M
Medwin Lucrii
Guest
There are a couple of classic servers out there, they just aren't run by EA (added bonus?).
double edged sword. Yes it's not ran by EA so they are more likely to stay true to the roots of UO. Bad because they can up and vanish in an instant, hard to put in so much time and effort into that.There are a couple of classic servers out there, they just aren't run by EA (added bonus?).
Good point.double edged sword. Yes it's not ran by EA so they are more likely to stay true to the roots of UO. Bad because they can up and vanish in an instant, hard to put in so much time and effort into that.
Because development of such a shard would take away development time for the regular shards.An awful lot of current UO players seem very threatened by a "Classic Shard". I still don't understand why.
But you understand that not everyone that pays money to play UO wants the current version of what is running? Why shouldn't resources be diverted to create a Classic Shard if enough players want it? Is the money I pay for my subscriptions somehow less important than the money you pay for yours? What makes the current way the "right" way versus what could be? I just don't buy into this selfish idea that "the resources shouldn't be taken away from current shards" because I don't think that every paying subscriber is represented with the current shards. Perhaps EA should charge a one time fee to access the "Classic Shard" like they have done with the endless item packs...I mean, expansions. If they couldn't pre-sell enough spots, just cancel the project.
It's sad to think that any portion of the UO population should have to pay extra to play in the ruleset they want so that spoiled and selfish players don't miss out on the latest item based expansion...but it looks like that's the only way to determine if the demand is strong enough.
You know, I don't recall getting a choice when Ren was forced upon us, and I don't recall getting a choice when AOS was forced upon us.
All we are asking for is a choice.
I don't see how you get that players are threatened by it. No one's saying we're scared. That's just your perspective, remove the sightblinds sweetheart.An awful lot of current UO players seem very threatened by a "Classic Shard". I still don't understand why. It would also seem that someone with the power to lock threads here feels equally threatened by open discussion of the idea.
Here are the main things to consider where a "Classic Shard" is concerned:
- No one is going to force anyone to play it.
- No one is going to delete the current shards, or change them.
- If you don't want to play on a certain shard...then scroll past it in the list.
My opinions on the subject have been made known before, but to summerize:
- A true "Classic Shard" should be considered a second chance for UO. It should start from launch, and should include all necessary bug fixes, but no extra "features" such as neon colors, insurance, powerscrolls, custom housing, etc.
- A true "Classic Shard" should be Fel only...using the original ruleset. As time goes on, if PKing is a problem, a workable solution should be found this time that does not involve facets or separate rulesets or lands. There should be repercussions for killing the innocent...it should NOT however just be shut off lazily.
- Anything AoS and Pub16 should never exist on this particular shard...ever.
These are just my opinions...and what it would take to get me to play on a Classic Shard.
I am still of the opinion that due to so many other choices, most players would grow tired of it very quickly...but at the same time, I don't think anyone should have the right to tell classic players that they do not deserve or are not entitled to have one shard out of dozens that caters to their playstyle. That's just wrong.
This shard does not need to be Created, it exists already, simply pick up a LBR disk or a previous disk and load it up, no patching and you have the base code. It is a shame that all these folks do nto want to keep teh game progress. If you want nastalgia pick up a old atari system play pong and then see how long you play it until oyu get tired of it. same thing will happen here the Classic shard will remain stagnated and not keep teh interest of most players. then all the time used to put this shard to teh public will be wasted time, seriously who woudl want to play supermario Brothers 100% of the time whern you have a upgraded version of it? in the supermario version go to the negative neverending waterworld and you will have a classic shard in a nutshell it will be the same thing over and over again stagnated and festering on itself wiht 0% growth after teh initial nastalgia wears off, on top of thiose who run into teh templates that tehy hated before, then it snaps "Oh yea that is wht i disliked this game way back when, and the developers decided to change, now i remember, this shard sucks i want a new one wiht this added"I haven't read the entire thread, this is a response to the OP.
In my opinion there is a very good chance that a classic shard is going to be created, and in fact it is my opinion that it is already being worked on, and may not be that far from completion. And in my opinion there is 0 chance that what has been suggested in the OP is going to happen. The only possibility for a shard being created with a distinct rules set at this time, in my opinion, is a classic shard.
Yes. Different caps for PvP and PvM are already in game. e.g. SDI cap for PvM is unlimited, SDI itemp cap for PvP is 15.My idea for an alternative classic shard would be to cut all the item properties in half. Max DI of 30 or 35% (Vanq). Max SSI of 15 or 20%. Maybe have to balance the armor a bit.
