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Should EA sell UO gold?

Should EA start selling UO gold on its website?


  • Total voters
    174

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
There are,
duped val hammer's
duped gold,
duped arties,
duped event items
etc
etc

No there was never looted 12331312313123 zillions of gold off monsters.
It was duped. EA deleted ½% of it along time ago, and made a big fuzz out of it.

So let EA sell all the gold they wan't. Atleast its not making local duper-joe rich.
Are you aware that by asking for something like this, you are actually devaluing your own gold in the process? In order to have what you do now AFTER such a process, you would have to buy gold yourself...and then the vicious cycle starts...
 

Taylor

Former Stratics CEO (2011-2014)
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Alumni
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Campaign Benefactor
Meh, I'm kind of a libertarian. I'd just as soon let folks spend their money how they want to.

Meanwhile, I'll be getting ahead irl. :p
 
J

Jhym

Guest
There would be no purpose to doing so. They won't get that much more money out of it and people can make as much gold as they really want anyway.

I'm not really a fan of them selling much of anything, actually. I think it detracts from just playing the game and enjoying yourself. I can accept the tokens for adding to your account or shard transfers or special tokens for anniversary items, but not anything that you can work for in the game.
 

Freelsy

Babbling Loonie
Stratics Veteran
Stratics Legend
Did President Obama and the far left extremest start this post? LOL


Let everyone be equal. No one should have to pull there own weight. :sad2:

:grouphug:
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
Did President Obama and the far left extremest start this post? LOL


Let everyone be equal. No one should have to pull there own weight. :sad2:

:grouphug:
Obama is more middle than left, and that is extremist...not extremest. Lrn2spel when being negative here, else you will get the hose again.

OH...btw...Sarah Palin country eh? :lol:
 

Freelsy

Babbling Loonie
Stratics Veteran
Stratics Legend
Obama is more middle than left, and that is extremist...not extremest. Lrn2spel when being negative here, else you will get the hose again.

OH...btw...Sarah Palin country eh? :lol:

Obama campaigned to the middle and is governing from the left. You know this, everyone knows this.

:stir:
 

Petra Fyde

Peerless Chatterbox
Alumni
Stratics Veteran
Stratics Legend
What the US President does or doesn't do has no bearing on the topic of this forum, ie Ultima Online. If you want to talk politics take it to UHall OT or even NHB OT.
Thank you
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
What the US President does or doesn't do has no bearing on the topic of this forum, ie Ultima Online. If you want to talk politics take it to UHall OT or even NHB OT.
Thank you
RAWR! *walks head down outta the thread...tail between legs*
 

Paps

Journeyman
Stratics Veteran
Stratics Legend
Pretty simple question.
It is not "should UO gold be sold period?" becuase private brokers have been selling UO gold for years.
theres been a few good points but apparently the simple

question is too complicated for most here to understand.:(

*wanders off to get a beer*
 
C

Connor_Graham

Guest
theres been a few good points but apparently the simple

question is too complicated for most here to understand.:(

*wanders off to get a beer*
And you wonder why people get an attitude toward you.... :gee:
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

The question is simple enough, it's the reason why EA SHOULD NOT that seems to be too difficult for some people to grasp.

They seem to understand it as to why Duping Is Bad™, but somehow turn a blind eye to the same outcome because "AT least EA would get the money".
 

HD2300

Certifiable
Stratics Veteran
Stratics Legend
Demand will be about the same. There seems to be a lot of scaremongering much like the Punkbuster saga, and we all know now that the game would be a lot better if Punkbuster went ahead.

So why should EA supply gold and runics, instead of scriptors? If EA does, it means more money for development. This in turn will give EA more incentive to get rid of scriptors and scripting. There should also be gold sinks such as NPCs selling rares and deco, which every 3 months is replaced by other new rares and deco.

So the benefits for players are

  • More development
  • More profit means UO less likely to get axed
  • Less scriptors
  • More rares and deco

The benefits for devs are

  • More profit means they are more likely to keep their jobs
  • Less scriptors means less complaints
 
U

UOKaiser

Guest
Demand will be about the same. There seems to be a lot of scaremongering much like the Punkbuster saga, and we all know now that the game would be a lot better if Punkbuster went ahead.

So why should EA supply gold and runics, instead of scriptors? If EA does, it means more money for development. This in turn will give EA more incentive to get rid of scriptors and scripting. There should also be gold sinks such as NPCs selling rares and deco, which every 3 months is replaced by other new rares and deco.

