Just pointing out this is what we crafters were being asking for befoe the revamp. Search the forums and you see many crafters were always complaining about it. As peerless ingrediants didn't work well because the price of the peerless ingredient usully was more than the item crafted from it destroying the economic value of it. A miner doesn't need combat. My miner and lumberjack has no combat abilities and does fine but the focus of resource collection is not pvm combat. The choice is there to pvm with ore elementals but thats just another method and more difficult plus longer one. Doesn't really matter though anymore. All you really need is Iron and base materials which is easily obtained not much effort into that. Sure you can use other materials but with imbuing it's better to just enhance it till it works.
Sigh.
Resource gathering will
always be needed in UO. Your insistence that crafters shouldn't need any combat skills is absurd on its face.
UO is a 'dangerous' game. Monsters can appear
anywhere at
any time to wreak havoc on any template. Having no way to defend yourself in a situation you may not be able to run away or recall from leaves you at a severe disadvantage. Think of it as virtual natural selection.
I've had a crafter since '97. Only 'combat' skill being magery, and that was only added to allow the crafting of pentagrams and abbitiors. Do I take my crafter out into the wilds to gather resources? Hell no. Other characters gather the materials in dangerous places and bring them to my crafting house.
Learn to adapt. You may say you have, but seriously, if your this upset about it you aren't coping well.
Many were affected and you can see it all around. When was the last time you bought a non imbued/artifact item from a crafter? Is it not true you can do it yourself? How long does it take you to make a 70's suit and cap out one of your characters after you already calculated your stats?
Yes, I can make my own suits. It generally takes froma few hours to a few days, depending on what I need and how much I can play. So?
Do you craft for other people and sell those items you craft at least most of your time with everything else you do in UO coming in second to that? Or do you craft only when someone shows up once in a blue and ask only for them to bring you the materials and you make it for them?
I craft for people yes... And yes, they bring the special materials and I put together what they want in a matter of minutes at that point. I don't even bother to charge them for my 'time' because they are friends. SO?
Matter of fact can you remmeber before imbuing the crafter name that made that wonderful item that you bought from? Do you remmemeber any imbuers names that make truly unique items? Doubt it as all imbued items are pretty much the same add to that everyone with a extra slot has a proffesional imbuer well there goes any meaning.
I remember several other smith and tailor names from throughout the years. I knew most of them because we were a community. Hell I
still know the ones that are still playing.
Yes, Imbuing means that anyone can craft an almost exact duplicate of any item - sans the maker's mark. SO WHAT? 90% of the UO playerbase isn't as hardcore as you seem to be. People play casually, so the supply of goods needs to be relatively casual as well.
PvPers demand extremely tweaked out suits to match their twinked out template du jour. Many of them are loathe to collect the materials themselves since they don't like PvM.
As I've said before, find your niche.
Theres a big change after Draconi left towards PVP and making everything easy for the casual player. Not to mention making everyone like everyone else where hard work or effort does not matter. It's like they were sitting down with popps everyday for ideas. They are getting casual players back but they won't stay. They are of the come and go variety. They were before and they still are.
The PvP shift is from Calvin, and that started well before Draconi was lost. The shift isn't doing to well either, its been rejected by most of the playerbase. Cal severely underestimated the 'carebears' when he deigned to insult them.
Collecting materials still takes time and effort. Collecting 50-100 boura pelts is boura-ing, essence drops are rather random, and you'd have to farm the Cavern of the Discarded for a week to get large ammounts of ingreedients.
If the Dev Team really did look to popps for ideas, UO is dooooooooomed.
Im currently barely logging on anymore. Am spending more time on these forums than the game. This is sad as I was a everyday player.
But like I said it's empty. Goals are completed. Everything that I worked to obtained either doesn't matter or was able to easily achieve since the changes. Can't even hunt for better items I have them all. Just looking for the next event to now just keep me interested. And even that is fading.
And this is why I suggested you take a break or find another game that does make you happy. After 13 years and having done 'everything there is to do' you've reached the MMO endgame. Either find something you
haven't done, join an RP community, or stew in your anger over changes that the
rest of the playerbase appears to be enjoying. The stewing option
isn't a healthy choice, BTW.