It is my personal hope that URPG uses skills and stats instead of levels and classes like so many other mmos out there. The skill and stat system in UO was so versatile that players could make all sorts of different characters with different skill setups that you never quite knew what you were going up against when you encountered another player. I would like to see that again in URPG. I would like to be able to make a character that is customized to my personal playstyle, instead of being some premade class with predetermined development path.