This is a bit overstated the reality is no one wants the DEVS to WASTE their time on such a shard except a small minority of overly zealous stratics posters with multiple accounts that is FACT.An awful lot of current UO players seem very threatened by a "Classic Shard". I still don't understand why. It would also seem that someone with the power to lock threads here feels equally threatened by open discussion of the idea.
-Not only is no one going to force anyone to play it NO ONE IS GOING TO PLAY IT!!!Here are the main things to consider where a "Classic Shard" is concerned:
- No one is going to force anyone to play it.
- No one is going to delete the current shards, or change them.
- If you don't want to play on a certain shard...then scroll past it in the list..
PKing would be a problem from day one thats exactly why Trammel was created because when people are allowed to run wild and grief anyone and everyone guess what happens??? THE 14 YEAR OLD IN THEM COMES OUT AND THEY DO JUST THAT!- A true "Classic Shard" should be Fel only...using the original ruleset. As time goes on, if PKing is a problem, a workable solution should be found this time that does not involve facets or separate rulesets or lands. There should be repercussions for killing the innocent...it should NOT however just be shut off lazily.
I disagree and you don't seem to have a problem telling everyone else that we NEED to waste dev resources on a classic shard no one will play on. Not to mention it's EA's game and they can do WTF ever they want- I don't think anyone should have the right to tell classic players that they do not deserve or are not entitled to have one shard out of dozens that caters to their playstyle. That's just wrong.
In my opinion there is a very good chance that a classic shard is going to be created, and in fact it is my opinion that it is already being worked on, and may not be that far from completion.
You greatly underestimate the potential a classic server has. I firmly believe there is adequate demand for 2 such servers. My only concern would be retention.This is a bit overstated the reality is no one wants the DEVS to WASTE their time on such a shard except a small minority of overly zealous stratics posters with multiple accounts that is FACT.
-Not only is no one going to force anyone to play it NO ONE IS GOING TO PLAY IT!!!
-There are enough dead shards already that "could" probably be deleted we don't need or want another one
- If you want a classic shard so bad create your own server based on an old UO install disc and relive your glory days that way don't expect the devs to waste their time on your fanciful whims..
PKing would be a problem from day one thats exactly why Trammel was created because when people are allowed to run wild and grief anyone and everyone guess what happens??? THE 14 YEAR OLD IN THEM COMES OUT AND THEY DO JUST THAT!
I disagree and you don't seem to have a problem telling everyone else that we NEED to waste dev resources on a classic shard no one will play on. Not to mention it's EA's game and they can do WTF ever they want
If there's one thing the vast majority of "classic" discussion is in agreement with, it tends to be that it be pre-AoS.This seems to be the one opinion all the other Classic Shard threads have in common. It's certainly mine.- Anything AoS and Pub16 should never exist on this particular shard...ever.
Translation:This is a bit overstated the reality is no one wants the DEVS to WASTE their time on such a shard except a small minority of overly zealous stratics posters with multiple accounts that is FACT.
-Not only is no one going to force anyone to play it NO ONE IS GOING TO PLAY IT!!!
-There are enough dead shards already that "could" probably be deleted we don't need or want another one
- If you want a classic shard so bad create your own server based on an old UO install disc and relive your glory days that way don't expect the devs to waste their time on your fanciful whims..
PKing would be a problem from day one thats exactly why Trammel was created because when people are allowed to run wild and grief anyone and everyone guess what happens??? THE 14 YEAR OLD IN THEM COMES OUT AND THEY DO JUST THAT!
I disagree and you don't seem to have a problem telling everyone else that we NEED to waste dev resources on a classic shard no one will play on. Not to mention it's EA's game and they can do WTF ever they want
Well, I've certainly no desire to spoil the game how you like it. That's entirely why people are asking for a classic shard.As for me I have no want or need to have a classic shard I like UO the way it is more then I ever did in the past. I would not mind a classic shard as long as players will stop trying to ruin this great game by asking to remove insurance, powder of fortification, remove tram, revert back before AOS etc. etc.
One person's opinion of what makes the game great will differ from the next person's.As for me I have no want or need to have a classic shard I like UO the way it is more then I ever did in the past. I would not mind a classic shard as long as players will stop trying to ruin this great game by asking to remove insurance, powder of fortification, remove tram, revert back before AOS etc. etc.
OMG that kitten is the cutest!This thread needs a cat!!!
![]()
and this...This thread needs a cat!!!
