seem much like pre-pubecent little children who are fascinated with anything sexual.... The spout vulgarities at every opportunity is disgusting.

And sadly a bunch of those are from our shard. It gets to the point that between all the moaning about when or if we get an item and how everyone should shut their hole no one can follow the story. No one listens to the EM they all pile right on top so the EM can't interact with the items they need to takes 10 min to get the idiots either invised or moved. It's pathetic.
This is why the EM events are often disgraceful; it's not the items, it's not the EMs, it's the kind of cut throat experience it leads too when it's known an item will drop. It's that something which the EMs may have put some nice thought into, and would make a good memento ends up instantly being taken by people who have no interest at all in community, fiction or the shard it's on, and pressure the EMs to hurry up and spawn the monster so they can go put it for sale and convert the resulting gold into real life money.

On Thursday, the EMs ran an event which broke the server. A few people got the "Nujelm Chemistry Set", but perhaps not the full 10, the reason being I suspect that something exploded and killed half the playerbase at the moment the loot was generated. I was one of maybe 2 out of 10 that got it, but I was upset that other's didn't get a shot at the Set, because I really don't care about the rares market as such.

But then the server crashed... and we got rolled back 10 minutes. My item was gone. I think you can guess where this is going... this was the view outside the EMs hall on Sunday when it was to be re-run again.



Now my dragon usually sits inside the hall, in the corner room... I hate to see them get unhappy... so whilst I can say none of those were mine, I was there on my normal tamer character. And inside was about 50-100 people. Why? They knew a highly desirable item was due to drop. There was the usual infantile behaviour, and the badgering to get ahead and trigger the repeat mob...

This time, only about 3-4 survived the huge wave of explosions. My understanding is that every single one went to a cross sharder. I did not get my item back. I could live with that, except the whole event was just ruined by the massive amount of emotional pressure and visual chaos. The same can be said for the Easter Egg hunt afterwards; it was quite nicely designed, but you couldn't see a damn thing because of all the people covering every inch after more rewards... community spirit went completely out the window, and the EMs struggled to even keep people informed of what was happening. I tried to help too but it was like herding cats.

Elsewhere, our EMs are working on a nice, communal, slow paced and plot driven construction of a "Cathedral of Love". Of that, I will feel proud to have taken part. But once more, item drops from mobs was a horrible experience.... Again, this is the issue. Not EM items. Not EM programs. The absolute trash and ill will generated by events with a single Big Bad.
 
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budman23

Journeyman
Stratics Veteran
Well I told Mesanna and the GL's EM's that I've attended my last event.

I'm fed up with them. You go there are at least 20 people from other shards who you KNOW have Zero interest in your shard it's history, it's people or the story. They come they are rude, most have names that make them seem much like pre-pubecent little children who are fascinated with anything sexual.... The spout vulgarities at every opportunity is disgusting.

And sadly a bunch of those are from our shard. It gets to the point that between all the moaning about when or if we get an item and how everyone should shut their hole no one can follow the story. No one listens to the EM they all pile right on top so the EM can't interact with the items they need to takes 10 min to get the idiots either invised or moved. It's pathetic.

Then top it off with and I hate to call some of you LIARS but they do NOT reward those who always attend. I have attended almost EVERY single event held on GL's since the EM program began and yes before they changed the system I used to get rewarded by occasionally getting an item..... but since the changes went in no one I know has gotten jack squat. 99% of it goes to the Spellweaving Tamers and the Wraith Form Throwers. I'm so sick of it I hate it. I'm tired of getting NO Credit for rezing 30 or more people a night.... Meanwhile I'm losing compassion like crazy.... and I can't hardly "fight" when I'm so busy trying to help give people directions and rez the dead and whatnot I can't do top damage though I'll tell you I do upwards of 3 to 6k in damage but that's NOT top damage??? Hell I can't even gain looting rights most the time. Haven't had a drop since the change. No one I know has.

