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Since the publish: Armored Swampy Blocks Med?

  • Thread starter Lord GOD(GOD)
  • Start date
  • Watchers 4

Mesanna

UO Producer | Dark OverLady
VIP
Stratics Veteran
Stratics Legend
The damage has not been changed, it still applies to PVM only. We will be making a change today so they no longer block meditation when riding them.

Mesanna
 
U

UOKaiser

Guest
Well if it gets targeted by a boss, it will die fast, but in most pvm situations, if you take the time to find a good swampy, and train them up, they actually become quite a durable mount, this armour will make them even more durable.
I've trained all mines up. The only monsters i can see them surviving with this change is anything around harpy or dread spider range with no poison. If they get poisoned they dead. demon would kill them after 2-3 shots or so. It has to be low to mid low range that they will survive. Though i can't see myself use them in those situations i can pretty much jut whirlwind armies of those.
Tokuno lands fan dancer wil kill them and the ninja and samurais they won't survive 2 long.

Sa lands goblins maybe? well 1 or 2 goblins as long as it doesn't use magic it will win agianst. 5-10 goblin nah it wont win. Other creatures who knows. Still i guess it might give a couple of second of time so you can remount again. Well i guess we need to really only consider SA lands. Hunting in any other lands than SA lands is useless so those creatures are the only ones of importance.

It's still a useful for remounting purposes. It still will die but useful in the mounting scenerio it will help.
Now a lesser hyru with barding and damage reduction that will definetely be fun
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
The damage has not been changed, it still applies to PVM only. We will be making a change today so they no longer block meditation when riding them.

Mesanna
Cool.

But I'm curious as to theory for why the change was made to start with.

It was clearly intended, but it seems to lack a specific, clear rationale.

-Galen's player
 

Llewen

Grand Inquisitor
Stratics Veteran
Stratics Legend
Campaign Supporter
I also fail to see the issue with dismounting to actively med. You aren't going to be actively meditating if you are a target anyway, and if you don't have mount and dismount bound to a key or your mouse somehow, you are doing something wrong, so dismounting to med, then mounting again should only slow you down by a split second or two, and you can't actively med and move either.

I don't see how this is a huge nerf to anyone, and the buff to swampies makes me happy, if it makes no one else happy.

edit: I also see I'm late and this is no longer an issue even if it wasn't in the first place... :)
 

Llewen

Grand Inquisitor
Stratics Veteran
Stratics Legend
Campaign Supporter
The damage has not been changed, it still applies to PVM only. We will be making a change today so they no longer block meditation when riding them.

Mesanna
While you are here, any chance with the changes that swampy armour would redeed when you remove it, as opposed to going *poof*? :) Swampy armour is pretty expensive to make and I am in a situation where I am going to be required to change it for rp reasons...
 
U

UOKaiser

Guest
While you are here, any chance with the changes that swampy armour would redeed when you remove it, as opposed to going *poof*? :) Swampy armour is pretty expensive to make and I am in a situation where I am going to be required to change it for rp reasons...
Your in atlantic right? I'll get you discounted armor if needed.
 

Llewen

Grand Inquisitor
Stratics Veteran
Stratics Legend
Campaign Supporter
•It now gives the dragon bonuses as if it were 5 pieces of plate armor.
•If it is crafted exceptionally, then +5 is added to all resists
Holy crap folks, amid all the complaining, I don't think any of you realized how much of a freaking buff this is to swampies. Maybe only someone who plays a tamer a lot would understand.

I just made some exceptional verite armour for my swampy.

Resists Before the Barding: 35 27 35 28 40
Resists After Adding the Barding: 80 63 61 63 60

Swampies just had their survivability enhanced by a factor of 10...
 

Llewen

Grand Inquisitor
Stratics Veteran
Stratics Legend
Campaign Supporter
This just turned swampies into the best pvp mount available for non tamers...
 

R Traveler

Crazed Zealot
Stratics Veteran
Stratics Legend
Holy crap folks, amid all the complaining, I don't think any of you realized how much of a freaking buff this is to swampies. Maybe only someone who plays a tamer a lot would understand.

I just made some exceptional verite armour for my swampy.