![]()
With this...But because the devs of the time decided that things that you call great (insurance, Trammel, AoS, etc.) were needed, I will lose my home....
Considering there hasn't been anything remotely close to the classic shard being asked for now for at least 8 years, I don't think EA really pays any attention to rather empty promises/threats.Until people start canceling subscriptions because of this bastardization which is now UO EA won't listen.
When the lack of a classic UO shard hits them in the pocket books is when they will listen.
No, you really don't. But feel free to continue with the cheap shots, and let the folks at EA see just who is asking for what, and how. Does absolute WONDERS for the cause.Morgana LeFay (PoV) said:Translation:
"I don't want a Classic Shard to exist because I am afraid of PvP".
Got it.
I would argue if you open any shard, even a production shard with no xsharding, it would be popular too, and would have better subscriber retention.You greatly underestimate the potential a classic server has. I firmly believe there is adequate demand for 2 such servers. My only concern would be retention.
...
Classic servers would be good for UO so long as they have the resources to continue the current shards with new content. Content has always been the evil that has plagued UO.
No, I actually do get it.No, you really don't. But feel free to continue with the cheap shots, and let the folks at EA see just who is asking for what, and how. Does absolute WONDERS for the cause.
One of your favorite targets of cheap shots.No, I actually do get it.
In today's UO, if the posters on UHALL can be considered an accurate cross-sample, you have basically 5 types of players:
- Trammel players that are perfectly content with the current game, and see no need to change anything. These particular players either didn't play UO when there was no Trammel, or did play and did not enjoy the experience of open PvP.
Hypocrisy? That's one of those things you've been screaming about the most loudly in the classic server threads - controls on PK's, because ultimately, their actions led to what ruined the game for you.- Felucca players that are perfectly content with the current game, and see little need to change anything. These particular players either didn't play UO when there was no Trammel, or did play back then but did not generally play as PKs. Most of the real PKs left shortly after Trammel was introduced.
And your own words have indicated that it wouldn't bother you in the least if a classic server caused the closing of what makes those people happy.- Siege players that are perfectly content with the current game, and see little or no need to change anything. These particular players likely started UO before Trammel was created, and moved to Siege because they wanted a more challenging experience before Trammel...or went there because of Trammel.
And these are the two groups that confuse me the most - if McDonalds consistently served me cruddy burgers, I'd stop buying there. If Kroger/Safeway/Food Lion/Harris Teeter were to consistently sell me crappy produce, or milk that was constantly tainted, I'd stop spending my money there.- Players that pay their money, but are not really happy with the current game at all. They believe that Trammel and AoS have ruined the game they loved. Almost all of these players started playing before Trammel existed.
- Players that pay their money, but are not really happy with the current game. They believe that AoS ruined the game they loved. Almost all of these players started after Trammel existed, or played before Trammel, but did not enjoy the experience of open PvP.
Yeah, you did - those of us that play in just about any manner we choose, and while we may not be (and probably aren't) completely satisfied with the way things are, we aren't stupid enough to believe that a return to a time that nearly destroyed this game is the solution now - there are simply too many examples of other games that have come AND GONE since then to prove otherwise.The first two of these 5 are generally against the creation of a Classic Shard, or generally don't care because they wouldn't play on it anyway.
The Siege players have drank the Siege Kool-Aid, and they make sure everyone knows it. These "come to Siege" players don't get nearly the crap for "spamming" threads as do the later two groups btw.
The last two groups want a Classic Shard, but the point of contention between them is to have open PvP, or not to have open PvP.
Did I leave anyone out?
How's the Kool-Aid? Oh Yeah?*frowns*
I would say this falls into the following:those of us that play in just about any manner we choose, and while we may not be (and probably aren't) completely satisfied with the way things are, we aren't stupid enough to believe that a return to a time that nearly destroyed this game is the solution now - there are simply too many examples of other games that have come AND GONE since then to prove otherwise.
You and I disagree on the issue of open PvP. That is no secret. However, I think on many other issues, we agree. Somehow, I think you have associated the Tram/Fel issue with some kind of personal attack on your manhood or something. That's not true. We just want two different things.- Players that pay their money, but are not really happy with the current game. They believe that AoS ruined the game they loved. Almost all of these players started after Trammel existed, or played before Trammel, but did not enjoy the experience of open PvP.
No need to frown.*frowns*
I don't speak for anyone besides myself...but I do respect the community that Siege players have built.You know my thoughts on this. If you win, I will lose. I do support your right to herald your cause. I just do not feel you can really speak for Siege.