So the benefits for players are

  • More development
  • More profit means UO less likely to get axed
  • Less scriptors
  • More rares and deco

The benefits for devs are

  • More profit means they are more likely to keep their jobs
  • Less scriptors means less complaints
1)No reason to pvm
2)No merchants
3)No venders
4)No crafters
5)No player to player trades
6)No UO market
7)No rares as everyone will be able to afford everything. A rare is only a rare when theres only a few of them out there hence the term rare.
8)Instant generation of gold,items out of nowhere exactly like a foever dupe
9)No trammel
10)Only pvpers and role players left= not enough income to keep servers running
11)Rapid foerver inflation of gold and deflation of items= destroyed free trade system of uo complete explosion and implosion at the same time.
12) cashing in on a already subscription base game. As everyone with less than 1 billion gold will need to buy from ea in order to even keep with the inflation. Unable to sell any items they get or made cause ea has it cheaper compare to time and effort. Which means will not be able to generate enough gold legitamately in the system to even dream of catching up. Once again destruction of UO pvm,crafting,merchanting,free trade system.
 

Tina Small

Stratics Legend
Stratics Veteran
Stratics Legend
I don't think having EA sell gold will put a significant dent in scripting. Too many people already rely on it to train their characters, regardless of how they acquired their gold. And no matter how much effort EA might put into making skill training more palatable, there will always be people who would rather use a script to do at least some of their skill training because neither EA nor any other game company has or probably ever will find a way to give them a resource that money cannot buy: More time to play.
 

HD2300

Certifiable
Stratics Veteran
Stratics Legend
11)Rapid foerver inflation of gold and deflation of items= destroyed free trade system of uo complete explosion and implosion at the same time.
Its going to be the same as now, except EA supplies the gold and runics, instead of scriptors. Say the US drills for oil in Alaska. The demand for oil in the world doesnt exponentially increase because there is a new supplier. However instead of making other countries rich, the US makes itself richer and gets to keep more Americans employed. It is also like when you buy groceries. You are limited by what your budget is and the maximum of what can eat in a week, but you can choose to buy from a local producer or buy imported food.
 

HD2300

Certifiable
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Stratics Legend
I don't think having EA sell gold will put a significant dent in scripting. Too many people already rely on it to train their characters, regardless of how they acquired their gold. And no matter how much effort EA might put into making skill training more palatable, there will always be people who would rather use a script to do at least some of their skill training because neither EA nor any other game company has or probably ever will find a way to give them a resource that money cannot buy: More time to play.
"Hey boss, I figured out if we spend $10,000 putting in a diminished gold anti scripting system and reasonable caps on Heartwood quests per week per account, we can make EA an extra $2,000,000 each year. This is going to look awesome on our resumes".
 
U

UOKaiser

Guest
Its going to be the same as now, except EA supplies the gold and runics, instead of scriptors. Say the US drills for oil in Alaska. The demand for oil in the world doesnt exponentially increase because there is a new supplier. However instead of making other countries rich, the US makes itself richer and gets to keep more Americans employed. It is also like when you buy groceries. You are limited by what your budget is and the maximum of what can eat in a week, but you can choose to buy from a local producer or buy imported food.
It's more comparable as we the players are the shop owners that sell groceries to other shop owners from supplies that we grow our selves or other shop owners grow in that the most they can grow is a set amount at a 23 hour day basis. Ea is the government with a star trek food replicator. They can grow a unlimited amount in less than a second. Ea becomes shop owner lets call it wallmart selling unlimited amounts using there replicator at cheap cost as they don't need to put any work at all. they sell there goods to all the shop owners customers and other shop owners. The shop owners"players" Who grow there food to sell and the shop owners who sell those will be put completely out of business cause there is no way to compete against unlimited cheap. Vender system is no longer needed.
The only way gold can be good for sale is if they put prices at higher than shop owners and growers can generate example= 1mil gold for 19.99- valorite runics for 100 dollars.
This will also ruin the free economy as set prices has being set and everything will go up in price to compare to it though at least shop owners and growers can compete some as not many players will want to buy from the government.
 
U

UOKaiser

Guest
"Hey boss, I figured out if we spend $10,000 putting in a diminished gold anti scripting system and reasonable caps on Heartwood quests per week per account, we can make EA an extra $2,000,000 each year. This is going to look awesome on our resumes".
Heartwood kits got cheaper because of EA actually. They incresed the drop rates combined with imbuing force the price to go down immensely.
 