Meanwhile the stuff goes to the highest bidder who could give a rats about what the event was about or anything else.... It does NOT go to those who actually care about the shard or the event.... goes to rares collectors who don't even know the story behind the item and don't care.

THAT is what makes me upset. Regular attendance will get you no-where. I'm proof of that and so are most of my friends, who actually write up stories about the events and attempt to follow the plotlines.

I'm so sick of dealing with the kids it's enough to drive me away. I play to relax not put up with a bunch of children who don't listen. If I wanted that sort of experience I'd be a school teacher.....
First the people stacked so deep in any situation is not a bad one, it shows high attendance, more people is more money for the game, if the crowds are growing something is OBVIOUSLY going right.
Now the EMs being blocked is a headache but lets face it, its probably time to make the EMs characters a bigger size then the public, when your dealing with 100s of people sometimes steps are going to have to be taken.

Everyone complains about these people who have bought their way up, of course no ones complaining about the third party websites you all used as a search engine EVERY DAY.
There are no complaints of the millions these people have drove up on to your vendors or the items they bought to get to where they are OR the money YOU made on it.
All these things HELPED the game, and has made the master company money, like it or not.

Your systems or suggestions will devalue the current system to bring down attendance and devalue them overall so YOU can feel better. YOU ...its time to stop thinking of YOU.
 
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Entheeya

Sage
Stratics Veteran
Stratics Legend
I didn't read all these post before me however there is an easy fix for this..
Make all these drops account bound.....
 

KLOMP

Sage
Stratics Veteran
Randomize the drops. I would rather see some newb who sucks get a drop on his home shard, than watch the same dozen cross-sharders pay their rent and gas bill on the backs of the EM program, just because they know how to do a lot of damage to an event monster.
 
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WootSauce

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
Randomize the drops. I would rather see some newb who sucks get a drop on his home shard, than watch the same dozen cross-sharders pay their rent and gas bill on the backs of the EM program, just because they know how to do a lot of damage to an event monster.
You (and i don't just mean you KLOMP, i mean everyone in this thread) have to realize that the drops used to be random for the most part...
And everyone bitched about how they needed to be pack drops. And when they made that change, they not only guaranteed that certain templates would always get the item, but they also broke the loot system altogether.

The current situation sucks beyond belief, but instead of "cross sharders" (LOL) grabbing items randomly, you have made it certain that "cross sharders" (LOL) will now be certain to grab all of the drops. Thanks for those new mechanics.
 

budman23

Journeyman
Stratics Veteran
I didn't read all these post before me however there is an easy fix for this..
Make all these drops account bound.....
That would guarantee at least half of the attendance to disappear from all events.
That i believe is just stupid.
 

RaDian FlGith

Babbling Loonie
Stratics Veteran
Stratics Legend
I've suggested this before and even Mesanna mentioned it on Atlantic a while back while she was present at the end of an event and people were complaining about drops. Unfortunately, she never followed through with it.
The best and simplest solution to this is to just have only the final boss at the end of event chains / story lines give out items. When the boss dies, however, it should give out one to every person who did over a certain threshold of damage/healing... say 1,000 dmg.
It's not a clicky so all the gold farmers won't be able to gate 100's of newb characters in, Mesanna is happy.
The role players who never get items gets one to remember the event, they are happy.
The event farmer/cross sharder gets an item to sell, they are happy.
There are enough items in existence that they don't sell for billions, making events not-so lucrative, the average player is happy.
Everyone wins.
You know... this would definitely be an approach that would make a dent in the issues the systems have.
 

THP

Always Present
Stratics Veteran
Stratics Legend
Quite simply dont buy the Items......at the highly inflated prices...I made that mistake...not any more....Lets be honest there must be over 1 million items form the events over last 8-9 years......with 100s more dropping each week.....people will soon need a castle just to store the items they dont want/have two of....the population cannot substain the vast number of drop items.........For me u can shove them were the sun dont shine....These events are for 20 xsharders that seem to attend and get most of the drops....it doesnt take a rocket scientist to work out whats going down does it??
 

