Does anyone here play a tamer/archer? Do you use it for PvP or PvM? and what is a common template for them ?
That's actually an interesting template. Very basic.120 archery
120 taming
110 lore
120 resist
90 heal
90 anat
90 tactics
pvp capable of pvm but not recomended
I do pretty much what Zalan suggested. With 4/6 casting, chiv heals work fine for any PvM encounter. For PvP, I add balanced bows and pots.how do you heal then? with chiv?
Hmm, thats an interesting template. I take it since you dont have eval you just use magery for heals, gates, etc?My PVM tamer/archer:
115 Animal Lore
110 Animal Taming
100 Archery (120 with Hunter's Headdress)
70 Chivalry
115 Magery
100 Tactics
Then I will use 100 Vet/Meditation/Spirit Speak depending on the situation - generally I'll have Meditation, but if I'm not fighting with other tamers I'll put Vet on, and if I'm fighting a monster with a large mana pool I'll put on Spirit Speak and get into Wraith form (using the human JOAT to keep me in form). I use a set of spell channeling slayer bows so it works well in almost any PVM situation, the only drawback is because the suit needs mods for both mage and warrior the resists suffer but its workable - they are in the 50s at least
2 year old account so only a 710 skillcap right now![]()
This is my direction, but this only contains 715 points. Subtracting 35 for Hunter's Headdress and 1 jewel, that leaves an extra 40 points for something else.I've played a template like this for both PvM and PvP. Powerful, effective, fun. My template looks like this:
Archer/Chiv/Tamer
120 archery
120 tactics
115 lore
110 taming
110 vet
80 chivalry
60 meditation
I'd put those 40 points in to med. You are going to use a lot of mana between the chiv and weapon specials, mana is going to be important. As for the 115/110, If I were you I would make it 115 taming/110 lore on the off chance you actually want to tame something. But it's a lot harder to train up to 115 taming than it is to train up to 115 lore. So if you are absolutely certain you aren't going to tame anything with that character, 115 lore would be easier.This is my direction, but this only contains 715 points. Subtracting 35 for Hunter's Headdress and 1 jewel, that leaves an extra 40 points for something else.
Any suggestions on where to put those 40 points?
Also, why |115 lore and 110 taming| and not |110 lore and 115 taming|?
Almost word-for-word. Great minds fist bump?I'd put those 40 points in to med. You are going to use a lot of mana between the chiv and weapon specials, mana is going to be important. As for the 115/110, If I were you I would make it 115 taming/110 lore on the off chance you actually want to tame something. But it's a lot harder to train up to 115 taming than it is to train up to 115 lore. So if you are absolutely certain you aren't going to tame anything with that character, 115 lore would be easier.
Sometimes I'm not too clever. I actually skimmed what you posted, but didn't read it carefully enough to realize I was just repeating your post... Well damnit, it was good advice...Almost word-for-word. Great minds fist bump?
But you left out the spellweaving tip. *shame, shame*
Ya that's what it was... *cough, splutter*Ah. Thought we were probably typing the same thing, at the same time, but I hit "submit" a bit quicker. hehe
Thanks, he's a blast to play...item bonus list below:Looks like a great one. Where are you getting the extra 50 skill points? Hunters and jewels?