Please correct me if I am wrong, but doesn't Vsync synchronize your refresh rate?Cloak‡1323630 said:By refresh rate do you mean fps?
Edit: I ask because your screen resolution refresh rate (the Hertz) is not the same as the game fps setting.
TheGrayGhost;1323642Please correct me if I am wrong said:To be honest, I actually have no idea what Vsync does. lol. I do know how ever it does not sync the fps to the refresh rate of your screen.
Yea the monitor refresh rate should not matter in consideration of the fps.yeah, see, that's why I asked, cause I haven't got a cluemy monitor refreshes at 75 Hertz and the game at 60, just trying to fix everything I can before I throw the pc out the window cause I don't see colors correctly in SA
But what do you mean you can not see colors correctly? Perhaps the colors just look that way in SA.(I may not get to reply again, so hopefully someone else can help you from here out, going out of town here soon)
VSync was introduced when CRT's were interlaced (meaning two frames of every-other line were sequentially posted). VSync forces a full frame of graphics and eliminates the interlacing, producing a smoother image. Some of us still use CRT's, but most are now using LCDs. LCDs in general have a default frame rate of 60HZ, but newer (and expensive) LCD monitors have 120 HZ and even 240 HZ. The video appears smoother, but the caveat is that it can take a whopping amount of memory and processing power to keep up with that! Theoretically, to VSync at 60 HZ pushes twice as much as 30 HZ.Please correct me if I am wrong, but doesn't Vsync synchronize your refresh rate?
Cloak‡1323669 said:To be honest, I actually have no idea what Vsync does. lol. I do know how ever it does not sync the fps to the refresh rate of your screen.
Yea the monitor refresh rate should not matter in consideration of the fps.
But what do you mean you can not see colors correctly? Perhaps the colors just look that way in SA.(I may not get to reply again, so hopefully someone else can help you from here out, going out of town here soon)
I do not know specifically what UO means when it says VSynch, but I assumed and still do that it enables the above quote.....
Vertical synchronization eliminates this by timing frame buffer fills to coincide with the vertical blanking interval, thus ensuring that only whole frames are seen on-screen.
....
Well, the refresh rate of a monitor isn't directly affected by the phosphor decay rate... but that is an argument form a long time ago I don't remember much about. I forgot CRTs when I got my first LCD!I do not know specifically what UO means when it says VSynch, but I assumed and still do that it enables the above quote.
As a generalization, it produces a smooth transition from frame to frame, unlike some of the earlier graphics (games) that did not do this and produced ghosted images.
But heck the decay rate on some of the phosphors of the CRT's could do that quite nicely without the aid of not using the VSynch.
NOW... if you are using a 75 HZ monitor and VSync to 60 HZ (which is the max in SA, and HZ=FPS in this case)
wow, guys, that's a whole buncha information!But what do you mean you can not see colors correctly? Perhaps the colors just look that way in SA.(I may not get to reply again, so hopefully someone else can help you from here out, going out of town here soon)
done!NOW... if you are using a 75 HZ monitor and VSync to 60 HZ (which is the max in SA, and HZ=FPS in this case) you can't fill a full frame at 75HZ, so you video card waits until it has a full buffer. This results in an apparent frame rate of about 40 FPS, because it keeps waiting to fill the buffer between screen redraws. Of course, if the game can VSync anything faster than 75 HZ, then you are golden.
SO... you might get improved performance from a CRT monitor by turning down the refresh rate of your monitor to 60 HZ!!
whew! my head hurts
WAIT! Did that help?done!
(and remember, Dev, more isn't always better!)
Just kind of curious here, I am assuming you have an LCD display. As a Generalization most LCD's have a 60hz refresh rate. So making it something other than 60 may make it look worse.oh no, I'm sorry, there is no noticeable difference that I can seehave set the monitor back to 60 Hertz
was admonishing myself as it was my own fault the monitor was set higher... I did it thinking it may help somewhere or other (and it's not a CRT monitor)
The DVI interface uses a digital protocol in which the desired illumination of pixels is transmitted as binary data. When the display is driven at its native resolution, it will read each number and apply that brightness to the appropriate pixel. In this way, each pixel in the output buffer of the source device corresponds directly to one pixel in the display device, whereas with an analog signal the appearance of each pixel may be affected by its adjacent pixels as well as by electrical noise and other forms of analog distortion.
Previous standards such as the analog VGA were designed for CRT-based devices and thus did not use discrete time display addressing. As the analog source transmits each horizontal line of the image, it varies its output voltage to represent the desired brightness.[1] In a CRT device, this is used to vary the intensity of the scanning beam as it moves across the screen.
DVI cable connectors are designed in such a way as not to allow the user to connect the cable in an incorrect position or orientation. DVI connectors are available in five models, differing in the way they handle analog or digital transfers.
In the digital transfer one or two channels are present. Video and monitor cards which are exclusively digital cannot be connected to analog, but can be connected to equipment that handles both analog and digital signals. The DVI standard also supports the Display Data Channel (DDC) and the Extended Display Identification Data (EDID), which allows computers to communicate with different monitor extensions.
"DVI-I" stands for "DVI-Integrated" and supports both digital and analog transfers, so it works with both digital and analog Visual Display Units. "DVI-D" stands for "DVI-Digital" and supports digital transfers only.
Crysta, do you have a link to that? I missed that discussion. ThanksThey did say they were looking into fixing things not showing hued on some cards because of the sharders, so is a chance they'll work it out.. they said it was something to do with the fallback programming for if your card doesn't have whats needed not working quite right or such.
No problem... I just didn't want to quote it to someone else and not see it happen. Thanks for looking.It isn't always possible to give links to things that are said.