Eärendil

Legendary Mall Santa
Supporter
Stratics Veteran
Stratics Legend
I am going to bet that most of the people who would like to see the system changed are ones who cannot afford to run with the deep pocket boys. UO is a reflection of real life. People who don't want change are the ones who would stand to loose something. People who do want change are ones who might benefit from the changes.
´

No, Sir - this is not true... I can afford to run with the deep pocket boys. I got 21 perfectly build up chars on my shard with almost every effective template can think of. And of course, I do have a Tamer-Weaver-Template able to deal TONS of damage. But that isn´t the point and your argument is insulting, if you ask me. I decided not to go there anymore, because the whole EM-program as it is now is a mess. It is disgusting to see all those vultures from other shards blocking all the space on our shard, spamming general chat, being rude and greedy. And then flying away with some hundred millions of gold. Don´t misunderstand me: I have billions of cash and chests full of all stuff I need to be happy in this game - if I define fun = wealth/gold. But that´s not the point.

I simply don´t participate in stuff that is obiously crappy designed and in is very essence wrong. Thats why I decided not to do this silly Gargoyle-Cure-Quest... My time is too valuable for such stuff. May the vultures have their fun. I go gardening and decorate my houses. MUCH more fun!
 

Kirthag

Former Stratics Publisher
Alumni
Stratics Veteran
Stratics Legend
Campaign Benefactor
The EM program that everybody wants is the old Counsellor program, where they're not getting paid and so nobody has to care how many people do or don't turn up, there's only occasionally an item, and most people are just there to hang out and experience things. That won't happen because EA can't have volunteers anymore. The EM system is not going to change, until the population drops too much to support it and it gets abolished.
Long post - if you don't wanna read all this, at least scroll to the end to some ideas... they work in other games!

I remember the Counselors and I helped a few on the ATL shard (back in the day). They really did support the role playing aspect of the game - it was as if they were actually playing as well. Wait a minute! They were! They couldn't be a Counselor on their "home shard" (where their toons were) but in all honesty, that is what made UO so much the addiction to me - the fact that with the help of the Counselors, ultimately the players affected how a shard grew, developed and thrived. I applied to be a Counselor - almost got it too (is what got me introduced to Napa, I was so close to being a Counselor there!) then all hell broke loose. Was a sad day for me. :(

The Counselors were just facilitators & idea people while the GMs were the techies and glitch police - but the PLAYERS were the ones that drove what happened on a shard - hence why this game was (is) so unique. The issue is (and this is a very basic overview of the multi-faceted issue) the way Counselors were expected to do things without compensation - they still had to pay for their accounts (as players) to gain server access - among other things that were found to be unfair for the Volunteers which the Company demanded of them. If some sort of agreement can be brought up where a volunteer program is similar yet justifiable for both parties (a balance between volunteers & business driven by community relations and not marketing) - it could set a whole new standard in game-world development and even bridge a serious gap with customers (read: players) to bring in a new generation of customers who would help the game move on to another 15+ years.

When there was the issue of "Lord British" not being King anymore on Napa - all holy hell broke loose with a lot of us who were Role Players. I hope the EMs from that time will forgive me and a few others, but in all honesty - we rebelled because we DIDN'T want to be "just like all the other shards" with the whole Ruler-Story-Arc that was being shoved down our collective throats - we wanted LB, or we would elect our own monarch. Napa, at that time, really did live up to its Stratics tag-line to "Come for the roleplay, stay for the loot!" We had warring guilds without the war systesm, "real" vampire sects, a maniacal cult who I still suspect brainwashed a few players :p, militia groups who would guard and assist other groups in dungeons & even Felucca itself. Associations of crafters, race-segmented areas and yes, even a guild that would watch over the undead and hunt YOU down if you dared harm one! (Ode to Adam Ant & the GUL). The counselors worked with our guilds and players - Mith is a historic city with its own island! We had our own Paws! The Cathedral of Fire! Village of Virtue! Shannara! I could go on & on - but is all been said before by lamenting RPers who are all but mostly gone (some of us do come back ... really).

