A
Adolphus Wilhiem
Guest
I realize that this is going to be a wildly unpopular idea. However I love Ultima Online and I think that eventually the idea of a server merge will become less of a *hmmmm* and more of a *we need to find a way to cut costs to save this game*.
There may come a time where the costs of server maintenance and just keeping 13 north American shards open becomes totally unprofitable and without a plan EA may release the dreaded 90 day notice email.
I DO NOT want that to happen. As we reach our 15th year, I would very much like this year to be a year of renewal and growth.
I write this so that in the future if the DEV team, producer or someone thinks they may be able to save the game through server merges that they may have this thread and the discussion herein pop up on a search of “Server Merge”.
Please keep the “OMG if they do this Ill quit.” And other such stuff to a minimum. I think we ALL realize that this would be traumatic, but it may be a necessity in the future.
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My *FAKE* Patch Notes.
To facilitate a lower cost basis and thereby extend the lifespan of Ultima Online we have decided that a Shard Merge is not only practical but a necessity. We currently have 13 North American Servers, we will be merging the servers down to *3* Servers for North America. This will have the benefit of spurring massive population growth and eliminating the ‘dead server’ effect on smaller servers as well as increasing the lifespan of Ultima Online by decreasing the server upkeep and costs related to maintaining such a large server count.
The three servers will be called “Atlanticus” (EST) “Superior Bay” (CST) and “Redwood Valley” (PST).
The Plan:
These new servers will be populated with castle and keep plots prior to being opened to players so that these highly desirable pieces of real estate are not lost in the mad land rush.
Housing will be turned off 30 days prior to the server merge, preventing any further housing to be built on the 13 original servers.
Players will have an opportunity to “Redeed/Demolish” Their house (9x9 or larger) on the 13 Original Servers in exchange for a special token currency equal to their plot size area. (9x9=81 Tokens) (18x18=324 Tokens). Keeps will be given 400 Tokens, Castles 500 Tokens.
These tokens will be used on the three new servers as currency for a modified version of the Magincia Lottery System, using these tokens instead of gold as a currency. These tokens will ONLY be used for currency for Castles and Keeps and special plots preplaced on the servers.
After the 30 days is up, Atlanticus, Superior Bay, and Redwood Valley will open to free transfers, and transfers between the original 13 servers will be turned off. You will only be able to transfer TO one of the 3 new servers using the standard server transfer method.
The 13 original servers will remain open for 60 days after the server merge date to allow a total of 90 days notice and then be closed, their characters auto transferred to one of the other three servers based on time zone. (Characters Auto-Moved by the server will only retain items in their bank and backpack).
Upon Arrival to one of the new three servers you are greeted with a new world. The servers will have been decorated and have a much more aesthetically pleasing look to them. (Town Banks and towns in General)
VERY LIMITED housing plots will be preplaced in Ilshenar and several other places and be able to be included in the token lottery.
The 4th server.
On the same day the 3 new servers open a 4th server will also be opened in the CST time zone, this will be a brand new server untouched other than the same special decoration. Server transfers to this server will be turned off for 1 year. This will give those with a desire to ‘start over’ from scratch a new place to do that.
This will leave us with 4 Servers total for North America, a decrease of 9 servers, including the removal of Siege.
Notes:
This will have the benefit of a 69% decrease in server upkeep costs and related expenses.
This will have a positive benefit upon the community of the game by increasing shard population and the lifespan of the game.
This would also be a good time for currency revaluation. (But Ill leave that out of this discussion)

There may come a time where the costs of server maintenance and just keeping 13 north American shards open becomes totally unprofitable and without a plan EA may release the dreaded 90 day notice email.
I DO NOT want that to happen. As we reach our 15th year, I would very much like this year to be a year of renewal and growth.
I write this so that in the future if the DEV team, producer or someone thinks they may be able to save the game through server merges that they may have this thread and the discussion herein pop up on a search of “Server Merge”.
Please keep the “OMG if they do this Ill quit.” And other such stuff to a minimum. I think we ALL realize that this would be traumatic, but it may be a necessity in the future.
-----
My *FAKE* Patch Notes.
To facilitate a lower cost basis and thereby extend the lifespan of Ultima Online we have decided that a Shard Merge is not only practical but a necessity. We currently have 13 North American Servers, we will be merging the servers down to *3* Servers for North America. This will have the benefit of spurring massive population growth and eliminating the ‘dead server’ effect on smaller servers as well as increasing the lifespan of Ultima Online by decreasing the server upkeep and costs related to maintaining such a large server count.
The three servers will be called “Atlanticus” (EST) “Superior Bay” (CST) and “Redwood Valley” (PST).
The Plan:
These new servers will be populated with castle and keep plots prior to being opened to players so that these highly desirable pieces of real estate are not lost in the mad land rush.
Housing will be turned off 30 days prior to the server merge, preventing any further housing to be built on the 13 original servers.
Players will have an opportunity to “Redeed/Demolish” Their house (9x9 or larger) on the 13 Original Servers in exchange for a special token currency equal to their plot size area. (9x9=81 Tokens) (18x18=324 Tokens). Keeps will be given 400 Tokens, Castles 500 Tokens.
These tokens will be used on the three new servers as currency for a modified version of the Magincia Lottery System, using these tokens instead of gold as a currency. These tokens will ONLY be used for currency for Castles and Keeps and special plots preplaced on the servers.
After the 30 days is up, Atlanticus, Superior Bay, and Redwood Valley will open to free transfers, and transfers between the original 13 servers will be turned off. You will only be able to transfer TO one of the 3 new servers using the standard server transfer method.
The 13 original servers will remain open for 60 days after the server merge date to allow a total of 90 days notice and then be closed, their characters auto transferred to one of the other three servers based on time zone. (Characters Auto-Moved by the server will only retain items in their bank and backpack).
Upon Arrival to one of the new three servers you are greeted with a new world. The servers will have been decorated and have a much more aesthetically pleasing look to them. (Town Banks and towns in General)
VERY LIMITED housing plots will be preplaced in Ilshenar and several other places and be able to be included in the token lottery.
The 4th server.
On the same day the 3 new servers open a 4th server will also be opened in the CST time zone, this will be a brand new server untouched other than the same special decoration. Server transfers to this server will be turned off for 1 year. This will give those with a desire to ‘start over’ from scratch a new place to do that.
This will leave us with 4 Servers total for North America, a decrease of 9 servers, including the removal of Siege.
Notes:
This will have the benefit of a 69% decrease in server upkeep costs and related expenses.
This will have a positive benefit upon the community of the game by increasing shard population and the lifespan of the game.
This would also be a good time for currency revaluation. (But Ill leave that out of this discussion)
