G
gjohnson5
Guest
1. What types of weapons will be throwing weapons
1b. What will those weapons base damage be
1c. Since a boomerang has to be thrown by an attacker AND come back , what will the swing times be for throwing weapons
1d. Will swing speed increase reduce the last question
2. With bushido attacks (lightning strike , momentum strike) be available to them
3. Will Death Strike be available to throwing weapons
4. Will gargoyles be able to become vampires?
5. How will Gargoyle Berserk reduce the functionality of with parry/bushido?
5a. WIll gargoyle berserk be something I have to manually activate or will the game control that?
6. does the (anatomy + evaluate int +20) /2 = defensive skill formula be altered for berserk (not sure of the exact formula)
7. Currently there is little chance to enhance a weapon which has 70 + luck with gold ingots. Will gargolyes get a better change of making such enhancements.
8. I seem to lose slayers or weapons with high mods to enhancements. Will gargoyles get a better chance
9. Will gargoyle miners and lumberjacks get special items the way elf miners and lumberjacks do?
10. Will artifacts be convertible to gargoyle equivalents?
11. Will mysticism require eval int for increased spell damage
12. Will inscription enhance mysticism spell damage
13. Can you give some idea how mysticism direct damage spells will compare with ebolt , explosion , flame strike, word of death
14. Can you compare mysticism area affect spells with earthquake, wither, thunderstorm , essence of wind
15. How much mana will they take
16 the game overview http://www.uoherald.com/stygianabyss/gameoverview/gargoyle/ for stygian abyss IMHO needs many more details like the questions I ask above. When will more information be available?
1b. What will those weapons base damage be
1c. Since a boomerang has to be thrown by an attacker AND come back , what will the swing times be for throwing weapons
1d. Will swing speed increase reduce the last question
2. With bushido attacks (lightning strike , momentum strike) be available to them
3. Will Death Strike be available to throwing weapons
4. Will gargoyles be able to become vampires?
5. How will Gargoyle Berserk reduce the functionality of with parry/bushido?
5a. WIll gargoyle berserk be something I have to manually activate or will the game control that?
6. does the (anatomy + evaluate int +20) /2 = defensive skill formula be altered for berserk (not sure of the exact formula)
7. Currently there is little chance to enhance a weapon which has 70 + luck with gold ingots. Will gargolyes get a better change of making such enhancements.
8. I seem to lose slayers or weapons with high mods to enhancements. Will gargoyles get a better chance
9. Will gargoyle miners and lumberjacks get special items the way elf miners and lumberjacks do?
10. Will artifacts be convertible to gargoyle equivalents?
11. Will mysticism require eval int for increased spell damage
12. Will inscription enhance mysticism spell damage
13. Can you give some idea how mysticism direct damage spells will compare with ebolt , explosion , flame strike, word of death
14. Can you compare mysticism area affect spells with earthquake, wither, thunderstorm , essence of wind
15. How much mana will they take
16 the game overview http://www.uoherald.com/stygianabyss/gameoverview/gargoyle/ for stygian abyss IMHO needs many more details like the questions I ask above. When will more information be available?