Removing 7th AE items would kill all the melee people. It would turn into mages who FS/Explo for 140 dmg, because of the lack of Leggings of ember. Making GM armor more resists, that might help. Ill try and put together a little list for you all to read..
1. DO NOT take 7th AE items out, reduce the stats they have. Say... 5% on every stat. For sam, dci and resists. For leggings, reduce the resists they have, and give it -5% cold.
2. Make gm armor have higher resistances, by say.. 2% in all... see a trend here? By making each piece of crafted stronger, yet nerfing the uber-lewt items people have, crafters become a stronger part of siege. ALSO reduce the GM armor durability to say, 15.
3. Make powder of fort usable only on Artifacts and rares. People getting a single piece of leather, and then enhancing, so its resists total at like 90 or 95, and then keeping it forever because you bless? No. Thats not right. Keeping the same item, forever, puts crafters out of business.
4. KEEP SIEGE BLESS! So what if you get people who are bushido/swords, and parry every attack. They spent good money on their Sword of the Stampede, and thats why they use it. Artifacts shouldn't be limited to PvM.
5. Reduce the time between RoT gains, or let us gain several points in succession. If you wait 5 minutes, let us gain .5, and increase the daily max. 3.0 in 70's, 2.0 in 80's, and 1.0 per day in 90's. ALSO I agree with the increased wait time for skills over gm. You paid enough money for the scroll, you should be able to wait long enough to get the skill.
Hmm what else...
6. REDUCE PVP DMG! If you are fighting some monster with 90 resist all, then thats fine that your weapon's listed damage is say, 85. It works well enough. But when you do 85 dmg in pvp, and then that hit lightning works in there, and then you also did a concussion blow... you're doing what... 160? If you can get a 70 suit, good for you. But what if you cant? If you nerf pvp dmg by say... half would be good, it would last longer, you would need more people in big fights (healing stays teh same) and yes... this would promote ganks. But guess what? Ganks happen. I got majorly ganked by 6 EB2. 6 whole people, for a guy with 0 resistances.
7. Let people who aren't in factions put people who are into Stat, as long as the factioneer is the agressor. This would solve the issue of people with Monster Ignore on raiding spawns, because if you get your tamer (who is killing the boss or whatever) to kill that faction guy, hes stat. That means hes out for 20 minutes. Also, making the faction guy be the agressor puts red faction members at ease, because they have nothing to worry about. --To clarify-- I mean by the faction guy being agressor, I mean he has attacked a blue. Also if he is an agressor to a red, then that red can put him in stat. So even if that faction guy takes out the person he flagged on, his buddies (helping with the spawn) can put down the big mean baddie. Hehe.
8. Bring back Permagray. Even though I came after it was taken out, it sounds VERY fun. If somebody chases you around for 2 minutes, then you go blue, thats fun for a LITTLE but if you have to figure out a way to get completely away from them, now thats fun. (Also from what I understand permagray triggered all the time, what I mean is if you get caught, then you go permagray. If you dont get caught, well.. you dont get caught.
9. Introduce a new town. I dont mean like they did with the recent expansion, I mean just take Fellucia or Malas (Ish and Tokuno are fine) and just take out some scenery, and put in a town. I think a guard-protected wooden fort would be a nice town to have. And make it like a REAL town. Alleyways, main streets, add in some public horses for rental. (Actually this is a suggestion, not a fix. It might help, having a special town just for siege, but I really imagined UO sortof like I described here, wooden fort and all.)
Heres a little rant at Countlove...
I've only played on my computer for 24 straight once, and it was certainly not on UO because 24 hours of this is boring as hell. Farming for rares that let my red pk with? DUDE I dont have a red. And yeah I farm. Do I pk? Yeah, I do. I farm with krews, and he takes me all over. And I help him farm, too. I just got 10 summon daemon scrolls the other day, so I had some fun pk'ing with them. Guess what, I got 2 counts. So now Im 1/4. Am I going Red? No. Did I pk? Yes. Was it fun? Yes. Did I dryloot? NO! Drylooting is dumb, especially since I can steal most of what I loot in guardzones.
Thats prettymuch my post, I had a few more fixes/ideas but I cant quite remember them.