irreguardlessThat is fact, irreguardless what will change your mind,
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Did you mean regardless?
(had to do it, you knocked on him for spelling it as fell)
irreguardlessThat is fact, irreguardless what will change your mind,
Maybe you misunderstood... I agree with you.Why would you come to fel and stand at a moongate? what purpose does it achive? Why not stand at a moongate in Tram if you just want to sit at a moongate. Truth is most blues at the gate are there to grief and try and kill reds who are fighting/faction fight with others.Why not just take the fight away from the guard zones? If you don't like fighting near towns and moongates because someone might call the guards, just walk away from the gates. Like you said, 99% of the Felucca is guard free, plenty of room to PvP.99% of Fel is now unguarded. All Faction towns have no guards. So it only leaves a few towns, the moongates and a few passageways that still have guards.
So why not go the full way and make fel 100% guard free? Gets my vote!
Concur with these additions:Umm no. Fel should be like it was before Tram existed.
That is all.
You forgot to add Stat Loss to that list.Concur with these additions:
No reds in factions
No reds allowed in any city with the exception of Bucc's Den
As it was before Tram...
I wouldn't exactly call hugging the moongate a fair fight. Don't remove the guards from Felucca, but this is a poor excuse to keep them.You know what would happen though if all guards were removed? The pks would all crowd around the moongate, x-fielding it and trapping anyone who goes through.
Getting any chance at a fair fight on a blue would become nearly impossible. The second any single player comes in they would get rushed and killed by whichever group seems to be dominating the field at the point in time.
I don't think you want guards removed totally from fel, I think you just want the moongate guards removed.
...I wasn't calling hugging the moongate a fair fight...I wouldn't exactly call hugging the moongate a fair fight. Don't remove the guards from Felucca, but this is a poor excuse to keep them.You know what would happen though if all guards were removed? The pks would all crowd around the moongate, x-fielding it and trapping anyone who goes through.
Getting any chance at a fair fight on a blue would become nearly impossible. The second any single player comes in they would get rushed and killed by whichever group seems to be dominating the field at the point in time.
I don't think you want guards removed totally from fel, I think you just want the moongate guards removed.
I bank in Fel and nailed a red who was stupid enough to attack me in town. And YES double resources are a "God given right" as you put it as it is part of the game. Outside of town is fair game but in town is not. Get over it.LOL
Why would they be doing their banking in fel and not trammel?
Anyhow, double resources are not a god given right to all mules, only the ones who want to risk being PKd with the reward of getting more resources for their time
Isn't UO whatever the player chooses it to be? I think what the OP is trying to get across is the controlling environments encountered in Felluca, which they believe should be totally free willed. Their post is a most likely a rant however, and although I have all of my houses in Felluca and play almost solely there (except for the new stuff); I would have to agree that the moon gate guard zones are a necessity for a healthy player base.UO isnt a shooter game even though thats the mentality of many of todays really speedy players.
No need to tell me to get over anything, don't be so childishAnd YES double resources are a "God given right" as you put it as it is part of the game. Outside of town is fair game but in town is not. Get over it.
Oh get over yourself lol I am not childish, I can read AND I can comprehend so I will refrain from calling you a dumba**. They added double resources in Fel to TRY and get folks to step foot back on old soil... not so PK's could stand at the bank and wait for mules to walk up with their stuff and get an easy kill. Think before you post???No need to tell me to get over anything, don't be so childish
Your point above is flawed. Double resources were introduced to fel as a risk vs reward system whereby you would run the risk of being killed by PKs for a greater reward.
The developers of the game didn't just say, I know, lets give double resources to mules just for the sheer hell of it!
Can you comprehend that?
It is the right of the mule to try and get the resources but you don't get it for free, there is a price to pay *evil laughter*
I think your reasoning is kinda flawed... double resources and guard zones in Felucca really have nothing to do with each other. Banking in a guard zone in Felucca has nothing to do with double resources.No need to tell me to get over anything, don't be so childish
Your point above is flawed. Double resources were introduced to fel as a risk vs reward system whereby you would run the risk of being killed by PKs for a greater reward.
The developers of the game didn't just say, I know, lets give double resources to mules just for the sheer hell of it!
Can you comprehend that?
It is the right of the mule to try and get the resources but you don't get it for free, there is a price to pay *evil laughter*
Exactly! you can tell the true PvPers from the whiner NON PvPers (you know...the ones who's friends let them kill them over and over so they can turn a pretty shade of red?) just by reading their posts. Isn't it amazing? And Old Man...we finally agreed on something! lol Indeed it is a great dayI think your reasoning is kinda flawed... double resources and guard zones in Felucca really have nothing to do with each other. Banking in a guard zone in Felucca has nothing to do with double resources.