Part of the problem is the EMs (bless them all!) are employees and most likely do have their quotas/guidelines/goals they must abide by with every event so as to not be judged as playing favorites or abusing their "powers" by either the player base or the company. After all, departments need to justify their expenditures. I can imagine a meeting where a story arc is being discussed, but historically a shard doesn't have a huge turnout, so the resources necessary (time, talent, programming, even writing up the arc) won't be dedicated toward it but instead will go to another shard with a more active/dedicated player base. Or perhaps, as we (the customers) expect _something_ on Halloween, a particular shard won't get as much as another more active/dedicated shard. I would lay money that some EMs pull double duty between shards, just with different names so that people cannot cry foul.

~~~~

The statement that EA CAN'T have volunteers anymore though is not 100% true. The statement should be that EA WON'T have volunteers anymore because of what happened in the past - businesses don't like lawsuits unless they instigate them. There is no reason EA (or any business for that matter) couldn't implement a volunteer program for a game - some actually do. But EA has to do it RIGHT. There is no legal reason a business cannot rely on volunteers - contracts and agreements must be had though - outlining expectations, responsibilities, rights and yes, compensation. Yes, I remember the hoopla surrounding the demise of the program - after all, my app was declined because of it (and yes, I got the legal letter to prove it *sigh*).

But there is hope...

When you think about it, there IS a certain level of volunteerism - and this is done by dedicated players who donate their time in the following ways:
-- being reporters for Stratics (by spreading the word & generating interest) - either officially or not
-- by hosting player-run events, using their own resources, creativity, time and yes, money in most cases
-- by running "fan-sites" and promoting their chosen shard/guild/vendor house to the world
-- by running other sites that help people (wikis, blogs, etc.)

All of this comes together to promote (read: market) the game to the world. Even those shards-we-cannot-talk-about in some way contribute to the overall marketing of EA's Ultima Online for eventually those players (be they vetted in UO or utterly new to it) buy an account just to try out what the Pay-To-Play version holds. Otherwise, I'm sure the giant legal department of EA would slap CnDs on all those admins and developers out there quicker than RG can get into his shiny armor!

I said this before (so looooong ago - but that was before the forums were "officially moved" on Stratics!) and will say it again since the subject is (how many times is this?) brought up.

The PLAYERS ultimately have control over their game. By their participation, or lack thereof, they help a shard develop. Now if MORE players would create a sense of kinship with the EMs - mayhaps pretend for one moment that there is something more to the event than the pixels landing in your packs - then the events would start to attract more of the players who actually PLAY this game and not WORK this game.

The last event I attended (before souping up my poor Dell) had so many dragons - I couldn't move (using the classic client even!) once the MOBs hit and sure enough, whomever got a "drop" sure didn't advertise it when our EM's character asked. Who knows what was supposed to happen - or how it may have changed the event (or continuing arc).

~~~

IDEAS: I'm sure if certain things couldn't be crossed to another shard (having no real collectible value EXCEPT for on that particular shard) or if certain pets were limited (only need 10 dragons for said event - so first come first participate. late? put your dragon away then!) or perhaps limit to only mounts and put some dev-created checks into place to ensure it don't happen (instead of manually removing people - circumvent the issue)- just maybe it would change how players participate. Then the EMs wouldn't have to run wave after wave of MOBs which would crash a server - or a person's client (or fry out their CPU for that matter!)

ANOTHER IDEA: Perhaps flag EM-items in some way that they CANNOT go to another shard (shard-bound) regardless of how much a person wants to pay to get it from Pac to Baja or Napa to Atl. Yeah, I know, that takes a dev's time which is more precious (read: they get paid the bucks) than an EM's time. After all, Community Management & Public Relations is always a poorly vested department (believe me, I know this, too).