You want understanding? Let me see if I can shed some light on parts of the topic you seem to be unaware of.You claim I do not "get it"...so help me to understand it.
WoW is like playing some bad Japanimation 3DO game.
Which is what I was essentially saying, even if I didn't do it the right way.We are a proud folk.
Morgana,Translation:
"I don't want a Classic Shard to exist because I am afraid of PvP".
Got it.
You are right, that was a cheap shot...but I don't see any valid or logical arguments in this post:Morgana,
This was an extremely cheap shot. Your attitude seems to be that if you can't convince people with valid and logical argument to support your idea of a classic shard, that you resort to these cheap shots.
First of all, I think that anyone saying that creating a Classic Shard is a "waste of resources" is essentially saying "your money and patronage don't matter as much as mine does". I find that offensive...and so do others.This is a bit overstated the reality is no one wants the DEVS to WASTE their time on such a shard except a small minority of overly zealous stratics posters with multiple accounts that is FACT.
-Not only is no one going to force anyone to play it NO ONE IS GOING TO PLAY IT!!!
-There are enough dead shards already that "could" probably be deleted we don't need or want another one
- If you want a classic shard so bad create your own server based on an old UO install disc and relive your glory days that way don't expect the devs to waste their time on your fanciful whims..
King would be a problem from day one thats exactly why Trammel was created because when people are allowed to run wild and grief anyone and everyone guess what happens??? THE 14 YEAR OLD IN THEM COMES OUT AND THEY DO JUST THAT!
I disagree and you don't seem to have a problem telling everyone else that we NEED to waste dev resources on a classic shard no one will play on. Not to mention it's EA's game and they can do WTF ever they want
BEFOREEither way, you also know my stance on the matter...I have no desire to see Siege shut down, despite the fact that some people might incorrectly assign that motivation to me. I just believe that the players, as a whole, deserve to be able to make the choice to play current or classic UO.
So the master plan to make Siege a 2nd Classic shard has now changed? Kool-Aid?Siege WAS the Classic Shard until AoS...but someone decide to make it a shard that was a Fel only AoS shard. Now it is dying.
That's terrible. I wish that Siege could be reverted. I would imagine that most Siege players would agree.
I cannot prove that, just like I can't prove that a Classic Shard would be successful...but I will say this...
Siege is on my 'cause list'.
If there is going to be a Classic Shard, Siege needs a revert as well.
Devs, some of us cherish our roots. And Siege players are probably top on that list.
Classic Shard...and then a Siege revert if that works.
I know some Siege players will disagree...but I think the player numbers speak for themselves!
Siege players are the old school of the old school, and EA has screwed them more than all of us because of the work they put in.
I don't know how many current Siege players there are...but I imagine that at least a few...several...would migrate to a Classic Shard.
So let's do it!
Launch it...and we will come.
Soooooooo. Someone takes a cheap shot, you reply with a cheap shot? And then the thread gets locked and people can complain about that. Sounds like a plan to me.You are right, that was a cheap shot...but I don't see any valid or logical arguments in this post:
First of all, I think that anyone saying that creating a Classic Shard is a "waste of resources" is essentially saying "your money and patronage don't matter as much as mine does". I find that offensive...and so do others.
Secondly, I think that claiming that "no one is going to play a classic shard" is a complete and utter lie. Poll results, and the populations of free shards, show beyond all doubt that there is an interest.
Third, telling someone that if they want something added to the game, a game that they have paid for and supported for 13 years to "just quit and make your own shard" is beyond insulting.
And finally, saying that anyone that wants a Classic Shard "wants to grief people and act like 14 year olds" is equally offensive, and a cheap shot.
So if you are going to complain about someone taking cheap shots, it might be better to find out why that person is taking cheap shots in the first place.
I am sick and tired of the double standard shown here. I posted that the EC was a waste of resources, and I got an infraction for it...yet this poster, not once...but TWICE, called a Classic Shard a waste of resources, and it is all peachy keen?
And then someone wants to complain about me taking "cheap shots"???
Un-fraking-believable. rolleyes:
In a perfect world, maybe.The best tactic to take when someone makes a poor argument along with cheap shots is to counter them with logic.
You are probably right...and I freely admit, I let anger get the better of me.The best tactic to take when someone makes a poor argument along with cheap shots is to counter them with logic. Taking yourself down to their level ruins your argument, loses you allies (If you remember, I was initially against a classic shard, but you had persuaded me to change my mind. Unfortunately, some of the behavior on these boards is making me think again about how a classic shard would be played, and how it owuld survive), and is a net loss for your point of view.