G

georgemarvin2001

Guest
I would like to see something a little different: a system in which players can buy and sell items from each other cross-shard or even for real-world cash, with EA getting a small cash commission on each deal. It would be easy enough: Maybe for a fee of $1.00, EA would have an automatic system that allowed player A on Atlantic to sell his 10,000 valorite ingots commodity deed to player B on Europa for 10 million gold. Or Player C could sell 15 million gold to player D for $12.99, which EA would bill to Player D's credit card. Unless Player C specified otherwise, the $12.99 would be applied directly to his game time account, or to his EA store account. The code to make a system like that totally automatic would be insanely easy to write. Most third-rate hacks could write it on their coffee break. Plus, most of the time, EA would be able to keep almost all of the money it would receive, since the automatic option would be to apply the cash players paid into the receiving players' prepaid game time instead of paying it out in cash. Plus, it wouldn't add anything to inflation in-game, since the gold traded already exists.

As it stands, cross-shard trading is pretty risky and expensive. A lot of players would appreciate having a better way to trade with both their own characters on other shards, and with other players, and wouldn't mind a reasonable virtual broker fee.

EA may even be able to remove some gold from the game and make a lot of players happy, while being revenue-neutral, if they made a really creative gold selling system. Try this offer on for size: Players can buy a free month of game time for 25 million gold, and EA will sell the same gold to other players at $12.99 for 12 million. Limit the amount of gold that EA can sell back to half the amount that it collects, so it's revenue neutral and removes half the gold it collects from the game. A UO billionaire would be able to prepay for 10 years in advance. EA would get to sell the gold he turns in to other players for immediate cash on this year's balance sheet. And players could buy gold without worrying about getting ripped off. :)
 

HD2300

Certifiable
Stratics Veteran
Stratics Legend
It's more comparable as we the players are the shop owners that sell groceries to other shop owners from supplies that we grow our selves or other shop owners grow in that the most they can grow is a set amount at a 23 hour day basis. Ea is the government with a star trek food replicator. They can grow a unlimited amount in less than a second. Ea becomes shop owner lets call it wallmart selling unlimited amounts using there replicator at cheap cost as they don't need to put any work at all. they sell there goods to all the shop owners customers and other shop owners. The shop owners"players" Who grow there food to sell and the shop owners who sell those will be put completely out of business cause there is no way to compete against unlimited cheap. Vender system is no longer needed.
The only way gold can be good for sale is if they put prices at higher than shop owners and growers can generate example= 1mil gold for 19.99- valorite runics for 100 dollars.
This will also ruin the free economy as set prices has being set and everything will go up in price to compare to it though at least shop owners and growers can compete some as not many players will want to buy from the government.
There already is a Walmart, the scriptors. The government, EA, should shut them down and open up a Costco. Players will buy locally or from Costco instead of Walmart.
 
T

Trebr Drab

Guest
Fix the cheat problems, don't ruin the brilliant economic game play that UO has.
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
"Hey boss, I figured out if we spend $10,000 putting in a diminished gold anti scripting system and reasonable caps on Heartwood quests per week per account, we can make EA an extra $2,000,000 each year. This is going to look awesome on our resumes".
Trouble is...you are wrong. Shortsightedness is not an endearing trait.

If you didnt notice, heartwood is not an issue anymore...those kits are virtually worthless to farmers. Scripting is not a big issue anymore either...there is no money in it.

Who does that leave for players this WILL affect? You and I...thats it...and I don't script. Will this then help you? No...because EA will charge you 4X as much for gold than the nearest reseller. So...feel any brighter yet? Or would you like me to continue to debunk the BS?
 
U

UOKaiser

Guest
Trouble is...you are wrong. Shortsightedness is not an endearing trait.

If you didnt notice, heartwood is not an issue anymore...those kits are virtually worthless to farmers. Scripting is not a big issue anymore either...there is no money in it.

Who does that leave for players this WILL affect? You and I...thats it...and I don't script. Will this then help you? No...because EA will charge you 4X as much for gold than the nearest reseller. So...feel any brighter yet? Or would you like me to continue to debunk the BS?
Ea would either charge 4x as much or 4x as little. Either way the whole market would be destroyed. More expensive the market will take a little longer to collapse. Cheaper and it would be a instantly destroyed.
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

Doesn't matter the price. The damage it will do to the game as a whole will make us WISH we have the days when things cost ONLY in the 10s of millions.

If you allow EA to sell gold, you might as well make duping legal because that is really the end result.
 
K

Kiminality

Guest
This thread is way long, so I'm just going to point out that they pretty much do.

