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Depending on how active the crafters on your server are, this should be updated with all current and past resource spawns.
The resource spawning system is very dynamic, with a few fixed resources.
Here is a guide to the
resource spawning system: .
Also handy to know is the highest density you can expect a resource to spawn with:
- High and Plentiful: JTL resources (see list below), Chemicals and Inert Gas (Up to 99% and can easily find spots in the 90s)
Conductive Borcarbitic Copper
Crystallized Bicorbantium Steel
Fermionic Siliclastic Ore
Gravitonic Fiberplast
Hardened Arveshium Steel
High Grade Polymetric Radioactive
Perovskitic Aluminum
Unstable Organometallic Reactive Gas
- Medium: Non-JTL Minerals except Ore, Non-JTL Reactive Gas and Flora. (Up to the 90s as well, but normally have to settle for the 80s or even the high 70s)
- Low and Rare: Non-JTL Ore, Water, Wind Energy and Solar Energy (Up to the 70s, but often have to settle for the 60s or even the 50s)