Atm i got 3 runes so far and i really find hard to decide wich one could be better, even if - according to the calculator - they got ofc their own votes from the higher to the lower.
Btw, i do not really agree with that calculator or well, let's say i do not really trust it.
So the 1st question is:
how do both stats and skill influence the rune beetle behaviour?
Reading here and there, it seems dex deffo makes them moving faster as well as teleporting and i can confirm this.
Now, about the rune he can do the following dmg type:
20 physic, 10 poison and 70 energy.
Do u think str influences mainly that "physical attack"? i tend to think so.
So since a rune got just 20% fisic dmg...u can still consider a rune even if he got lower str ..am i wrong?
About mana..well i guess it's important ( as well as meditation ) in the case the pet cast spells or special...right?
Now about rune's skill:
Poisoning
---------
Now, according to uoStratics..a rune got DeadlyPoison lvl; btw, if u check uoguide site about poisoning skill, it says:
"Typically, the more Poisoning skill you have, the higher a level of Poison you are capable of inflicting.
Any monster with the Magery skill will frequently cast the Poison spell on it's enemies. This is typically considered more of a nuisance then a threat.
If it has the Poisoning skill, it can also inflict the status via melee combat (scaling up to Lethal at 120 skill). Examples are Rune Beetles"
Now, the calculator suggests 120poisoning and i think becouse at 120 the pet got lethal poison lvl...right?
Moreover, the higher is poisoning, the longer it last ( 1minute & 20sec at lethal lvl ) and i guess the higher is the dmg done too.
SO having at least 120 is a good thing ...right?
Eval Int
--------
Since the rune casts spells frequently...i guess..having an eva int 100+ is welcome.
Meditation
----------
Never seen a rune with more than 100 ( so i guess 100 is the max?!? ) but if possible i would like to have high medit..thinking of the special ability of the pet that should suk its mana...right?
Anyway...let me post ya my 3 runes stats/skills i want to hear your opinions:
Here is the rune suggest by the calculator (in case u dont want to check the site i post it here )
Stats: 437 / 162 / 428
Hit Points: 342
Resists: 62 / 48 / 48 / 90 / 57
Skills:
Wrestling: 65
Tactics: 78
Resisting Spells: 95
Anatomy: 0
Healing: 0
Poisoning: 120
Magery: 95
Eval Int: 107
Meditation: 95
Here are my runes
1)
Hit Points: 352
Str/Dex/Int: 414 / 133 / 407
Resists: 65 / 45 / 44 / 84 / 56
He got 125 poisoning but just 100 eva int
Stats: 90% / 78% / 90%
Hit Points: 98%
Resists: 100% / 90% / 88% / 88% / 93%
3.7 value - what i like is the damned 65 phys res, high hp as well as str and int.
I can't really understand if that 125 sexy poisoning does/can do a huge difference.
2)
Hit Points: 337
Str/Dex/Int: 452 / 122 / 420
Resists: 62 / 43 / 43 / 95 / 58
Stats: 98% / 72% / 93%
Hit Points: 94%
Resists: 95% / 86% / 86% / 100% / 97%
He comes with 117.4 poisoning and 109.8 eva int
3.8 value
Just a +0.1 from 1st rune...but i think the difference is really clear...just considering eva int 109.8 vs 100 ( without talking about stats )
My opinion...as soon as he is hurted..he starts to move like a turtle. or i feel that.
3)
Hit Points: 359
Str/Dex/Int: 432 / 136 / 439
Resists: 56 / 41 / 46 / 95 / 59
Stats: 94% / 80% / 98%
Hit Points: 100%
Resists: 86% / 82% / 92% / 100% / 98%
He got 124.3 poisoning and 102.9 eva int.
4.0 value
Great stats (but dex), good 120+ poison, and a 100+ eva int
Fking bad resists: 56 physic res and 41 flame too seems so low...but..lol still a 4.0 pet!
And guess what...LOL i feel like my 2) rune (even if voted 3.8) is better than that 4.0
doh...what do u think?
