Some pets can be extremely tough to get be it for their rare hue or for their hard to get stats.
It may take a huge amount of time to get one to finally spawn or a fortune in UO gold to buy one.
Bottom line is, that losing one to a game bug can really turn a player down and upset a whole lot.
In order to avoid this, how about designing a way to at least give to players somewhere to go to in case trouble arises ?
I am thinking, of a special insurance that players could seek from StableMasters.
The player goes to a StableMaster and requests insurance. It only works on bonded pets and only the owner can request it, friends to the pet will be refused insurance. The cursor becomes a crosshair and the player can select the pet that needs to be insured.
At that point the pet is copied in all its details, hue and stats and registered by the system as a pet owned by that account.
Should the player now transfer that pet to another account or transfer it to another shard, the system would automatically delete the insurance record upon transferring the pet so to avoid any duplication.
How would the insurance work ?
Should the player loose permanently the pet because of a bug, the player could go to the StableMaster and ask to retrieve the exact copy of the lost pet.
The system would first make a check whether there is the original anywhere on the shard, even as a ghost, and if no trace whatsoever of the pet can be found, authorizes the duplication and releases to the player a copy of the pet.
Problem solved and the player won't get upset over the loss to a bug.
Feasible ? Worth it ?
It may take a huge amount of time to get one to finally spawn or a fortune in UO gold to buy one.
Bottom line is, that losing one to a game bug can really turn a player down and upset a whole lot.
In order to avoid this, how about designing a way to at least give to players somewhere to go to in case trouble arises ?
I am thinking, of a special insurance that players could seek from StableMasters.
The player goes to a StableMaster and requests insurance. It only works on bonded pets and only the owner can request it, friends to the pet will be refused insurance. The cursor becomes a crosshair and the player can select the pet that needs to be insured.
At that point the pet is copied in all its details, hue and stats and registered by the system as a pet owned by that account.
Should the player now transfer that pet to another account or transfer it to another shard, the system would automatically delete the insurance record upon transferring the pet so to avoid any duplication.
How would the insurance work ?
Should the player loose permanently the pet because of a bug, the player could go to the StableMaster and ask to retrieve the exact copy of the lost pet.
The system would first make a check whether there is the original anywhere on the shard, even as a ghost, and if no trace whatsoever of the pet can be found, authorizes the duplication and releases to the player a copy of the pet.
Problem solved and the player won't get upset over the loss to a bug.
Feasible ? Worth it ?