The 210 stamina/60 ssi archer suit - designed specifically to pump out 1.25 sec AI's...
There are a number of ways to get 60 ssi, the best (and most difficult) undoubtedly being to have as much ssi as possible on anything but the bow. Unfortunately, this goal often has to be compromised to obtain 210 stamina as there are considerably fewer options here. Essentially, these boil down to having 10 stamina on each of your armour pieces or having 4-5 stamina on items that don't normally carry this mod. Some Shame style drops will give 4-5 stamina on jewellery or even on weapons. Getting a drop that really optimises the imbue slots though is tough or expensive so after some thought, I have decided to take the easier route and reforge 10 stamina on all armour pieces. This has the immediate and major disadvantage of dropping the option to use artifacts in these slots but I am looking at this almost as a trial run. So:
210 Stamina - to be obtained from around 95 native Dex, 25 Dex on kit, 30-31 Dex from potion (or 125 native Dex and no potions at the cost of mana pool) plus 60 Stamina increase from armour pieces. This will require each piece to be reforged with copper or horned runics to ensure there are enough slots left to imbue the other necessary mods.
60 ssi - 10-15% on jewellery/rangers cloak, rest on ash-enhanced bow (up to 50 ssi)
Type of armour:
I am planning on 5 Studded pieces for the 55 total LMC. The head will be metal and at present, the best resist fit looks like a Circlet (pfft) This will not contribute to the LMC but will slightly increase the combat stamina drain protection. Plate would offer better Stamina protection but significantly less LMC in what is a very mana-intensive template.
Resists:
I want to have 75% in all resists as I plan on Refining the extra 5%. In addition, it would be nice to have 80% in Energy in case I want to have an Elf use it. Finally, I would like to further overcap Fire and Energy by another 5% to run at full resists in Wraith form. So total resists to be 75/80/75/75/85
Other required Mods:
40% LMC
25 Hits
45 HCI
100 DI
50% EP (or access to on an Ecru ring)
Other desired Mods:
As much HR/SR/SR as possible
As many extra stats as possible
20% DCI
Nightsight will be Nocturne Earrings or Elf race. Will probably run Human for JOAT Necro as it's enough to maintain Wraith.
Weapon:
Comp Bow - DI, SSI, HLD, HML, HSL, maybe Balanced,
Comments or suggestions?
There are a number of ways to get 60 ssi, the best (and most difficult) undoubtedly being to have as much ssi as possible on anything but the bow. Unfortunately, this goal often has to be compromised to obtain 210 stamina as there are considerably fewer options here. Essentially, these boil down to having 10 stamina on each of your armour pieces or having 4-5 stamina on items that don't normally carry this mod. Some Shame style drops will give 4-5 stamina on jewellery or even on weapons. Getting a drop that really optimises the imbue slots though is tough or expensive so after some thought, I have decided to take the easier route and reforge 10 stamina on all armour pieces. This has the immediate and major disadvantage of dropping the option to use artifacts in these slots but I am looking at this almost as a trial run. So:
210 Stamina - to be obtained from around 95 native Dex, 25 Dex on kit, 30-31 Dex from potion (or 125 native Dex and no potions at the cost of mana pool) plus 60 Stamina increase from armour pieces. This will require each piece to be reforged with copper or horned runics to ensure there are enough slots left to imbue the other necessary mods.
60 ssi - 10-15% on jewellery/rangers cloak, rest on ash-enhanced bow (up to 50 ssi)
Type of armour:
I am planning on 5 Studded pieces for the 55 total LMC. The head will be metal and at present, the best resist fit looks like a Circlet (pfft) This will not contribute to the LMC but will slightly increase the combat stamina drain protection. Plate would offer better Stamina protection but significantly less LMC in what is a very mana-intensive template.
Resists:
I want to have 75% in all resists as I plan on Refining the extra 5%. In addition, it would be nice to have 80% in Energy in case I want to have an Elf use it. Finally, I would like to further overcap Fire and Energy by another 5% to run at full resists in Wraith form. So total resists to be 75/80/75/75/85
Other required Mods:
40% LMC
25 Hits
45 HCI
100 DI
50% EP (or access to on an Ecru ring)
Other desired Mods:
As much HR/SR/SR as possible
As many extra stats as possible
20% DCI
Nightsight will be Nocturne Earrings or Elf race. Will probably run Human for JOAT Necro as it's enough to maintain Wraith.
Weapon:
Comp Bow - DI, SSI, HLD, HML, HSL, maybe Balanced,
Comments or suggestions?