• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

relic frags

M

mr crabs

Guest
ok this nerfing is getting out of hand devs if ya gona nerf making frags then bring back tot so we can at least get some arties to unravel. as it stands now the only way i see to get them is run doom and hope for a drop. which seems like they never drop anymore.
 

JC the Builder

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Benefactor
Relic fragments are meant to be rare. Removing ways to get them which decrease the rarity is not nerfing, it is balancing. The Imbuing system breaks down if you are able to imbue any property you want for little effort/cost.
 

Snakeman

Grand Poobah
Alumni
Stratics Veteran
Stratics Legend
They why were they not "balanced" from day 1 of SA's release ?? It's no different now then then... Only thing being is anyone that was in beta now has 120'd Imbuing & stockpiled Relics (on the short cuts). So the rest that have thought about whether or not to do imbuing are screwed. It's like anything in the last X yrs, let the scripters & people that know the short cuts get theirs done then "balance" it for the rest. What a line of :bs:
 

Petra Fyde

Peerless Chatterbox
Alumni
Stratics Veteran
Stratics Legend
Has anyone had time to get on test and find out just what the adjustment is?
 

JC the Builder

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Benefactor
Good idea. I am going to test it this evening to see if my "recipe" still works (raw crafting cost of around 15/20K).
If there really is a way to get them made for 20k, that should be removed also. Why would anyone bother unraveling artifacts if you can mass produce relics for next to nothing.
 
S

Splup

Guest
Hmmh... I get relics just like before, did not effect my way or producing relics for my own use with crafter.
 

Petra Fyde

Peerless Chatterbox
Alumni
Stratics Veteran
Stratics Legend
Splup, it's only on test center up to yet. which shard are you testing it on?
 
M

mr crabs

Guest
If there really is a way to get them made for 20k, that should be removed also. Why would anyone bother unraveling artifacts if you can mass produce relics for next to nothing.
ima go out on a limb here but it sounds like some one stock piled them.

jc go be a dev cheerleader somewhere else those of us that did not 120 it in a few days are screwed now as yall can charge a stupid amount for them yaaaaa real balenced for everyone
 

Frarc

Stratics Legend
Alumni
Stratics Veteran
Stratics Legend
We can always hunt for artifacts in Doom to turn into relics. :)
 
P

pgcd

Guest
Relic frags are REQUIRED for pretty much all the properties a dexxer needs (HCI, DCI, LMC, Hit Lightning etc), at whatever intensity - and this is what makes the idea that they should be obtained only by unravelling artifacts plain silly.
I mean, to create a _decent_ ring for a dexxer (13 HCI, 13 DCI, 7 LMC, 7 Dex, 13 resist) I currently need at least 24 relic fragments. Which means that I should unravel 24 soul seeker or something like that - and I find it silly, onestly. If the idea is that imbuing such a ring should cost 10 millions... well, I'll settle for an unbreakable, non-imbued one even if it's not exactly like I wanted (because I thought that's what Imbuing was for - getting what you wanted).
I have no recipes to create frags, and I get bored too easily to try and figure out one, so all my (less than 50 so far) frags come from enhanced loot, and I'm mostly Imbuing the right loot to avoid the need to use relic frags, so I'm not directly affected by this change - still, I think it's perfectly ok if frags are sold for 50k each or something like that, instead of 500k+ like any further increase in difficulty would likely cause.

I also believe that the devs got it wrong with Imbuing, and that the usage of residue, essence and fragments should depend on the intensity (just like it is when unraveling) and that "rare" resources should always be used, regardless of intensity. If you pair that up with the chance of obtaining the correct resource for a property when unraveling an item with the property (ie. if I unravel a ring with night sight on it, I might obtain the resource needed to imbue night sight on another item), there would be no undue increase in the difficulty of imbuing items, and it would make a LOT more sense to me.
 

Harlequin

Babbling Loonie
Stratics Veteran
Stratics Legend
I was hoping they would un-nerf it a little. My plan from the onset was to imbue monster loot stuff that's near the 450 intensity points to a level where I can unravel them for relics.

Didn't do the imbue 5x90% intensity & unravel thingie. Won't be doing the bow thing either.


For arties, I am unraveling mini/ML arties (things like titan bone/artic death dealer/luna lance etc) and less useful arties (dragon slayer/holy knight breastplate etc) for relics. I hope they won't change that.

Also, over the last 2 days, I have gotten 3 relic fragments from unraveling succubi/daemon loot I collected while gathering essences.
 

