I got curious about the damage of the magery and mysticism spells when trying to decide on a template for pvp. Just figured i'd share the spreadsheet I made. Attached is the excel version of it
Spell Damage Testing in PvP With Max SDI for Mage/Mystic Hybrid. All Skills 120 | |||||||
Spell damage tested as average over 5 casts | |||||||
Testing against all 70's with 0 magic resist | |||||||
School | Spell | Damage | Cast time with 2 FC | Dmg(or healing) / second of cast time | Mana Cost | Dmg (or healing) / point of mana | Notes |
Magery | Magic Arrow | 5.6 | 0.5 | 11.20 | 4 | 1.40 | |
Magery | Harm | 9.6 | 0.75 | 12.80 | 6 | 1.60 | standing in adjacent tile |
Magery | Fireball | 11.2 | 1 | 11.20 | 9 | 1.24 | |
Magery | Lightning | 13.6 | 1.25 | 10.88 | 11 | 1.24 | |
Magery | Energy Bolt | 21.8 | 1.75 | 12.46 | 20 | 1.09 | |
Magery | Explosion | 21.6 | 1.75 | 12.34 | 20 | 1.08 | |
Magery | Flamestrike | 28 | 2 | 14.00 | 40 | 0.70 | |
Magery | Chain Lightning | 28 | 2 | 14.00 | 40 | 0.70 | |
Magery | Meteor Swarm | 28 | 2 | 14.00 | 40 | 0.70 | |
Magery | Earthquake | Supposedly deals 1/3 of current hp in damage. See notes | 2.25 | 50 | the formula isn't just 1/3 hp *(1- resistance) not is it a straight up 1/3 without resistances counted., I'm not quite sure what it is but when max hp (110 hp) did 21-28, but as hp got lower damage steadily decreased, until it was hitting for < 10 damage when enemy was down to about 1/5 life left (22 hp). Very weird. | ||
Magery | Heal | 18 | 0.5 | 36.00 | 4 | 4.50 | healing, not damage obviously |
Magery | Greater Heal | 54.6 | 1.25 | 43.68 | 11 | 4.96 | healing, not damage obviously |
Mystic | Nether Bolt | 5.4 | 0.5 | 10.80 | 4 | 1.35 | |
Mystic | Eagle Strike | 11.6 | 1 | 11.60 | 9 | 1.29 | |
Mystic | Bombard | 22.6 | 1.75 | 12.91 | 20 | 1.13 | |
Mystic | Purge Magic | 5 | 0.75 | 6.67 | 8 | 0.63 | full 8 second duration after hitting enemy with no benefical ward. Also raises mana costs for enemy by 50-60% for duration |
Mystic | Spell Plague | 21 initial / 8 triggered | 2 | 2.00 | 40 | 1.13 assuming 3 triggers | 21 for initial hit of spell plague, 8 for triggering the curse effect it applies |
Mystic | Hail Storm | 28.6 | 2 | 14.30 | 50 | 0.57 | |
Mystic | Nether Cyclone | 26.8 | 2.25 | 11.91 | 50 | 0.54 | |
Mystic | Healing Stone | 37 | instant | activation of healing stone when fully charged, not casting of the spell | |||
Mystic | Cleansing Wind | 61.8 | 1.75 | 35.31 | 20 | 3.09 | plain healing, no poison testing or curse removal |
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