Buy items from them for $ on UOGC.
Sell for gold on a vendor.
 

HD2300

Certifiable
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Stratics Legend
If you didnt notice, heartwood is not an issue anymore...those kits are virtually worthless to farmers.
Since heartwood runics are selling for 100 gps now there is no money in it. Not.

Scripting is not a big issue anymore either...there is no money in it.
I guess there are no more scriptors anymore because you say so. LMAO.

DEVs. Save your Jobs. Sell gold just like many other games.
 
U

UOKaiser

Guest
This thread is way long, so I'm just going to point out that they pretty much do.

Buy items from them for $ on UOGC.
Sell for gold on a vendor.
Not really. The items bought from UOGC are items not able to be generate in game without buying it. So it does not destroy value of existing items. The gold transfered to buy the items from venders is gold that already exist in the system which is only transfered by hand and not generated instantly out of thin air. The people who buy these items must still hunt or have the gold available through them from existing game mechanics. Now if the gold is generated out of thin air instantly then that would be called a dupe. If ea does it, it will be endless dupe with no way of closing.
 
U

UOKaiser

Guest
Since heartwood runics are selling for 100 gps now there is no money in it. Not.



I guess there are no more scriptors anymore because you say so. LMAO.

DEVs. Save your Jobs. Sell gold just like many other games.
Heartwood being scripted for years and they still sold for 15mil and up untill....
Ea incresed the drop rates and imbuing came in result now on atlantic am looking at the price now 1,499,000 thats plain RIDICULOUS. I was one of the first to voice concerns when they changed the drop rate in the crafter forum and warn them what the outcome will be , sadly i was right.It's the effect of making things easier and less useful. Which means there is no point for anybody to really bother scripters and non scripters alike.
Theres only a certain amount of accounts available why waste it there unless it's for there own use. There still are maybe but that would be pretty idiotic to waste cpu.
 

aarons6

Certifiable
Stratics Veteran
Stratics Legend
NO
there is no ecomomy that will work if you just keep creating money..
look at zimbabwe.


if the devs dont find a way to slow the increase of gold entering the economy and set prices for items and make them for sale by npcs as a gold sink pretty soon 1m checks will be worth a nightsight potion.
 
A

AtlanteanAngel

Guest
No, EA should not sell gold.

This is why :

EA will probaly sell gold cheaper than the private brokers. (If they don't, then EA might as well not bother, coz pple will buy from the cheapest seller anyways.)

So while that means EA gets to make a little more profit, which some argue would be good for UO's existence; but in reality, it means that a significant % of accounts operated by the private brokers and/or their suppliers, will quit as a result.

Effectively, as an analogy, for every $1 profit that EA makes selling gold, it loses $10 in closed accounts (since the private brokers are forced out of business).

From the very start, Richard Garriot and EA recognized that real life money gold selling was good for UO. Because of two reasons :

1) A significant % of accounts are gold farming accounts. More accounts = more profit for EA.
2) Pple willing to pay real life $$$ for gold, are more likely to feel that because they've invested real life $$$ in their UO accounts, they will be less likely to quit as easily (compared to say, if they didn't spend any rl $$$ on their accounts).
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

As already explained:

The items bought from UOGC are items not able to be generate in game without buying it. So it does not destroy value of existing items. The gold transfered to buy the items from venders is gold that already exist in the system which is only transfered by hand and not generated instantly out of thin air. The people who buy these items must still hunt or have the gold available through them from existing game mechanics.
 

aarons6

Certifiable
Stratics Veteran
Stratics Legend
...

look at zimbabwe.

You mean like this?



I even have one, they're pretty cheap too :p
yep, and their fix would probably be a good fix for uo as well..
one patch they should make a box that will convert your 1,000,000 checks into 100,000 checks x10 (so you wont actually lose gold) and make it so you can no longer create 1,000,000 checks or cash them in at banks (that box will be a limited time deal, then all checks turn into 100,000 checks without the added amount)

this will limit the amount of gold a player can have and lower inflation.

they should also make a timer on vendors that auto deposit their gold into your bank.. keeping them from being used as gold storage.
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
Since heartwood runics are selling for 100 gps now there is no money in it. Not.
Heartwoods sell for two million or less now, think about what you are trying to say. 2 million is the new 100K...get with the program. Do you know why that is? No good gold sinks...yet you want them to sell more. :lol:

I guess there are no more scriptors anymore because you say so. LMAO.