Miriandel

Seasoned Veteran
Stratics Veteran
Stratics Legend
Relic fragments are meant to be rare.
You're talking out of your bottom, here.
Unless you're a dev in disguise, you have no clue about how rare a relic is meant to be. 50 are required to get a 120 powerscroll from the NPC, while you can get the same 120 powerscroll from 10x50 essence, which is peanuts.
So, from the game mechanics, a relic should be 10x more rare than essence.
That sounds faire to me and doesn't reflect what unraveling yields.

Relic fragments are necessary for some professions, while useless to others, all of this makes little sense.

Maybe essence turn in for relics sounds appropriate.
 
S

Splup

Guest
I tried it on test center and you can still make relics with copper and bronze runics (I prefer bronze not to waste materials) when you know what ur doing so you can stop crying now and start thinking ways to get ur relics :)
 
R

RavenWinterHawk

Guest
I hope they make it harder.

Right now you can buy the relics for 80k all over the place. Thats nothing.

I hope they make the other ingredients harder. They already caved to crying and gave us other ways to get them.


Imbuing should be very difficult.

Still I am seeing maxed imbued rings and bracelets dropping in price and becoming fairly easy to find.

My point. Imbuing is great addition. Make the final product extremely hard so the that player has something sweet.
 

Snakeman

Grand Poobah
Alumni
Stratics Veteran
Stratics Legend
The thing is it should of been hard from day 1 not change it for a 2nd or third time now. Tell's us how GOOD beta testing was done... It wasn't, esp if they have had to change it 2x's since it has been on production shards.
 
S

Smokin

Guest
Problem is when you make things extremely hard, people do not do them and settle for something else. If it was resource that didn't disappear on failure then I can see making them hard to get, but that really hard piece that your looking for might take 50+ relics to make, heck could end being a 100+ if it were the mods that a person needed. RNG can destroy someones stock pile of relics essence and residue. Say you make a really nice weapon and it has all the mods you want except swing speed you could easily burn up alot of resources just trying to add that, or instead you can go and make 100 more weapons until you get the swing speed you want but not the other mods and add them.

Also if we could remove properties I might be for this but I have tried making stuff with runics then imbue the rest and I tell you, you can go through alot of runics before you get the piece that will work to make the item you need.

If they keep making it harder to get relics then make it so non gm made or looted items can have 500 intensity that way I can hunt for the items I need to not use relics, instead of crafting a billion things to finally get the item.

Ah well another good idea for crafting being nerfed to nothing soon. Let the crafters go back to buying barbed and val runics off of the scripters and pray for the best. Instead of making it fun to play a crafter.
 

Falseprophet

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
you dont have to just run doom to get them. alot of the paragon arties, and peerless arties unravel to frags.
 
M

Mitzlplik_SP

Guest
We can always hunt for artifacts in Doom to turn into relics. :)
OMG NO!!!

Ya mean I can`t sit on my ass and do nothing to get some of the best things in UO? DAMMIT!! Thats just wrong! I don`t pay my bill every month just to be forced into .... well... playing this game! I want it all and I want it now and I`m not doing anything to get it! It should just appear in my pack upon login!Its just plain wrong that other peaple have what I don`t have yet! I know I`m going to lose the race since so many have such a huge lead! Why oh why is UO like this!? I don`t pay my monthly fee to be forced into dungeon crawls and farming for drops! Thats BS! Ahhhhh the shear stupidity of it all.........

/sarcasm off

I hope they are made to be what they are meant to be.....rare.
 
R

RavenWinterHawk

Guest
Problem is when you make things extremely hard, people do not do them and settle for something else. If it was resource that didn't disappear on failure then I can see making them hard to get, but that really hard piece that your looking for might take 50+ relics to make, heck could end being a 100+ if it were the mods that a person needed. RNG can destroy someones stock pile of relics essence and residue. Say you make a really nice weapon and it has all the mods you want except swing speed you could easily burn up alot of resources just trying to add that, or instead you can go and make 100 more weapons until you get the swing speed you want but not the other mods and add them.

Also if we could remove properties I might be for this but I have tried making stuff with runics then imbue the rest and I tell you, you can go through alot of runics before you get the piece that will work to make the item you need.

If they keep making it harder to get relics then make it so non gm made or looted items can have 500 intensity that way I can hunt for the items I need to not use relics, instead of crafting a billion things to finally get the item.

Ah well another good idea for crafting being nerfed to nothing soon. Let the crafters go back to buying barbed and val runics off of the scripters and pray for the best. Instead of making it fun to play a crafter.
Sadly a lot of beta testers dont tell. They use the info.

