They make even Fel a land of care bear domination. Low on life? Smoke bomb. Get attacked by a PK party? No worries, you don't need to have skill or be slick, just click your faction rune.
And smoke bombs are stackable now, right? Eh. I'm one sided on this one so I can only agree that I don't like how they work, haha.They make even Fel a land of care bear domination. Low on life? Smoke bomb. Get attacked by a PK party? No worries, you don't need to have skill or be slick, just click your faction rune.
Sigh...It's because fel. IS carebear land.
I see more and more complaining from the little carebears playing pvp, than anything else. Did someone not just make a poll about dismounting?? How much more plushier can you guys have it??
Balance, balance, balance,...an endless whine.
Nerf this, nerf that, always wanting it easy, heaven forbid a carebear has to think. No, It needs to be changed from pvp, to CvC...........
later
I don't even so much mind stealthing. It is the fact someone can hit one key, and be hidden, and also moving away instantly. When is my mage going to get the key that casts a combo, targets the opposing guy, chugs a heal pot for me, and then gates me to safety?I second what war said...and yes Speedy i agree whole heartedly. Anyone that plays on an all felucca shard should not be allowed to stealth. Hiding is one thing (keep it). Stealth on the other hand needs to be removed completely from fel lands. You play fel for the action, not for the stealthing!
Stealthing is a large part of a thief's template. Are you saying do away with someone else's playstyle just to suit your own? Oh what limited foresight.I second what war said...and yes Speedy i agree whole heartedly. Anyone that plays on an all felucca shard should not be allowed to stealth. Hiding is one thing (keep it). Stealth on the other hand needs to be removed completely from fel lands. You play fel for the action, not for the stealthing!
Problem is though, hide/stealth have more than one use. IE death strike. But detect and track add nothing else to a template. It is very hard to build a solo template around these skills.To be honest though, if each guild had just one person with detect hidden around at all times, there wouldn't be much whining about this. And heck, if they also had tracking, even better!
Reason being is not only can you go and reveal these hiders, but they also have an outrages passive detect bonus. You simply can't stealth around someone with GM detect. I ran around with GM detect and everyone hated me for it! lol
People whine about hiders/stealthers all the time. However the skill to counter hiders/stealthers are there.
This scenario works for someone that may have just started playin for a week. In reality though, any dexxor worth his salt that gets hit with mana vamp will just run. Simple as that. What would be your counter for that? Isn't the point of pvp simply that? Player vs. Player. Not, ha ha you can't kill me, nah nah nah nah nah.as stated before, faction runes have a timer, so really they are really not that big of a deal. As for smoke bombs, if your fast enough, they are not a big deal either. Usually anyone who uses them is a stealth archer, all you have to do is mana vamp and they are dead, or have a conflag pot rdy as soon as they hide. They take less defense to play the templates they play, you can benefit from it if you know what your doing.
But, but... Leawyn loves her smoke bombs!Lets not get ride of stealth because the thieves need it. Lets just get ride of smoke bombs then. A skilled thief wouldn't need to smoke bomb away right?