Sorry sorry for the neverending monolog -_- any reply will be more than welcome
Btw, i do not really agree with that calculator or well, let's say i do not really trust it.
So the 1st question is:
how do both stats and skill influence the rune beetle behaviour?
Reading here and there, it seems dex deffo makes them moving faster as well as teleporting and i can confirm this.
Now, about the rune he can do the following dmg type:
20 physic, 10 poison and 70 energy.
Do u think str influences mainly that "physical attack"? i tend to think so.
So since a rune got just 20% fisic dmg...u can still consider a rune even if he got lower str ..am i wrong?
About mana..well i guess it's important ( as well as meditation ) in the case the pet cast spells or special...right?
Now about rune's skill:
Poisoning
---------
Now, according to uoStratics..a rune got DeadlyPoison lvl; btw, if u check uoguide site about poisoning skill, it says:
"Typically, the more Poisoning skill you have, the higher a level of Poison you are capable of inflicting.
Any monster with the Magery skill will frequently cast the Poison spell on it's enemies. This is typically considered more of a nuisance then a threat.
If it has the Poisoning skill, it can also inflict the status via melee combat (scaling up to Lethal at 120 skill). Examples are Rune Beetles"
Now, the calculator suggests 120poisoning and i think becouse at 120 the pet got lethal poison lvl...right?
Moreover, the higher is poisoning, the longer it last ( 1minute & 20sec at lethal lvl ) and i guess the higher is the dmg done too.
SO having at least 120 is a good thing ...right?
Eval Int
--------
Since the rune casts spells frequently...i guess..having an eva int 100+ is welcome.
Meditation
----------
Never seen a rune with more than 100 ( so i guess 100 is the max?!? ) but if possible i would like to have high medit..thinking of the special ability of the pet that should suk its mana...right?
Anyway...let me post ya my 3 runes stats/skills i want to hear your opinions:
Here is the rune suggest by the calculator (in case u dont want to check the site i post it here )
Stats: 437 / 162 / 428
Hit Points: 342
Resists: 62 / 48 / 48 / 90 / 57
Skills:
Wrestling: 65
Tactics: 78
Resisting Spells: 95
Anatomy: 0
Healing: 0
Poisoning: 120
Magery: 95
Eval Int: 107
Meditation: 95
Here are my runes
1)
Hit Points: 352
Str/Dex/Int: 414 / 133 / 407
Resists: 65 / 45 / 44 / 84 / 56
He got 125 poisoning but just 100 eva int
Stats: 90% / 78% / 90%
Hit Points: 98%
Resists: 100% / 90% / 88% / 88% / 93%
3.7 value - what i like is the damned 65 phys res, high hp as well as str and int.
I can't really understand if that 125 sexy poisoning does/can do a huge difference.
2)
Hit Points: 337
Str/Dex/Int: 452 / 122 / 420
Resists: 62 / 43 / 43 / 95 / 58
Stats: 98% / 72% / 93%
Hit Points: 94%
Resists: 95% / 86% / 86% / 100% / 97%
He comes with 117.4 poisoning and 109.8 eva int
3.8 value
Just a +0.1 from 1st rune...but i think the difference is really clear...just considering eva int 109.8 vs 100 ( without talking about stats )
My opinion...as soon as he is hurted..he starts to move like a turtle. or i feel that.
3)
Hit Points: 359
Str/Dex/Int: 432 / 136 / 439
Resists: 56 / 41 / 46 / 95 / 59
Stats: 94% / 80% / 98%
Hit Points: 100%
Resists: 86% / 82% / 92% / 100% / 98%
He got 124.3 poisoning and 102.9 eva int.
4.0 value
Great stats (but dex), good 120+ poison, and a 100+ eva int
Fking bad resists: 56 physic res and 41 flame too seems so low...but..lol still a 4.0 pet!
And guess what...LOL i feel like my 2) rune (even if voted 3.8) is better than that 4.0
doh...what do u think?
Sorry sorry for the neverending monolog -_- any reply will be more than welcome