Save a few from here the freely post what the find.

Which is nice.
 

^Wolfie^

Visitor
Stratics Veteran
Stratics Legend
I just imbued 40 items, enhanced them. Broke 5. That still gave me 35 out of 40 relic frags. Don't panic folks. :)

(In all, it took me about 1 hour to imbue, enhance and unravel.)
 
R

RavenWinterHawk

Guest
OMG NO!!!

Ya mean I can`t sit on my ass and do nothing to get some of the best things in UO? DAMMIT!! Thats just wrong! I don`t pay my bill every month just to be forced into .... well... playing this game! I want it all and I want it now and I`m not doing anything to get it! It should just appear in my pack upon login!Its just plain wrong that other peaple have what I don`t have yet! I know I`m going to lose the race since so many have such a huge lead! Why oh why is UO like this!? I don`t pay my monthly fee to be forced into dungeon crawls and farming for drops! Thats BS! Ahhhhh the shear stupidity of it all.........

/sarcasm off

I hope they are made to be what they are meant to be.....rare.
I agree.
The next step is whinning how everyone has uber stuff.
 
S

Smokin

Guest
Isn't asking them to be really hard to get the same as whining that they have uber stuff, as far as playing the game part and sitting on your butt doing nothing. Well making items and then imbuing them all then enhancing them all is not sitting on your butt. Not to mention the resource gathering and getting all the residue to do this requires you to play the game also. None of this stuff magically appears in your pack on log in.

The Doom method is stupid, spend hours and hours trying to get lucky enough alone to get an artifact you want now you want me to spend hours and hours getting min of 5 artifacts I don't want. I have tried getting things with killing swoop and others to get minors but they seem to not be dropping that well, at least for me. Which I don't mind because if i kill swoops for a few hours I get a few relics from the loot and a fair amount of residue.

either way this is a crafting skill and should be consider and used like a crafting skill, not like the failed ML crafting additions with recipes and crazy hard to get ingredients. To this day I have not been able to mass a good amount of Taint, that is one that needs to drop more, the rate it drops compared to the amount you need to make something is silly.
 
R

RavenWinterHawk

Guest
Isn't asking them to be really hard to get the same as whining that they have uber stuff, as far as playing the game part and sitting on your butt doing nothing. Well making items and then imbuing them all then enhancing them all is not sitting on your butt. Not to mention the resource gathering and getting all the residue to do this requires you to play the game also. None of this stuff magically appears in your pack on log in.

The Doom method is stupid, spend hours and hours trying to get lucky enough alone to get an artifact you want now you want me to spend hours and hours getting min of 5 artifacts I don't want. I have tried getting things with killing swoop and others to get minors but they seem to not be dropping that well, at least for me. Which I don't mind because if i kill swoops for a few hours I get a few relics from the loot and a fair amount of residue.

either way this is a crafting skill and should be consider and used like a crafting skill, not like the failed ML crafting additions with recipes and crazy hard to get ingredients. To this day I have not been able to mass a good amount of Taint, that is one that needs to drop more, the rate it drops compared to the amount you need to make something is silly.
Kill a harbinger. Good loot.
Spend time collecting gold. Buy 100 for 8 million.

Swap up for what you need. Its not hard.
 

Xalan Dementia

Slightly Crazed
Stratics Veteran
Stratics Legend
Relics come from many looted items other than arties. Slap a luck suit on and kill the ML mini bosses, boom theres some relics. Go and kill greater dragons, boom relics. Earn your relics, dont just sit in your house and craft them out of basic resources. If you dont want to have to fight for high end resources then go back to heartwood and your bods. Think about it, you dont get artifacts from sittin at a forge crafting junk to transform into an artie, so why should you be able to make artie level items out of basic items? You relic crafters had a good run, now its time to have it set right. Relics should only ever come from loot, arties, and high end runic crafted. See that leaves an option for everyone, dont do runics? then hunt, dont hunt? then do runics. Start earning your resources and stop crying
 

Warpig Inc

Babbling Loonie
Stratics Veteran
Stratics Legend
In a luck suit get 1-3 relic per 20 Swoop. The amount of time take to wear out an item totally to this gain rate is good balance to being able to replace an item broken.

The squeeky wheels still trying to win at UO need to get back to their PS3 or windows minefield.

They just need to start to act on an OOPS by in this instance of wiping the game of relics before a nerf. I'd gladly lose my 126 relics from hunting/TOT Marty/Ish Marty knowing a few hacks will be trying to replace their 10k+ relics the right way.