Okay... I'm done for tonight, I really should have been in game collecting resources... but this topic (again) just gets my fingers so verbose!
 

budman23

Journeyman
Stratics Veteran
Any intended or unintended devaluation of event items will most surely drive attendance down for events.

Ill never understand Stratics, we have one post of people asking how do we get more players and the next asking how we make events smaller.
 

Eärendil

Legendary Mall Santa
Supporter
Stratics Veteran
Stratics Legend
Note: My critism targeted the way the events were designed. I must say the last 2-3 Tuan-Events on DF were a bit better: We had to steal paintings in dungeons (I had no luck but it was definitely much more fun than monster-bashing) and we had to find our way in to peerless-lairs which contained statues, which we had to steal (I didn´t attend this one because I decided not to join anymore - but I regret it now).

If I only knew how the events will be designed BEFORE they start, I could decide to join or not join. A simple hint ("Note, this is not the typical mass-bashing event") would be enough for me to join.

So, please continue this way, don´t do these silly massively-top-damager-based-boss-bashing-events anymore. I like these stealing events, tactical events where you have to group together and to plan your behaviour. You could even add writing, singing, crafting contests. BUT DONT DO THES SILLY BOSS-BASHINGS WITH TOP-DAMAGER-MECHANICS ANYMORE!

Thank you!
 

Adol

Certifiable
Stratics Veteran
Stratics Legend
Any intended or unintended devaluation of event items will most surely drive attendance down for events.

Ill never understand Stratics, we have one post of people asking how do we get more players and the next asking how we make events smaller.
Well no, and this isn't surprising considering the contributions you make to Stratics either. But let's try and explain all the same, shall we?

Let's say I hack your account from you; I then advertise that I'll give away everything on it, and the account details itself to anyone who wants it, at a set time and place in game the next day. The turn out for that would of course be huge. It would be an illegal action due to the original hack yes, but the experience itself would be morally disgusting for anyone with any sense of fairness or the wider health of the game, not just you personally who are losing items. And the action completely against the spirit of the game even if the final act of advertising it (making a temporary account and saying a few words in local) couldn't be prevented, because it wouldn't be breaking any rules at that point. And turn out would be huge for it still, even as the majority of people could see precisely why what I was doing was completely wrong.

The question is... can you? And can you understand that public response doesn't mean public support or even an action which is good for the public as a whole? If you can, do you see why your response was so eye-brow raising ridiculous now? If you don't care about the fairness or otherwise because you don't think it's you as an individual that actually suffers, have the courage to state that. But making the argument that roadkill is the most popular spot in the desert is a good thing, and then saying people who want alternative sources of nourishment are contradicting themselves is just a failing of your understanding, not their argument.
 

budman23

Journeyman
Stratics Veteran
Its is not my fault the roleplay community has made a point to alienate its members and make them feel uncomfortable to play with them. (this is the way it is on Great Lakes)
In return this has just drove the numbers down to an almost miniscule number.
Now these very small percentage of people want changes thinking they are the majority.
In all honesty your actions have diminished your numbers so much you arent worth an opinion or worth saving.

Losing the half dozen roleplayer compainers who 99% originate from great lakes will have no greater effect on the game, in all honesty its probably fair.
Perhaps had they not treated their own so bad so many had to leave, others might see their side, or better yet they would have numbers.
But they dont, and the community doesnt care.
Dont believe me? Run a vote and i will ask every non role player to log on for it, be prepared to lose horribly.

YOU COULDNT PLAY WITH YOURSELVES BUT YOU WANT TO TELL OTHERS HOW TO PLAY LOLOLOL!
 
