P
pgcd
Guest
For the third time in as many attempts, I find myself unable to complete my script because I don't know how to do what I need to do - this time it's the DragSlot* functions, last time it was the targeting system etc.
It's very possible that I'm just too dumb to figure out myself how to do stuff, but I feel that some kind of actual documentation would be nice, especially about all those bits that are not exactly obvious. Would it be too much to ask for?
A few examples of what I mean:
- Is there any way of knowing what equipment slot would the currently selected item take?
- Is there any way of assigning a different target container to DragSlotAutoPickupObject()?
- Is there any way of invoking a macro from LUA?
- Is there any way of using an object from LUA?
- Is there any way of reacting to specific chat window lines?
etc etc.
It's very possible that I'm just too dumb to figure out myself how to do stuff, but I feel that some kind of actual documentation would be nice, especially about all those bits that are not exactly obvious. Would it be too much to ask for?
A few examples of what I mean:
- Is there any way of knowing what equipment slot would the currently selected item take?
- Is there any way of assigning a different target container to DragSlotAutoPickupObject()?
- Is there any way of invoking a macro from LUA?
- Is there any way of using an object from LUA?
- Is there any way of reacting to specific chat window lines?
etc etc.