After the first week every imbue skill should of been set to zero after the sammy armor rare wood bow unravelling had been nerfed. I don't take my pixel fantasy world any more serious then a Star Trek marathon. But the time I do spend on entertainment does **** me off when it is belittled. Just admit a shortcoming and make corrections. Those not mature enough to understand shouldn't be playing or forgot to take their meds.

As long as 1/4 my time on UO is spent online getting information to make sure I wont waste my time working to my next goal I will rant.
 
S

Smokin

Guest
Kill a harbinger. Good loot.
Spend time collecting gold. Buy 100 for 8 million.

Swap up for what you need. Its not hard.
100 for 8 mil, why should I have to buy anything in this game. Kill a harbinger well don't see many of those gold/yellow crystals do you and what do you mean swap up for what I need. I am not saying it should be easy to make the things but they should be fairly easy for something that can be used up really fast. At the rate they are going in making them hard to get then all items should have 255 dura instant like jewelry. It seems the crafters always get hit hard that and dexxers, So say I spend the 8 mil on the 100 if I can find that many for that what do I charge for the item I make. I just find it hard to say to someone yeah that is going to cost you about 10 mil for that item or more.
 
R

RavenWinterHawk

Guest
100 for 8 mil, why should I have to buy anything in this game. Kill a harbinger well don't see many of those gold/yellow crystals do you and what do you mean swap up for what I need. I am not saying it should be easy to make the things but they should be fairly easy for something that can be used up really fast. At the rate they are going in making them hard to get then all items should have 255 dura instant like jewelry. It seems the crafters always get hit hard that and dexxers, So say I spend the 8 mil on the 100 if I can find that many for that what do I charge for the item I make. I just find it hard to say to someone yeah that is going to cost you about 10 mil for that item or more.
argh
"why should i have to by anything in this game"

BECAUSE GOLD IS AVAILABLE.

Look if you complaining you cant make frags or it takes to long or you have to sit and wait.

Go collect red, blue, and yellow crystals.
Sell the red and blue crystals for 100k to 250k.
Sell the yellow crystals for 750k to 1 million.

Are they hard to get no.

WHY BUY because you can convert ANOTHER GAME ACTIVITY that generates gold into a resource you need.

YOU win man.

BLAH.

And are you really going to craft relic or gather them. USE 25 relics and then sell the bracelet for 1 million when the cost of the frags and resourcs is over 2 million. What about you time too.

I don't know, all I am saying is you dont need to craft a relic to get relic. There are other options.
 

Lynk

Grand Poobah
Stratics Veteran
Stratics Legend
I've been doing DH runs for relics. At first I was enhancing everything when I got back but I kept breaking all of the bows so I stopped.

So far I've gotten 6-10 relics per DH run, so not too bad.

Does anyone know EXACTLY what the queens forge does mathematically to increase your chance to unravel a relic frag?
 

JC the Builder

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Benefactor
ima go out on a limb here but it sounds like some one stock piled them.

jc go be a dev cheerleader somewhere else those of us that did not 120 it in a few days are screwed now as yall can charge a stupid amount for them yaaaaa real balenced for everyone
Well your limb snapped.

I have like 5 relics. I also have not gotten to 120 Imbuing, I am at 103.

Miriandel said:
Unless you're a dev in disguise, you have no clue about how rare a relic is meant to be. 50 are required to get a 120 powerscroll from the NPC, while you can get the same 120 powerscroll from 10x50 essence, which is peanuts.
So, from the game mechanics, a relic should be 10x more rare than essence.
That sounds faire to me and doesn't reflect what unraveling yields.
I got my 120 Imbuing Power Scroll by turning in Relic Fragments. I didn't even think of doing the 115 to 120 scroll conversion. It only took a couple days to get that many relics. About half came from minor artifacts I had lying around which were too valuable to throw away but not being used.

The rarity of the 3 magical imbuing components are not tied to each other. Low level items give residue. Medium to high give Enchanted Essence. Only the very best give Relics.

Enchanted Essence is by no means 10x rarer than Magical Residue. When hunting high level monsters I came out with about 100 Magical Residue and 50 Enchanted Essence. That is only 2x rarer. By you multiplicative rareness logic I should be able to get 25 Relics at the same time.
 

TheLetterQ

Journeyman
Stratics Veteran
Stratics Legend
I posted some stats over on the crafter forum about item bonuses and intensities and such.....it seems about 90% accurate in my experience.

I'd be happy if they just left it all alone except removing the ability to get a frag if the item has been imbued. Easy peasy.

Q
 
Top