F
Flinnt
Guest
I just came back to UO after a very very long time off (many years). I have decided I would like to make a sort of "Shieldmaster" meleer. This will be a pure PvM build.
My main question is, "What is my base chance to dodge an attack?" and how will it be modified by my DCI?
I planned on using:
120 Parry
70 Chiv
120 Fencing
100 Healing
100 Tactics
100 Anat
110 Resist
I would then aim for max resists with +45% DCI using a very fast life leech dagger (probably night's kiss to begin with).
The idea would be to basically dodge/block the majority of damage while EoO'ing monsters down. I would like to be able to kill some very big things. Maybe even gauntlet bosses? I don't know.
Is this type of template viable? Would I actually be able to kill anything that has any type of magic? Is a well timed FS->FS->EB wreck me? Or would I be stuck meleeing down Ogre Lords (which I might as well use my chiv archer for anyway)?
Any other info about making a "Tank" type character would be most appreciated! Thanks!
-Flinnt
Aka Berbal
Aka Herbal
Aka Lessa
Aka Ariantar
My main question is, "What is my base chance to dodge an attack?" and how will it be modified by my DCI?
I planned on using:
120 Parry
70 Chiv
120 Fencing
100 Healing
100 Tactics
100 Anat
110 Resist
I would then aim for max resists with +45% DCI using a very fast life leech dagger (probably night's kiss to begin with).
The idea would be to basically dodge/block the majority of damage while EoO'ing monsters down. I would like to be able to kill some very big things. Maybe even gauntlet bosses? I don't know.
Is this type of template viable? Would I actually be able to kill anything that has any type of magic? Is a well timed FS->FS->EB wreck me? Or would I be stuck meleeing down Ogre Lords (which I might as well use my chiv archer for anyway)?
Any other info about making a "Tank" type character would be most appreciated! Thanks!
-Flinnt
Aka Berbal
Aka Herbal
Aka Lessa
Aka Ariantar