No, actually, I don't agree with that statement at all. Ultima Online is a community of players, and I think that anything the developers and producers decided to do for that community...or any part of it...should not be considered a "waste" of resources.That being said, I think you would agree that, at least initially, a classic shard would have to pull resources away from the current ruleset. EA/Mythic is not likely to hire a bunch of new help for the classic server until it "proves" itself.
This part of your post is 100% correct. The same can be said for new expansions, the new client(s), and anything else that adds a broader appeal.However, if a classic server works, and brings in new players and returning players, overall, it would be a net gain, and additional resources could be hired. This would be good. Good for the classic server, and good for the game as a whole.
Was there a minimum number of log-ins attached to the new client(s)?However, what happens if the classic shard is not a success? Is the plug pulled? If the shard does not meet specific paid subscription accounts logging in each month? What would be considered the minimum?
And my point is that those people are being incredibly selfish. There are many of us that didn't want to see resources pulled away from things like stopping cheating to produce yet another failed client...or another landmass that will eventually end up empty.I believe that one of the big reasons current players, satisfied (or nearly so) with the current ruleset, do not support a classic shard is that they do not want to see resources pulled away from the servers they play on.
True. This is not an offcial debate venue, however, i think for the most part, you will never a lot of the people on these boards. They argue, often with no logic, with vast errors and/or assumptions, provide no evidence to backup their claims, etc.In a perfect world, maybe.
Time has proven, again and again, that often times logic has absolutely no impact on most people's arguments. When people argue, it tends to be emotionally driven, and emotions have no rational basis.
Now were this a official debate venue, I'd agree. However, here, ad hominem attacks and other logical fallacies are the format of the day.
I do have to agree with Morgana's sentiments, though, for virtually the same reasons.
LordDrago said:That being said, I think you would agree that, at least initially, a classic shard would have to pull resources away from the current ruleset. EA/Mythic is not likely to hire a bunch of new help for the classic server until it "proves" itself.
Please note, i did not say that dev time spent working on a classic shard was a waste. Never had, and never will (unless the devs do something foolish like release it and drop it without giving it a better than decent chance of surviving).Morgana LeFay (PoV); [B said:No, actually, I don't agree with that statement at all. Ultima Online is a community of players, and I think that anything the developers and producers decided to do for that community...or any part of it...should not be considered a "waste" of resources.
The reason that I posted that the EC was a "waste" of resources was to try to make a point. The majority of UO players use the 2d client, so by the thought process that calls a Classic Shard a "waste" of resources...anything that does not directly benefit the 50.01% majority of the community is by default a "waste" of resources. I don't personally subscribe to that point of view, but I will present it as evidence of hypocrisy. [/B]
My point was that EA/Mythic will not hire anyone new to create a classic shard. I just do not believe that they will make that kind of leap.
That being said, if there are X number of hours EA/Mythic spends working on the current shards and their rulesets, events, fixes, etc. In all probability, at least some of the development hours spent on the classic shard will have to come from development time that would have been allocated to the current shards. Thus, the developer time allocated to the current shards/rulesets would be X-Y (X being the original amount of dev time spent on current shards/rulesets and Y being the amount of these developers time spent working on the classic shard)
Perhaps, after the classic shard "proves" itself viable to EA/Mythic, they would hire additional personnel so that the current ruleset shards would have their same X amount of dev time, and the classic shard would have the appropriate level of support as well.
Let's face it. We are all "selfish" . Some of us because we want a classic shard, some of us because we don't want to lose any dev time to the current ruleset shards, some of us because we have A and B and C issues with UO that we want the devs to allocate their time to (PvP, PvM, Roleplay, EM capabilities, events, bugs, fixes, some really great ideas, some not so great ideas, etc.
And please don't get upset because I used the word selfish. i know you will say that it is not selfish to want a classic shard, that it is fair because you and others pay your fees, and thus should get something you want for your money. however, if every UO player has "equal say and claim" to dev time, then each dev would be able to allocate about 1 minute per day (ok, might not be that short a time, but I don't know how many players vs. devs there are) to each of us, and nothing would get done.
PS: just so you understand, there is nothing wrong with being selfish. We all are for what we feel are important aspects of UO.
OK peeps, back to our regularly scheduled debate.And please keep it civil. Too many good threads are being locked due to people not behaving themselves.
*shakes head*Somehow, I think you have associated the Tram/Fel issue with some kind of personal attack on your manhood or something.
Only if you take your chip off first.So take the chip off your shoulder, and just discuss the issue.