DEVs. Save your Jobs. Sell gold just like many other games.
I see you have not looked at heartwood lately have you? No one is farming that now, especially not when they can make 10X as much with less risky activity.

As others mentioned, items sell for money in game instead of gold to provide revenue. There is a good reason for this, and it was thought out by the devs. long ago now to avoid mucking up the economy.

Think McFly...think.
 

aarons6

Certifiable
Stratics Veteran
Stratics Legend
Heartwoods sell for two million or less now, think about what you are trying to say. 2 million is the new 100K...get with the program. Do you know why that is? No good gold sinks...yet you want them to sell more. :lol:



I see you have not looked at heartwood lately have you? No one is farming that now, especially not when they can make 10X as much with less risky activity.

As others mentioned, items sell for money in game instead of gold to provide revenue. There is a good reason for this, and it was thought out by the devs. long ago now to avoid mucking up the economy.

Think McFly...think.
the reason nobody buys heartwood kits is because they are USELESS..

yes they can make some nice bows.. but they are so random you spend all 15 charges to make one half useful bow that you could have imbued better.

only fix i see is they need to make them like they made sewing kits.. plus add one extra property.. so heartwood can get 5 100% mods. better then imbuing.

something like this..
heartwood 5mods 100%
yew 3-4mods 100%
ash 2-3mods 100%
oak 1-2mods 100%
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
the reason nobody buys heartwood kits is because they are USELESS..

yes they can make some nice bows.. but they are so random you spend all 15 charges to make one half useful bow that you could have imbued better.

only fix i see is they need to make them like they made sewing kits.. plus add one extra property.. so heartwood can get 5 100% mods. better then imbuing.

something like this..
heartwood 5mods 100%
yew 3-4mods 100%
ash 2-3mods 100%
oak 1-2mods 100%
Was there any real reason for your post beyond stating some ridiculous desire to make bows even more powerful? Please sir, exit stage left. Thank you.
 
U

UOKaiser

Guest
Correct me if im wrong but isnt this items to sell for gold?

http://uogamecodes.com
As i mention before. Those items do not exist in the game otherwise so they do not devalue any other items. The gold used to buy those items in game is already in game and is not generated from thin air on the fly replicater. The gold just exchange hands and comes from variety of ways of game mechanics in UO.
 
U

UOKaiser

Guest
yep, and their fix would probably be a good fix for uo as well..
one patch they should make a box that will convert your 1,000,000 checks into 100,000 checks x10 (so you wont actually lose gold) and make it so you can no longer create 1,000,000 checks or cash them in at banks (that box will be a limited time deal, then all checks turn into 100,000 checks without the added amount)

this will limit the amount of gold a player can have and lower inflation.

they should also make a timer on vendors that auto deposit their gold into your bank.. keeping them from being used as gold storage.
That will **** of more than 80% of the population of UO and over flow the oceans with boats.
 
U

UOKaiser

Guest
the reason nobody buys heartwood kits is because they are USELESS..

yes they can make some nice bows.. but they are so random you spend all 15 charges to make one half useful bow that you could have imbued better.

only fix i see is they need to make them like they made sewing kits.. plus add one extra property.. so heartwood can get 5 100% mods. better then imbuing.

something like this..
heartwood 5mods 100%
yew 3-4mods 100%
ash 2-3mods 100%
oak 1-2mods 100%
They were in demand for many-many years untill there drop rate was increase and imbuing replaced them. Before that they were a great money maker. The increase in drop rate made the heartwoods push from 15 to 5-6 mil then imbuing gave it it's final blow to 1.5mil and droping.
 

HD2300

Certifiable
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Stratics Legend
No, EA should not sell gold.

This is why :

EA will probaly sell gold cheaper than the private brokers. (If they don't, then EA might as well not bother, coz pple will buy from the cheapest seller anyways.)

So while that means EA gets to make a little more profit, which some argue would be good for UO's existence; but in reality, it means that a significant % of accounts operated by the private brokers and/or their suppliers, will quit as a result.

Effectively, as an analogy, for every $1 profit that EA makes selling gold, it loses $10 in closed accounts (since the private brokers are forced out of business).

From the very start, Richard Garriot and EA recognized that real life money gold selling was good for UO. Because of two reasons :

1) A significant % of accounts are gold farming accounts. More accounts = more profit for EA.
2) Pple willing to pay real life $$$ for gold, are more likely to feel that because they've invested real life $$$ in their UO accounts, they will be less likely to quit as easily (compared to say, if they didn't spend any rl $$$ on their accounts).
EA makes $10 per month per scriptor account. That scriptor account can script say $400 per month of gold or items. EA is missing out on $390 per month for each scriptor account. The gold or items are going to get into the system anyway, so either EA can sell gold or items and make $390 per month per scriptor assuming that they shut down the scriptors, or they can make a measely $10 per month per scriptor.