Resists Before the Barding: 35 27 35 28 40
Resists After Adding the Barding: 80 63 61 63 60

Swampies just had their survivability enhanced by a factor of 10...
Hmm.. tamers with pack of 5 swampies FTW?
 
U

UOKaiser

Guest
Hmm.. tamers with pack of 5 swampies FTW?
Maybe. Would it be better than frenzys?
Now that the med nerf is gone and nothing else changes except that swampies survive longer and there might be a market for colored deeds. I have no more complaints/objections to this change.
 
E

eekamouse

Guest
Holy crap folks, amid all the complaining, I don't think any of you realized how much of a freaking buff this is to swampies. Maybe only someone who plays a tamer a lot would understand.

I just made some exceptional verite armour for my swampy.

Resists Before the Barding: 35 27 35 28 40
Resists After Adding the Barding: 80 63 61 63 60

Swampies just had their survivability enhanced by a factor of 10...
Hmm.. tamers with pack of 5 swampies FTW?
Maybe. Seems like A LOT of ingots spent replacing armor. :)
 

Hildebrand

Certifiable
Stratics Veteran
Stratics Legend
Maybe it's some new faction armor that you can put on your swampy so it has better survivability.
How about blackrock dragon barding deed or something. Has pros as well as cons (no meditation).
They put it in for the future so maybe that's why they didn't say anything, but they forgot to turn if off.
 
B

BeefSupreme

Guest
Obviously posted by non-tamers. Swampies do very little damage, and they don't have pack instinct. They aren't ever going to be an offensive weapon. ;)
True for our CURRENT swamp dragon.
 
S

StifledArgument

Guest
Thanks for pointing us to this info BeefSupreme. I guess this means there is a functional use now for barding deeds made with the special ores. Wonder if the damage reduction is still in effect or if the resist upgrades replace damage reduction.
Poop on a stick, I can barely have the time to mine as it is, much less buy it...that would explain a lot when I was going farming this morning.
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
This just turned swampies into the best pvp mount available for non tamers...
Yep.

The Producer obviously has fond memories of the days when the damage reduction also applied to PvP, and every PvPer ran around with a swampie.

Oh well, I still won't use one, even in Fel.

And if one wanted to return Swampies to their PvP glory days, this is a much better option than restoring the damage reduction to PvP.

-Galen's player
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
I also fail to see the issue with dismounting to actively med. You aren't going to be actively meditating if you are a target anyway, and if you don't have mount and dismount bound to a key or your mouse somehow, you are doing something wrong, so dismounting to med, then mounting again should only slow you down by a split second or two, and you can't actively med and move either.
Because dismounting and remounting isn't so easy, especially in the CC. Also, while you're meditating, every monster will target your swampy and it will stupidly run after the monsters while you're trying to meditate.

Also it prevents stopping briefly and meditating for a short burst of many, especially in situations with many mobs (like a champ spawn for instance)

Its a stupid change.

I don't see how this is a huge nerf to anyone, and the buff to swampies makes me happy, if it makes no one else happy.

edit: I also see I'm late and this is no longer an issue even if it wasn't in the first place... :)[/QUOTE]
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
Holy crap folks, amid all the complaining, I don't think any of you realized how much of a freaking buff this is to swampies. Maybe only someone who plays a tamer a lot would understand.

I just made some exceptional verite armour for my swampy.

Resists Before the Barding: 35 27 35 28 40
Resists After Adding the Barding: 80 63 61 63 60

Swampies just had their survivability enhanced by a factor of 10...
0.1% survivability enhanced by 10 is still only 1%

At most it will have 60-80 resists in an expensive armor and 125 HP. Not exactly something that can survive anything but minor to low medium mobs. Anything that can kill a player is going to be able to kill a swampie.
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
The damage has not been changed, it still applies to PVM only. We will be making a change today so they no longer block meditation when riding them.

Mesanna
Excellent, that is good new. Any chance you guys are looking at bard abilities?
 
B

BeefSupreme

Guest
0.1% survivability enhanced by 10 is still only 1%

At most it will have 60-80 resists in an expensive armor and 125 HP. Not exactly something that can survive anything but minor to low medium mobs. Anything that can kill a player is going to be able to kill a swampie.
I don't think this armor change is meant to benefit our current swamp dragon.
 
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