C
Cloak&Dagger
Guest
Considering I don't have high seas, and see no reason to pay for it, I guess the idea of corguls sash is out for me? But that is not exactly the point of everything I said in this thread so far. If you play normally you will have to take the sash off to be effective in every aspect of the game except when you are in a boss fight, and even then not many of the boss fights would you benefit from using this method. I have said, I believe in this thread, that I praise and admire you guys for your innovative thinking but still the benefit of using the sash is limited and not as tactical as you might think....same goes for weapons with focus, but the weapons I simply do not notice a gain in over all damage.The focusing items could be done without penalty or with allowing carry over from target to target, but really that's not what they are about.
They provide a tactical option where the cost, benefit, and time investment are all known and predictable quantities.
The benefits come from how its used instead of just that its used.
For weapons the addition of the property does not count against the imbuing weight. For the sash, the properties are comparable with most other chest slot items so that mages aren't forced to make a really large tradeoff in addition to the initial penalties.
Fighters aren't forced to use specials so they don't have to spend any mana while in the penalty stages. There's alot less risk there. Additionally that penalty stage duration is dependent on their swing speed and successful hit rate. 5 swings with a fast weapon, is about 6.25 seconds, 5 spells hitting with damage is a bit slower than that and there is the mana investment.
(DCI Sash is one of Corgul's 3 GUARANTEED drops not his artifact drops. So if you do him a few times chances are you'll get one. )
@Harlequin:
Your best use of the focus property on the weapon is to use regular hits to get the damage into positive.
Once you're in positive you'll start getting the increases and can start your specials. If you wait for your first major damage spike thats the time to fire off your heavy damage specials like AI(PvM ONLY) or Crushing blow. Also thats a good time to renew your concecrate/divine fury. Lightning strike crit is not predictable so it benefits a bit less from the combining with the property.
The important thing to remember is that a 20% bonus is proportional and stacking so the harder you hit, the bigger the bonus. If you're hitting for 30 you'll get a small bump to 36, but if you were hitting with a crushing blow you'd be hitting for 30(Base) +15(50% Crushing) then applying the 20% giving 54 instead of 30(Base) + 15(50%) + 6(20%) which would give you 51.