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Ship Access

Mesanna

UO Producer | Dark OverLady
VIP
Stratics Veteran
Stratics Legend
Please post any issues/comments regarding ship access
 

Phoenix_Mythic

UO Legend
VIP
Stratics Veteran
Stratics Legend
I trash the boat rune after dry dock, but when I put the boat again into the water I didn't get another rune :/
Existing ship runes will continue to work for the ship after it is placed back in the water.
 
C

Cal_Mythic

Guest
Just spent half an hour with a helpful friend and we have established the following. Just as a note - we're not in the same guild, nor were we partied.

N/A - can board ship, use cannon and access hold freely.

Deny Access - can board the ship, use the cannon and access the hold freely.

Passenger - can use the cannon and access the hold freely.

Crew - can use the cannon and access the hold freely.

Officer - can use the cannon and access the hold freely.

Captain - can use the cannon and access the hold freely.



The only way to lock down the ship is to deny public access.


I have to say that if this particular issue isn't resolved, I will, very sadly, not be buying the expansion. There's just too many griefers and thieves out there that WILL take advantage of any security loophole. I don't propose to spend my time getting baits and sorting out cannon supplies only for anyone that fancies it to help themselves.
Thank you for looking into this. Some of our changes did not get integrated this patch, and these issues def will be addressed before going live.

For the Officer and Captain those are working as intended. For the others we already have them fixed. :)
 
C

Cal_Mythic

Guest
Oh goody - I would have been so disappointed if I ended up not getting this expansion! I've been enjoying it immensely so far :)

I do still think though that although the deny public access thing is working as you intended, it shouldn't be that way. Those who have access should have access, irrespective of the public setting. It's a bit like having a private house that won't let people on the friends list through the door!
Perhaps I was unclear. Typing too fast. We'll get this working so that it makes sense. :)
 

Phoenix_Mythic

UO Legend
VIP
Stratics Veteran
Stratics Legend
Which was the bit I didn't think should work that way. As with a house, if someone is friended to your ship, they should be able to access it, even if the public is denied, just the same as if someone is friended to your private house, they can access that :)
The access system as seen in the beta test had some issues and was not working as intended. The way it will work when High Seas goes live is this:

1> The Ship Access system only applies to the new ship types.
2> If you do not have the High Seas Booster you are never allowed any access to one of the new ships.
3> The owner always has full control regardless of other settings.
4> If a ship is immobilized, it can be boarded by anyone (so long as they have the Booster). Boarders in Felucca have almost full access; boarders in Trammel have only the right to board.
5> You must have the right to board in order to cast field or summoning spells on the deck of the ship, or to recall/gate to the ship.
6> By default, nobody except the owner has any access to a ship; they must be promoted to it
7> Potential boarders are evaluated with all groups they apply to, and if they're in the Access List then their Access List setting applies as well
8> If any applicable setting is Deny Access then the player is banned from the boat
9> Otherwise, the highest applicable setting is used
10> If the highest applicable setting is N/A then the player does not have access

So:

1> If you set Public access to N/A, then the general public cannot board unless they are in the access list, or are a member of another group (Party/Guild) where that group setting grants access.
2> If you set Public access to Deny, then nobody but the captain has access

The idea is that the Deny Access setting at the Public level is like locking down a firewall, while the N/A setting is secure but for explicit exceptions.

The flexibility of it allows some seemingly nonsensical things. For example, if you set Public to Passenger and Guild to Deny, then the general public EXCEPT members of your guild can come aboard.
 
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