Basically what you are saying, if I understand you correctly, you want to be able to freely kill crafters in town at the bank? You want the crafter to take the risk, but you don't want to take the risk of avoiding the guards? YA... some PvP'er you are.
No to this, too... all this would do is move more of the wanna-be PvPers to to the guarded town's edges. So this wouldn't really solve any problem, just move it.Remove guards from moongates and t2a entrances in Felucca. Not towns.
SHEESH! And all this time I was pretending to disagree with you. NOW I have to pretend to agree with you?... And Old Man...we finally agreed on something! lol Indeed it is a great day
No you've got completely the wrong end of the stick.I think your reasoning is kinda flawed... double resources and guard zones in Felucca really have nothing to do with each other. Banking in a guard zone in Felucca has nothing to do with double resources.
Basically what you are saying, if I understand you correctly, you want to be able to freely kill crafters in town at the bank? You want the crafter to take the risk, but you don't want to take the risk of avoiding the guards? YA... some PvP'er you are.
You clearly have no clue about PvP which is one of the many frustrating things about U Hall. You get people that have no clue about certain things posting about them =(Exactly! you can tell the true PvPers from the whiner NON PvPers (you know...the ones who's friends let them kill them over and over so they can turn a pretty shade of red?) just by reading their posts. Isn't it amazing? And Old Man...we finally agreed on something! lol Indeed it is a great day
Your not very clever from what I can see. Please read what i've said before you post.Oh get over yourself lol I am not childish, I can read AND I can comprehend so I will refrain from calling you a dumba**. They added double resources in Fel to TRY and get folks to step foot back on old soil... not so PK's could stand at the bank and wait for mules to walk up with their stuff and get an easy kill. Think before you post???
I can't say that it is the worst idea ever thought of, but it would sure come close.who agrees this is best idea ever thought of in uo??? why the hell is there guards in fell ????? aint that what tram was invented for???? please remove them
Here's the thing though. While you seem to be a rather kind Pker, the majority that I run into in fel would go and kill anyone and everyone, newbie or not in fel.I have no interest in killing mules lol
LoL Maybe we can meet somewhere in the middle? We can yell at each other sometimes and agree with each other the rest...sounds fun to me! Although I may not agree with everything you say, your posts are always intelligent and not hate driven flaming garbage like whats in most of this thread.SHEESH! And all this time I was pretending to disagree with you. NOW I have to pretend to agree with you?
I would rather remove excessive question marks and ellipsis from Uhall.who agrees this is best idea ever thought of in uo??? why the hell is there guards in fell ????? aint that what tram was invented for???? please remove them
No deal!!Trade you no Guards if you get rid of factions, and housing in Felucca.
Wow...Although I may not agree with everything you say, your posts are always intelligent and not hate driven flaming garbage like whats in most of this thread.
Really, but is it really? lolHate driven
Yes your right.Here's the thing though. While you seem to be a rather kind Pker, the majority that I run into in fel would go and kill anyone and everyone, newbie or not in fel.
Sometimes people forget this is a game, and is supposed to be fun. Stratics is here as a service to US, and it is a privilege and not a right to post. We don't have to agree, but we should try to treat each other fairly (if not always nicely).LoL Maybe we can meet somewhere in the middle? We can yell at each other sometimes and agree with each other the rest...sounds fun to me! Although I may not agree with everything you say, your posts are always intelligent and not hate driven flaming garbage like whats in most of this thread.
This confuses me. What you are trying to do is force so called "mules" to bank in Trammel for safety. What does this accomplish, other than some Wild West mentality for the Feluccan cities? This won't fix the problems with PvP, only chase mules and other blues to Trammel to bank and buy from NPC's. It will only make Felucca even more deserted.No you've got completely the wrong end of the stick.
I have no interest in killing mules lol
My point is, what is forcing them to use a fellucan bank? All mules recall anyway, so if there was no GZ in fel, the mules would just bank in trammel banks.
...
Well, I see what you mean, but I just disagree with the context. I can't really think it is your or my decision to decide there is no reason for mules (or any other non-Pvp'ers for that matter) to use Felucca bank and expect guards to protect us from attack. It's been there in every city except Buc Den since the beginning, now with some factions and event changes. So, we will have to disagree on this one, because I really don't see what this would fix.My point was old man, and it is a moot point if you read my previous post, the fact that mules like to use banks in fel should never come into it, because there is no need for them to risk doing that, when they can just as easy bank in the safe tram ruleset.
