This is One of the two quests near Britain Encampment or Barrab Tribe on the crystal. You can only be on one of these quests at a time.
This is one of the most complicated key gathering quests that I know of. It is more fun if you share the misery with others. Especially the Pit War.
First you have to fight the Pit War: For Zippy, You side with the Myrmidex.
Dbl click the ant statue: There is no quest log or accept to press.
Then go behind the statue and into the pits.
You play capture the flag 3 times. Each flag has three waves of Humans you want to kill. You dont want to kill the Myrmidex. They move slow, so usually you out pace them. Area pets are ok. Meleers and Archers can use the potions to do more damage to them. So, kill humans, not the Ants. The third wave has stronger enemies. The human mages are pretty mean. Provokers can help by making the humans fight each other. You just have to get a message that you helped advance the war, but you also have to get the end message.
Fight near the Flag: Click flag for current status of war.
Watch the messages. Move to the next flag when you advance past the flag you are on. Dont go to the next flag early. The humans there will not advance that area yet. You will notice a new group of Myrmidex appear when it is time to advance. Or someone will yell at you when you should move on.
Here is what it looks like when the two sides meet:
Keep killing humans all the way to the last flag.
The last flag will be here:
When you are victorious you climb the wall to leave.
Now you are ready to get the actual quest for the keys. Find the Barrab Tinker and accept the quest.
Now you have to follow the quest instructions and get the keys.
This is one of the most complicated key gathering quests that I know of. It is more fun if you share the misery with others. Especially the Pit War.
First you have to fight the Pit War: For Zippy, You side with the Myrmidex.
Dbl click the ant statue: There is no quest log or accept to press.

Then go behind the statue and into the pits.

You play capture the flag 3 times. Each flag has three waves of Humans you want to kill. You dont want to kill the Myrmidex. They move slow, so usually you out pace them. Area pets are ok. Meleers and Archers can use the potions to do more damage to them. So, kill humans, not the Ants. The third wave has stronger enemies. The human mages are pretty mean. Provokers can help by making the humans fight each other. You just have to get a message that you helped advance the war, but you also have to get the end message.
Fight near the Flag: Click flag for current status of war.

Watch the messages. Move to the next flag when you advance past the flag you are on. Dont go to the next flag early. The humans there will not advance that area yet. You will notice a new group of Myrmidex appear when it is time to advance. Or someone will yell at you when you should move on.
Here is what it looks like when the two sides meet:

Keep killing humans all the way to the last flag.
The last flag will be here:

When you are victorious you climb the wall to leave.
Now you are ready to get the actual quest for the keys. Find the Barrab Tinker and accept the quest.

Now you have to follow the quest instructions and get the keys.