The increased timer for Peerless keys to 7 days was a welcome and positive development.
I would like to argue, however, for untimed keys, similar to Doom Gauntlet keys (Golden Skulls).
I support this for the following reasons.
-Galen's player
I would like to argue, however, for untimed keys, similar to Doom Gauntlet keys (Golden Skulls).
I support this for the following reasons.
- I think it will increase the degree to which this content is worked.
- I think it's fun for a solo player to sell things to group players, thus those of us who can't solo these high-end monsters can sell to groups, or other solo players, who are able to fight them.
- It will enable this content to be done more spontaneously. Sudden, "for the Hell of it" Lady Mel runs (for example) will become more realistic, and spontaneous public Exodus runs will become more popular and fun. (Being able to draw several folks instead of just the 2 or 3 who happen to have farmed ALL of the keys within 7 days. You'll be able to farm keys and then lock them down for whenever.)
- It will create new decorative items. I'm quite positive, for example, someone will have an RP use for the Travety keys, the Dryad's curse, or the various Exodus keys.
-Galen's player