Wow ...
I guess ya'll don't know whom you are dancing with ... it is
popps ... by the way,
Or what game you are in "discussion of" ... Ultima Online ... by the by.
Perhaps its a case of forgetting one of the earliest lessons learned about UO ...
If you can pick it up ... it is YOURS
Which is (I'll remind you) one of the earliest Sandbox rules of social LAW ever documented:
Finders Keepers, Losers Weepers.
There is Already a "hard stand" re: items of property
Bless Deed for one
and specifically
Lost item most related to this thread for another.
Now then ...
Soulstones are account bound ... yes?
Lost account items(lost item above) >were agreed to NOT be the responsibility of GM's< To "look for" ... yes?
well yeah fayled ... popps is just/only/merely asking for a bit of code (aka a script) to allow US to do for OURselfs ...
FINE!
Do for YOURSELVES and wander the shards with an eye out for LOST items (mindful that: they may have already been disposed of, trashcan, mongbat corpse, etc.)
when(>IF<) found ... gonna have to LOWER yourselves to do a little ROLE PLAY and INTERACT with another human being ...
which >apparently< has changed since I joined up many a year ago ...
Quotes "Renaissance Play Guide" *ahem*
It is possible to play Ultima Online on your own and have a very rewarding experience. There are monsters to be slain, strange locals to be visited, and treasure to be had. It is the community, however, which makes Ultima Online special. As you venture forth in Ultima Online you will meet other players, many with different goals than your own. Some will have been playing longer, and some maybe new. Getting to know these players as you would your neighbors will have benefits which will eventually help you reach goals you may set for yourself.
(page 6 for those whom care to check my transcription)
I say >apparently< has changed since I joined up many a year ago ...
Because >apparently< NONE of popps suggestions are For the General good ... oh yes ... some MAY benefit from suggested changes, he certainly has a knack for presenting it as so; maybe, perhaps, is it unreasonable to think, yes and no(when only one is actually true), IMHO ... How often the group? I mean >specifically< the group, the game, the "wider world of UO"?
Oh, as I noted, he certainly has a knack for presenting an "unselfish" demeanor ... this thread for instance
Returning players, Soulstones and how the Developers could help them ?
*nods*
those ARE groups, "others" to tend his needs/wants, and to be "convinced" that his is a "better way".
Fair enough ... he IS human ... he HAS the right to his opinion and its expression and to defend his point of view, HOWEVER "singular" it maybe ...
again
HOWEVER "singular" it maybe ...
MOST everything from popps passive aggressive requests
Is towards >Single, solo< design aspects
NOT for, to improve, enhance: MMORPGs
I could be wrong, I challenge ALL to bring forth evidence to the contrary.
Till then I shall oppose his "singular" perspective ... I shall defend the premise of MMOs
That what is lost
may be wept over. But no tears, no loss ever? ... is not even Virtually realistic.
That what is found
may be bargained for. Negotiation is an ART, a high level social construct. Bashing their head in is rather barbaric, calling a "cop/elder" is expecting "others" to defend you ... not being able to wheedle a deal? suck it up and move on.
One last tangential supporting point:
Well then, if the Developers can't do much about improving Customer Service, who would be the right person in the right position to be asked to do something to improve this VERY lacking in-game Customer Service ??
I spend hundreds of dollars a year for this "service", and I find it NOT acceptable that when I need in-game customer service I am left un-helped, ignored, unanswered for 5 days and only because of luck I can fix my issue with NO in-game help from Customer Service.... Besides, this came at a great expenditure of MY time when it would have needed just a few minutes of a Game Master's time thanking to the special tools that they have....
Should I have not bumped into my ship, I am not sure when and whether on day 6 or 7 or 8 or more I would have finally received in-game assistance.........
This is not acceptable, IMHO, for a paid service.
One niggling little detail he left out of that cunningly writ wail ...
he "bumped into" his long lost ship ... by using an ingame available mechanic !!! to wit:
"start tracking"(note: Updated by Petra Fyde, October 2010)
Oh My! ...
>There being an available ingame mechanic< ... GUESS what a game master should have properly said?
uhhuh!
consult the knowledge base and/or other players. Thank you for playing DAoC
(ikeed! ikeed!)
True enough(I checked, in relation to the current situation) There is NO >Specific< guidance re: the New Ships IN the UO KB ...
>I< even posted the old info about keys and paging a GM ... but oh woes! he wasn't even getting a *nod* of acknowledgement from the GMs(I even had to "post note to:self " as to why NOT TO "guess" why he had no response ... that would have been trolling ... tsk tsk.*wink*)
My "point is" ... he finally received assistance from a knowledgeable PLAYER ... without requesting any shard search parties (though I did mention I was out looking, even advertised his plight to others as a challenge for aid)
hooks thumb towards the Renaissance quote

benefits which
will eventually help you reach goals you may set for yourself.

AND
His dollar >buys< no "greater access" than any other, than that what is paid by you and or I ... which is (yet another) "overlooked" agreed to condition of THIS
MMO to wit:
YOU EXPRESSLY AGREE THAT USE OF THE SERVICE AND THE SOFTWARE IS AT YOUR SOLE RISK. THE SERVICE AND THE SOFTWARE IS PROVIDED ON AN "AS IS," "AS AVAILABLE" BASIS
I am the Glorious Lord and GreatGrandmaster Fayled Dhreams
kneel and weep before my Glory !!!

doh dah diddle-e-ya alla day ... hummmmmmmmmmmm