Something I find missing in the upcoming Booster, is expanded coverage of a potential cool thing fishing related : fishing sport competitions among players.......
I am referring to the lack of added crafting ability to "modify" fishing rods in a custom way as fishers love to do, especially when they need to participate to fishing competitions.
Like using different baits, alive or dead, sometimes fake, having various types of wheels, lines, hooks, rods and the combinations of them can affect the end result of fishing...
What I am trying to say, something which would make fishing less repetitive and boring.
Now it is going out into the sea and just click over and over and over till some fish is caught.
I would have loved to see more variables added to fishing so that players could introduce some ingenuity and cleverness into fishing sport competitions in UO and have those players more expert in fishing and its tricks be the ones to really fish that fabled fish to win the competition....
Besides, it could have been all fishing additions that could be craftable by other skills (only at very high skill, of course..) like for example the various wheels from tinkers, the hooks from tinkers or smithies, the lines, feathers from tailors, the rods from carpenters, the baits from cooks and so on. Or even require combination of crafting skills to make them....
It would give to players a lot of stuff to play with for a very good while, IMHO.
I am referring to the lack of added crafting ability to "modify" fishing rods in a custom way as fishers love to do, especially when they need to participate to fishing competitions.
Like using different baits, alive or dead, sometimes fake, having various types of wheels, lines, hooks, rods and the combinations of them can affect the end result of fishing...
What I am trying to say, something which would make fishing less repetitive and boring.
Now it is going out into the sea and just click over and over and over till some fish is caught.
I would have loved to see more variables added to fishing so that players could introduce some ingenuity and cleverness into fishing sport competitions in UO and have those players more expert in fishing and its tricks be the ones to really fish that fabled fish to win the competition....
Besides, it could have been all fishing additions that could be craftable by other skills (only at very high skill, of course..) like for example the various wheels from tinkers, the hooks from tinkers or smithies, the lines, feathers from tailors, the rods from carpenters, the baits from cooks and so on. Or even require combination of crafting skills to make them....
It would give to players a lot of stuff to play with for a very good while, IMHO.