G
Guest
Guest
FOR YOU MERCHANTS. I recommended you think wisely before selling berserkers, vorpals, pryros, and Mystic weapons. These appear to be ones of most value. So make sure you get a good price. Id bet they hit 1 million a weapon initially. Once you see the marketed flooded with REWARDS the price will fall.
TRADE INS
Blackrock. (NOT IN TURN IN)
Cursed Arties. (IN TURN IN)
Moonglow Event
Planes Sword and Shield (IN TURN IN)
Threads of Life and Fate (NOT IN TURN IN)
Cloaks of Corruption (NOT IN TURN IN)
Magencia Invasion
Rubble (IN TURN IN)
Demon Blood (NOT IN TURN IN)
Staff of Pyros (IN TURN IN)
Berserker Scythes (IN TURN IN)
Vorpal Blades(IN TUN IN)
Ophidain Invasion
Ophidian Rations (IN TURN IN)
Snake Skins (IN TURN IN)
Ophidian Orders (IN TURN IN)
Journals (IN TURN IN)
Power Ophidian Staff or Bardiche (IN TURN IN)
Vanq Ophidian Staff or Bardiche (IN TURN IN)
Mystic Ophidian Staff of Bardiche (IN TURN IN)
Berserkers Bardiche (IN TURN IN)
Rat Coins (order of least to most value)
Copper (IN TURN IN)
Silver (IN TURN IN)
Gold (IN TURN IN)
(DONT BUY ITEMS ANYWHERE WITH RAT COINS IN YOUR PACK OR BANK. THEY WILL BE USED UP)
Other related turn-in items
Power, Vanq, Mystic Weapons. (IN TURN IN)
What Else Am I Missing?
What will we get?
Thats the problem. Arties are pretty much all around. Runic have had a nice bump. Hammers are more available. Weapons? Probably will have some sort of decay. Dyes? Do we need more?
So I will speculate there will be a whole new realm of rewards plus old stuff.
1. Power Scrolls (NOT A REWARD)
2. Decorative Statues (GOT THIS ONE RIGHT)
3. 10 charge Metal Dyes (NOT A REWARD)
4. Housing add-ons (NOT A REWARD)
5. Clothing (GOT THIS ONE RIGHT)
6. Weapons with repair limits (NOT A REWARD)
7. Stat Scrolls (NOT A REWARD)
8. Alacrity Scrolls (GOT THIS ONE RIGHT)
9. Runic Hammers (NOT A REWARD)
10. Ingredients/Gems (NOT A REWARD)
I think it will be 1 for 1 trade in. All with chances for big stuff. But the rarer stuff of course gets bump. (WRONG)
Why 1 for 1? I dont see items having so much value that people would trade in 10 pieces of blackrock for 1 item. Or want to trade in 10 ophidian orders for 1 item.
Maybe rubble and planes swords and shields will go 10 for 1.
Or perhaps items for trade-ins wont be ranked for rarity and it will be 10 of any of the above gets you something? That would seem the easiest to program. But that might be lame.
What do you all think?
TRADE INS
Blackrock. (NOT IN TURN IN)
Cursed Arties. (IN TURN IN)
Moonglow Event
Planes Sword and Shield (IN TURN IN)
Threads of Life and Fate (NOT IN TURN IN)
Cloaks of Corruption (NOT IN TURN IN)
Magencia Invasion
Rubble (IN TURN IN)
Demon Blood (NOT IN TURN IN)
Staff of Pyros (IN TURN IN)
Berserker Scythes (IN TURN IN)
Vorpal Blades(IN TUN IN)
Ophidain Invasion
Ophidian Rations (IN TURN IN)
Snake Skins (IN TURN IN)
Ophidian Orders (IN TURN IN)
Journals (IN TURN IN)
Power Ophidian Staff or Bardiche (IN TURN IN)
Vanq Ophidian Staff or Bardiche (IN TURN IN)
Mystic Ophidian Staff of Bardiche (IN TURN IN)
Berserkers Bardiche (IN TURN IN)
Rat Coins (order of least to most value)
Copper (IN TURN IN)
Silver (IN TURN IN)
Gold (IN TURN IN)
(DONT BUY ITEMS ANYWHERE WITH RAT COINS IN YOUR PACK OR BANK. THEY WILL BE USED UP)
Other related turn-in items
Power, Vanq, Mystic Weapons. (IN TURN IN)
What Else Am I Missing?
What will we get?
Thats the problem. Arties are pretty much all around. Runic have had a nice bump. Hammers are more available. Weapons? Probably will have some sort of decay. Dyes? Do we need more?
So I will speculate there will be a whole new realm of rewards plus old stuff.
1. Power Scrolls (NOT A REWARD)
2. Decorative Statues (GOT THIS ONE RIGHT)
3. 10 charge Metal Dyes (NOT A REWARD)
4. Housing add-ons (NOT A REWARD)
5. Clothing (GOT THIS ONE RIGHT)
6. Weapons with repair limits (NOT A REWARD)
7. Stat Scrolls (NOT A REWARD)
8. Alacrity Scrolls (GOT THIS ONE RIGHT)
9. Runic Hammers (NOT A REWARD)
10. Ingredients/Gems (NOT A REWARD)
I think it will be 1 for 1 trade in. All with chances for big stuff. But the rarer stuff of course gets bump. (WRONG)
Why 1 for 1? I dont see items having so much value that people would trade in 10 pieces of blackrock for 1 item. Or want to trade in 10 ophidian orders for 1 item.
Maybe rubble and planes swords and shields will go 10 for 1.
Or perhaps items for trade-ins wont be ranked for rarity and it will be 10 of any of the above gets you something? That would seem the easiest to program. But that might be lame.
What do you all think?