• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

Soulseeker

Slayvite

Crazed Zealot
Supporter
Stratics Veteran
Stratics Legend
So with the soulseeker being imbuable, do i take it that the 60% SSI is no point? I mean whats the hard cap for SSI on weapons now?
 

Basara

UO Forum Moderator
Moderator
Professional
Governor
Stratics Veteran
Stratics Legend
Wiki Moderator
UNLEASHED
Campaign Supporter
60% SSI is the hard cap for equipment (30% being the normal max craftable).

the 3 leeches are at 80% intensity each (they were 40/40/40 before the change in how HML & HLL worked - and that changed their display)

Then there is the slayer property.


That should 540% intensity, unless something's broken.

OF course, I think the best thing to do is swap the slayer to a different type.
 

TheLetterQ

Journeyman
Stratics Veteran
Stratics Legend
I tried to simply modify the slayer and imbuing wouldn't allow me to saying it would make the weapon unstable.

So I guess you have to drop the SSI to 5, change the slayer, and then get maybe 10-15ssi back?

Q
 
M

Mark Knotts

Guest
Well heres the thing:

Most of us sampires/dexxers have a lot of stamina and to make any 2.5s weapon swing at 1.25s with 150 stamina you need 0 SSI. However, once you drop below 150 (as in 149) your swing speed gets bumped up to 1.5s.

Other examples (2.5s wep):
5 SSI at 120 stamina to swing at 1.25s
20 SSI at 90 stamina to swing at 1.25s

---Just remember that dipping below the stamina I listed will bump you up to 1.5s so it's still best to have a good amount of stamina.---

So it's up to you to pick what you like. But if you're going to be imbuing a soulseeker, yes, you should definitely lower SSI and bump others imo. You could do something like 5 SSI/150+ stam and change whatever. (I've never actually tried imbuing a soulseeker so I can't comment on that yet)

Then on other radiant scimitars (not soulseeker) if you have a turquoise ring with 5 SSI and a good bit of stamina, you could use that 5 SSI on the ring and completely remove SSI from your 2.5s weapon allowing you to have something extra, be it HLA, HLD, HLL, whatever. There's also things like Daimyo's Helm.

Lots of possibilities we can play with now so have some fun. :)

Hope everyone can understand this lol.
 
M

Mark Knotts

Guest
Here's a quick example I just messed with:


I know it looks funny and without knowing you'd think I just nerfed it into crap but with over 160 stamina I'll be fine. :>

Dropped SSI to 5, changed to Elemental Slayer and bumped HML and HLL to 56%. Can always readjust the leeches at anytime - like if you want higher HSL. I usually keep HSL the lowest since it leeches 100% (While HML is 40%, HLL is 30%). I'd completely remove HLL if I could but we can't do that. By all means I'm not suggesting everyone do this or that this is the best example - I was just having fun playing with it. :)

Fire elementals will hate me!
 
Top