Obviously the real cash for gold or items crowd isnt too keen on EA doing anything to change the status quo.
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
EA makes $10 per month per scriptor account. That scriptor account can script say $400 per month of gold or items. EA is missing out on $390 per month for each scriptor account. The gold or items are going to get into the system anyway, so either EA can sell gold or items and make $390 per month per scriptor assuming that they shut down the scriptors, or they can make a measely $10 per month per scriptor.

Obviously the real cash for gold or items crowd isnt too keen on EA doing anything to change the status quo.
You just dont get it. The scripter isn't putting more gold into the market, they are only trading for what is already there. YOU are asking for the COMPANY to ADD something to the game, when there is already too much of it there.

On one hand you have a consumable product that gets used up...on the other you have gold...an item that never goes away. Do you understand the issue here? Now please...I don't like the scripters any more than you...but what you suggest will not hurt them...it will hurt everyone else.
 

HD2300

Certifiable
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Stratics Legend
They were in demand for many-many years untill there drop rate was increase and imbuing replaced them. Before that they were a great money maker. The increase in drop rate made the heartwoods push from 15 to 5-6 mil then imbuing gave it it's final blow to 1.5mil and droping.
1.5mil is 1.5mil. Only slightly lower than scripted BRSK. Its relative, because if the drop rate now is ten times more often, then 1/10th of 15mil is 1.5mil.

If gold and items are going to be scripted anyway, and it is a multi-million business, it is far better EA gets a large slice of the pie as opposed to almost nothing which is the case now.
 

HD2300

Certifiable
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Stratics Legend
You just dont get it. The scripter isn't putting more gold into the market, they are only trading for what is already there. YOU are asking for the COMPANY to ADD something to the game, when there is already too much of it there.

On one hand you have a consumable product that gets used up...on the other you have gold...an item that never goes away. Do you understand the issue here? Now please...I don't like the scripters any more than you...but what you suggest will not hurt them...it will hurt everyone else.
A scriptor can script gold.
Gold farming scriptors add gold to the game.
It is more profitable for EA to shut them down and add this gold to the game themselves.
Also gold can go away if EA adds more gold sinks to the game.
 
U

UOKaiser

Guest
1.5mil is 1.5mil. Only slightly lower than scripted BRSK. Its relative, because if the drop rate now is ten times more often, then 1/10th of 15mil is 1.5mil.

If gold and items are going to be scripted anyway, and it is a multi-million business, it is far better EA gets a large slice of the pie as opposed to almost nothing which is the case now.
Which is why Ea shouldn't have meddled with it. High end items should remain hard to get.

I disagree with you there. For one Uo used to be a mutl-million business 8 years and up ago. Those people who made money like that moved on to WOW and games with millions of subscribers instead of wasting there resources on UO which losed most of it's subscribers over the years. I Believe the highest quoted number was like 200k subscribers in UO golden times. Not anymore. The guys that make money who are left are old UO players that decided to cash in a little they don't make much at. Anybody can make more on a full time job in MCdonalds. Mc donalds at least pays about $1200 a month.

Now to the last part. Ea will get no slice of the pie cause there wouldn't be one left. EA knows this and is why they never sell anything that can be gotten in game normaly or generate gold from nothing. How long does it take a scripter to get 900 billion gold from monsters? 1-2years if on 23/7? How long does it take EA to bring in 900 billion gold into UO 1-2 minutes? That gold aint going nowhere. Huge difference complete destruction of the player market and every system in there. PVP will be the last to go but eventualy they will go as well.
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
1.5mil is 1.5mil. Only slightly lower than scripted BRSK. Its relative, because if the drop rate now is ten times more often, then 1/10th of 15mil is 1.5mil.

If gold and items are going to be scripted anyway, and it is a multi-million business, it is far better EA gets a large slice of the pie as opposed to almost nothing which is the case now.
Gee...you act as if the subscription fees, token fees, item fees, and expansion fees do not pay the bills. :popcorn:
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
A scriptor can script gold.
Gold farming scriptors add gold to the game.
It is more profitable for EA to shut them down and add this gold to the game themselves.
Also gold can go away if EA adds more gold sinks to the game.
Gold farming is not a profitable affair...end of story.
 
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