UO Producer | Dark OverLady
Please post any issues/comments with smooth boat movement
I was on several "classic" ships and said drop anchor many times but the anchor was never dropped.IIRC, unless they changed it since the Town Hall, the commands aren't removed, as much as the default being the anchor raised.
The anchor would now only serve one purpose, being a way for a captain to make it harder for someone to give movement commands not wanted (a mutinous crew). Essentially, you would drop anchor, then use the momentary respite to remove someone's command access (or tell them to stop moving the ship).
If they are actually removed, it's no real loss.
Can we put bets down right now that it will be released with this still an issue and the team will say that they will fix it 'in the near future'?After sailing around a bit today and from what just happened moments ago, it appears to be the new movement code is extremely buggy. I am using the Classic Client.
A very similar thing hapenned to me on Tokuno ship: when I tried to cross from south of fire isle to the north of arctic island (south edge of the map to the north edge), the ship disappeared and I got stuck in the middle of the sea. Couldnt recall back to the ship ('The ship could not be located' message). Tried to search it around using a rowboat and the rowboat started to move one tile at a time, like the previous movement system, when I'm near the north edge of the map.Two of us on a dragon boat and moving forward left. I double clicked the hold and the message cannot open that while moving came up. The boat dissappeared with both of us stranded in the ocean. E were coming close to a shore. Odd because I could see his speech and he mine, but we couldn't see each other. Sacred Journey off the key then get the message 'The ship could not be located'.
Looking at his screen we were almost on top of each other, but neither client showed the other character.
Using help physically stuck and going to Britain we spawned by the lamp post, but could not move any direction. Much of the screen was black except furniture and NPC's, which left movement tracers because the pixels weren't cleared in their old location. Neither of us could move out of that location.
Used help stuck and went to Vesper. This resolved the graphics problems and we could move.