I got suckered into this game the first month it was out, thanks to all the hype and the usual "YOU GOTTA GET THIS GAME!!!!eleven!!!" kind of reviews various game magazines were giving it (Like "Suck Up", "Silicon Valley Sycophants", and "Da Hype"). The green parrot toy for buying the game the day it came out was fun for about an hour, after which point it was like "ok, so I'm running around town dressed as a stereotypical pirate with a parrot to boot...how do I change to something fresh...oh yeah, this isn't Second Life, I'm stuck with my look).
The quests involve too much running around swashbuckling. If I wanted a sword game, I'd go play Guild Wars, WoW, or even Runescape lol
Although I never once did any PvP, the ship combat was kind of neat (but it got repetitive after a while). Plus if you wanted to capture a ship, or do any real damage, you needed to board the enemy and engage in a sword fight. Which was tedious due to not being able to hit anyone if you're facing the wrong way (my main beef with WoW...see City of Heroes, Guild Wars, or even Runescape lol for a better system...just click the monster and your dude starts hacking or shooting away). Plus just because you'd clicked on the bad guy, didn't mean your dude was gonna keep hitting the monster. Nope, you had to keep clicking the darn swing sword button. At least that's what I remember, I could be wrong, I only played for a month lol Maybe they changed it.
Never did figure out the economy, so I never got to sell a single bit of booty.
The graphics, however, are some of the best water I've ever seen, and I almost paid the subscription fee just to keep playing for that reason alone. But that's a lot to shell out for pretty graphics, when there's not much of a game underneath.
And I'm not the only one who feels this way, considering that the game did so poorly they've already moved everyone to just four servers (or is it one at this point? Like I said, I don't follow it anymore. So much potential, not enough delivery...)