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MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
I've suggested this before and even Mesanna mentioned it on Atlantic a while back while she was present at the end of an event and people were complaining about drops. Unfortunately, she never followed through with it.
The best and simplest solution to this is to just have only the final boss at the end of event chains / story lines give out items. When the boss dies, however, it should give out one to every person who did over a certain threshold of damage/healing... say 1,000 dmg.
It's not a clicky so all the gold farmers won't be able to gate 100's of newb characters in, Mesanna is happy.
The role players who never get items gets one to remember the event, they are happy.
The event farmer/cross sharder gets an item to sell, they are happy.
There are enough items in existence that they don't sell for billions, making events not-so lucrative, the average player is happy.
Everyone wins.
This is the best suggestion anyone has made yet. And this is the way I think it ought to be.
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Its is not my fault the roleplay community has made a point to alienate its members and make them feel uncomfortable to play with them. (this is the way it is on Great Lakes)
In return this has just drove the numbers down to an almost miniscule number.
Now these very small percentage of people want changes thinking they are the majority.
In all honesty your actions have diminished your numbers so much you arent worth an opinion or worth saving.

Losing the half dozen roleplayer compainers who 99% originate from great lakes will have no greater effect on the game, in all honesty its probably fair.
Perhaps had they not treated their own so bad so many had to leave, others might see their side, or better yet they would have numbers.
But they dont, and the community doesnt care.
Dont believe me? Run a vote and i will ask every non role player to log on for it, be prepared to lose horribly.

YOU COULDNT PLAY WITH YOURSELVES BUT YOU WANT TO TELL OTHERS HOW TO PLAY LOLOLOL!
You obviously have no clue what your talking about. As a member of the GL RPC I can honestly say you really are clueless about it.
 

Mithryl Elves

Elves Suck
Stratics Veteran
Stratics Legend
UNLEASHED
750m suits! My suit if i broke it up and sold in pieces it would sell right now for sec

Sleeves 2bil
Legs 3bil
Jewerly set 5bil
Wep 9bil

19 bil lolouch. I should do more of these events! But IMO spending time in Shame getting the stuff amazing suits are made out of is more valuable...
 

budman23

Journeyman
Stratics Veteran
You obviously have no clue what your talking about. As a member of the GL RPC I can honestly say you really are clueless about it.
If i am so inaccurate why is your community so small? Say 10 players? There are 3 guilds on your shard over 100 players easy, and none want anything to do with you.
The roleplayer community on great lakes is so small it is not comparitive to the size of the shard it is the same size as smaller shards say Origin.
 

kelmo

Old and in the way
Professional
Alumni
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Dread Lord
Knock off the trolling and unsubstantiated "facts". This is my only warning. More trolling will result in loss of posting privileges.
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
Its is not my fault the roleplay community has made a point to alienate its members and make them feel uncomfortable to play with them. (this is the way it is on Great Lakes)
In return this has just drove the numbers down to an almost miniscule number.
Now these very small percentage of people want changes thinking they are the majority.
In all honesty your actions have diminished your numbers so much you arent worth an opinion or worth saving.

Losing the half dozen roleplayer compainers who 99% originate from great lakes will have no greater effect on the game, in all honesty its probably fair.
Perhaps had they not treated their own so bad so many had to leave, others might see their side, or better yet they would have numbers.
But they dont, and the community doesnt care.
Dont believe me? Run a vote and i will ask every non role player to log on for it, be prepared to lose horribly.

YOU COULDNT PLAY WITH YOURSELVES BUT YOU WANT TO TELL OTHERS HOW TO PLAY LOLOLOL!
Baseless trolling.

Impossible to address substantively because it has, in effect, nothing to address. Just a bunch of baseless **** with a bunch of LOLs at the end under the mistaken impression that it adds to the message's credibility.

-Galen's player
 

Zosimus

Grand Inquisitor
Alumni
Stratics Veteran
Stratics Legend
Knock off the trolling and unsubstantiated "facts". This is my only warning. More trolling will result in loss of posting privileges.

I see two after you posted this warnng. Must not believe you.

Let it go people. Topics have been done before concerning this issue and nothing changes.

Look at it this way.....

Spinning is winning.
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
I see two after you posted this warnng. Must not believe you.

Let it go people. Topics have been done before concerning this issue and nothing changes.