...
rofl ^^Nope, trammel existed long before UO went live online. As far as removing the guards, live with it or leave.
Lame PK's are pretty much demented real life ingrates that can't hold their own in a real bar fight, so they use a game to unleash their frustrations.
Either that or mommy's getting on their case again.
So we have trammel, not for the carebears, or the wussies, but for the players that have some maturity about them.
later kid
rofl ^^Nope, trammel existed long before UO went live online. As far as removing the guards, live with it or leave.
Lame PK's are pretty much demented real life ingrates that can't hold their own in a real bar fight, so they use a game to unleash their frustrations.
Either that or mommy's getting on their case again.
So we have trammel, not for the carebears, or the wussies, but for the players that have some maturity about them.
later kid
WHAT?!?!?!Trade you no Guards if you get rid of factions, and housing in Felucca.
OH GAAAAAAADZ HE'S A HUN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!WHAT?!?!?!
IF YE CANNY DAE THE BOUNCY YER A TIMOH GAAAAAAADZ HE'S A HUN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
LOLIF YE CANNY DAE THE BOUNCY YER A TIM
I still can't get over this absolute corker of a post.Nope, trammel existed long before UO went live online. As far as removing the guards, live with it or leave.
Lame PK's are pretty much demented real life ingrates that can't hold their own in a real bar fight, so they use a game to unleash their frustrations.
Either that or mommy's getting on their case again.
So we have trammel, not for the carebears, or the wussies, but for the players that have some maturity about them.
later kid
I LOL'dI still can't get over this absolute corker of a post.Nope, trammel existed long before UO went live online. As far as removing the guards, live with it or leave.
Lame PK's are pretty much demented real life ingrates that can't hold their own in a real bar fight, so they use a game to unleash their frustrations.
Either that or mommy's getting on their case again.
So we have trammel, not for the carebears, or the wussies, but for the players that have some maturity about them.
later kid
Trammel existed before UO went live?
PKs are just people who aren't able to hold their own in RL fights?
This post & this entire thread for that matter is a gigantic cesspool.Nope, trammel existed long before UO went live online. As far as removing the guards, live with it or leave.
Lame PK's are pretty much demented real life ingrates that can't hold their own in a real bar fight, so they use a game to unleash their frustrations.
Either that or mommy's getting on their case again.
So we have trammel, not for the carebears, or the wussies, but for the players that have some maturity about them.
later kid
I love you more and more by the minute lolSometimes people forget this is a game, and is supposed to be fun. Stratics is here as a service to US, and it is a privilege and not a right to post. We don't have to agree, but we should try to treat each other fairly (if not always nicely).
This confuses me. What you are trying to do is force so called "mules" to bank in Trammel for safety. What does this accomplish, other than some Wild West mentality for the Feluccan cities? This won't fix the problems with PvP, only chase mules and other blues to Trammel to bank and buy from NPC's. It will only make Felucca even more deserted.
So, what are you trying to accomplish... remove all factors of safety from Felucca? If so, you need also to make all houses open to invasion, not just remove the guards from the cities. I'm not sure what your goal is, why you want to remove all the guards.
Words in polite society can't convey my low opinion of your idea. Even on production shards Fel is not only for fighting. A good game enables many play styles.who agrees this is best idea ever thought of in uo??? why the hell is there guards in fell ????? aint that what tram was invented for???? please remove them
lol you saw that too?Darn! I forgot to take a screeny. Guards got about 5 of 'em and their pets. I know it musta been really annoying...but from the safety of stealth, it was kinda funny.
Only if you blues have to drop all insurance on youre items when you come to fel thenTrade you no Guards if you get rid of factions, and housing in Felucca.
You calling people kids when you want to judge their real life abilities with their in-game abilities.Nope, trammel existed long before UO went live online. As far as removing the guards, live with it or leave.
Lame PK's are pretty much demented real life ingrates that can't hold their own in a real bar fight, so they use a game to unleash their frustrations.
Either that or mommy's getting on their case again.
So we have trammel, not for the carebears, or the wussies, but for the players that have some maturity about them.
later kid
Yup all you have to do is get the guard out of guard zone and then disarm him. From there you just kill it. Pretty easy to doGuards can still be killed.
Na, you need to have guards in towns for sure.who agrees this is best idea ever thought of in uo??? why the hell is there guards in fell ????? aint that what tram was invented for???? please remove them