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Shadowmane - Info, Guide for AI/Chiv build

Pawain

I Hate Skilling
Governor
Stratics Veteran
Stratics Legend
UNLEASHED
Shadowmane 2=>5 slot

Bought with points during Treasures of the Riftborne.


Open yours in Tokuno to get all the Active Magic options.

They look like this:
1749336060642.png

Training menu:
1749336131082.png

Magical abilities:
Battle Defense will appear after you get GM wrestling and parry appears.
Bushido and Ninjitsu will only appear as magic choices if the pet is open in Tokuno.


1749336244813.png

Special Abilities
1749336622009.png

Special Moves
1749336714914.png

Area Affect Abilities
1749336934778.png
 
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Pawain

I Hate Skilling
Governor
Stratics Veteran
Stratics Legend
UNLEASHED
Training your Shadowmane

Since it is 2 slot, you will get 100% from a single Mob.
Horses seems squishy, I'm making the steps for easier training on the next levels.
You can go in any order.
You will be doing a lot of healing when training until the horse has stats.

If you want a horse that does magery, tame a current 2 slot Nightmare and build it.
Since you have spent time to get this pet, you should make it a pet that kills stuff more effectively.
This pet is very light on building points. Use them wisely

I would add a Special and a different magic. (not Poison)

This Guide is for an 1 special , 1 Magic pet.

Look at my end result. You may want to stop the Mana at 300ish to get closer to 500HP.


Points Allocation after First Round Of Training:


1. Set the resists the way you want them.
2. Set the Hit point regeneration to Max - 20
3. Set the Hit Points to 400.
4. Use the remaining points in Strength.
5. Put the remaining 1 or 2 points in Mana.

My changes look like this.

1749340220250.png 1749340289667.png 1749340393197.png

Points Allocation after Second Round Of Training:

1. Set the Strength to Max - 700
2. Set the Intelligence to 364 (the 180 dex allows this much with 700 str)
3. Set the Mana regeneration to 30 - Max
4. Set the stamina Regeneration to 10
5. Use the remaining points in Mana or hit points.

Mine looks like this now.
1749341126033.png 1749340916482.png

Points Allocation after Third Round Of Training: (Last Round)

1. Set Base Damage per second to Maximum!!!!! You must do this in the last round.

The base pet is finished. Now you would add your chosen special and Magic.

The most damaging Special is Armor Ignore. You can choose other things.

You can save 600 points for all 120 Scrolls.

2. Choose Armor Ignore.
3. Choose your Magic.

You now have 265 points to add to Hit points and Mana. Choose how you want to use those.

Here is my finished product:
1749343212212.png 1749343252614.png 1749343280520.png
1749343364549.png 1749343400557.png
 
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