Look at it this way.....

Spinning is winning.
If you mean Alou [insert other letters here], you are correct, as Kelmo's post concerned trolling and unsubstantiated facts. I really doubt that any posters would choose death over playing on Great Lakes and, if they did, it wouldn't be because of us in the RP community.

If you mean myself, I doubt you are correct, as Kelmo's post reasonably cannot be construed to apply to defending one's self against trolling and unsubstantiated facts.

-Galen's player
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
If i am so inaccurate why is your community so small? Say 10 players? There are 3 guilds on your shard over 100 players easy, and none want anything to do with you.
The roleplayer community on great lakes is so small it is not comparitive to the size of the shard it is the same size as smaller shards say Origin.
The guilds you speak of are popular because people who like to cause harm tend to like to cluster. RP is a more complex activity than polymorphing into trolls and griefing EM events, and more people engage in RP than like to join a formal RP community.

-Galen's player
 

Zosimus

Grand Inquisitor
Alumni
Stratics Veteran
Stratics Legend
If you mean Alou [insert other letters here], you are correct, as Kelmo's post concerned trolling and unsubstantiated facts. I really doubt that any posters would choose death over playing on Great Lakes and, if they did, it wouldn't be because of us in the RP community.

If you mean myself, I doubt you are correct, as Kelmo's post reasonably cannot be construed to apply to defending one's self against trolling and unsubstantiated facts.

-Galen's player
My post was directed to both you Alou and you. I am more than correct and no doubt about it. Takes 2 people to argue an you are continuing the argument which leads to more trolling which applies to the warning. Warning was issued and you should just let it go. It seems you don't want to even now trying to defend your actions to me when it is way more easier to continue a "CONSTRUCTIVE" discussion rather than deal with petty issues that usually leads to locked threads.
 
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KLOMP

Sage
Stratics Veteran
If i am so inaccurate why is your community so small? Say 10 players? There are 3 guilds on your shard over 100 players easy, and none want anything to do with you.
The roleplayer community on great lakes is so small it is not comparitive to the size of the shard it is the same size as smaller shards say Origin.
Great Lakes RP was permanently poisoned by a handful of egomaniacs. It will never come back until every single current roleplayer transfers away or quits, leaving space for some other newbs to start acting in-character without an attention-starved leech trying to drag them into some eight-years-dead storyline nobody cares about.
 

Eärendil

Legendary Mall Santa
Supporter
Stratics Veteran
Stratics Legend
Caution: Humorous Content!

750m suits! My suit if i broke it up and sold in pieces it would sell right now for sec

Sleeves 2bil
Legs 3bil
Jewerly set 5bil
Wep 9bil

19 bil lolouch. I should do more of these events! But IMO spending time in Shame getting the stuff amazing suits are made out of is more valuable...​
Obviously, you have a VERY LONG and IMPRESSIVE...

 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
My post was directed to both you Alou and you. I am more than correct and no doubt about it. Takes 2 people to argue an you are continuing the argument which leads to more trolling which applies to the warning. Warning was issued and you should just let it go. It seems you don't want to even now trying to defend your actions to me when it is way more easier to continue a "CONSTRUCTIVE" discussion rather than deal with petty issues that usually leads to locked threads.
The days when I will allow baseless allegations that implicate me to just be let go are long passed.

I appreciate that this is inconvenient to those who would behave badly, and those who would defend them.

-Galen's player
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
Great Lakes RP was permanently poisoned by a handful of egomaniacs. It will never come back until every single current roleplayer transfers away or quits, leaving space for some other newbs to start acting in-character without an attention-starved leech trying to drag them into some eight-years-dead storyline nobody cares about.
You've made several allegations against the RP community on GL over the years, under various board names.

My experiences have for the most part not matched yours.

Our biggest problem now is a lack of ability to coalesce and grow from there. I should suspect that the various allegations against us are an important cause of this, and perhaps an important goal of the allegations.

-Galen's player
 
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